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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "device_motion_shared_memory_reader.h" |
| 6 |
| 7 #include "base/debug/trace_event.h" |
| 8 #include "base/metrics/histogram.h" |
| 9 #include "content/common/device_motion_hardware_buffer.h" |
| 10 #include "content/common/device_motion_messages.h" |
| 11 #include "content/public/renderer/render_thread.h" |
| 12 #include "ipc/ipc_sync_message_filter.h" |
| 13 #include "third_party/WebKit/Source/Platform/chromium/public/WebDeviceMotionData
.h" |
| 14 |
| 15 namespace content { |
| 16 |
| 17 bool DeviceMotionSharedMemoryReader::latestDeviceMotionData( |
| 18 WebKit::WebDeviceMotionData& data) { |
| 19 |
| 20 WebKit::WebDeviceMotionData read_into; |
| 21 TRACE_EVENT0("DEVICEMOTION", "lastDeviceMotionData"); |
| 22 |
| 23 if (!base::SharedMemory::IsHandleValid(renderer_shared_memory_handle_)) |
| 24 return false; |
| 25 |
| 26 // Only try to read this many times before failing to avoid waiting here |
| 27 // very long in case of contention with the writer. |
| 28 bool is_ready_for_read = false; |
| 29 const int kMaximumContentionCount = 10; |
| 30 int contention_count = -1; |
| 31 base::subtle::Atomic32 version; |
| 32 do { |
| 33 version = device_motion_hardware_buffer_->sequence.ReadBegin(); |
| 34 is_ready_for_read = device_motion_hardware_buffer_->is_ready_for_read; |
| 35 memcpy(&read_into, &device_motion_hardware_buffer_->buffer, |
| 36 sizeof(read_into)); |
| 37 ++contention_count; |
| 38 if (contention_count == kMaximumContentionCount) |
| 39 break; |
| 40 } while (device_motion_hardware_buffer_->sequence.ReadRetry(version)); |
| 41 UMA_HISTOGRAM_COUNTS("DeviceMotion.ReadContentionCount", contention_count); |
| 42 |
| 43 if (contention_count >= kMaximumContentionCount) { |
| 44 // We failed to successfully read, presumably because the hardware |
| 45 // thread was taking unusually long. Don't copy the data to the output |
| 46 // buffer, and simply leave what was there before. |
| 47 return false; |
| 48 } |
| 49 |
| 50 // New data was read successfully, copy it into the output buffer. |
| 51 memcpy(&data, &read_into, sizeof(data)); |
| 52 |
| 53 return is_ready_for_read; |
| 54 } |
| 55 |
| 56 DeviceMotionSharedMemoryReader::DeviceMotionSharedMemoryReader() |
| 57 : device_motion_hardware_buffer_(NULL) { |
| 58 } |
| 59 |
| 60 void DeviceMotionSharedMemoryReader::startUpdating() { |
| 61 CHECK(RenderThread::Get()->Send( |
| 62 new DeviceMotionHostMsg_StartPolling(&renderer_shared_memory_handle_))); |
| 63 |
| 64 bool valid_handle = base::SharedMemory::IsHandleValid( |
| 65 renderer_shared_memory_handle_); |
| 66 if (!valid_handle) |
| 67 return; |
| 68 renderer_shared_memory_.reset(new base::SharedMemory( |
| 69 renderer_shared_memory_handle_, true)); |
| 70 CHECK(renderer_shared_memory_->Map(sizeof(DeviceMotionHardwareBuffer))); |
| 71 void *memory = renderer_shared_memory_->memory(); |
| 72 CHECK(memory); |
| 73 device_motion_hardware_buffer_ = |
| 74 static_cast<DeviceMotionHardwareBuffer*>(memory); |
| 75 |
| 76 } |
| 77 |
| 78 void DeviceMotionSharedMemoryReader::stopUpdating() { |
| 79 CHECK(RenderThread::Get()->Send(new DeviceMotionHostMsg_StopPolling())); |
| 80 } |
| 81 |
| 82 } // namespace content |
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