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Unified Diff: chromeos/audio/cras_audio_handler.cc

Issue 14678004: cros: Enable new cras audio handler by default (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 8 months ago
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Index: chromeos/audio/cras_audio_handler.cc
diff --git a/chromeos/audio/cras_audio_handler.cc b/chromeos/audio/cras_audio_handler.cc
index 96f3a452322e46cef18c7b019b0881830d07b90d..2d3f69db9eaf35e9614f2e0df5358163b5332e82 100644
--- a/chromeos/audio/cras_audio_handler.cc
+++ b/chromeos/audio/cras_audio_handler.cc
@@ -11,6 +11,7 @@
#include "base/bind_helpers.h"
#include "base/logging.h"
#include "chromeos/audio/audio_pref_handler.h"
+#include "chromeos/audio/mock_cras_audio_handler.h"
#include "chromeos/dbus/dbus_thread_manager.h"
using std::max;
@@ -63,6 +64,12 @@ void CrasAudioHandler::Initialize(
}
// static
+void CrasAudioHandler::InitializeForTesting() {
+ CHECK(!g_cras_audio_handler);
+ g_cras_audio_handler = new MockCrasAudioHandler();
+}
+
+// static
void CrasAudioHandler::Shutdown() {
CHECK(g_cras_audio_handler);
delete g_cras_audio_handler;
@@ -191,6 +198,10 @@ CrasAudioHandler::CrasAudioHandler(
has_alternative_output_(false),
output_mute_locked_(false),
input_mute_locked_(false) {
+ // If the DBusThreadManager isn't initialized, there isn't anything we can
+ // do. This usually happens when running in a test.
+ if (!chromeos::DBusThreadManager::IsInitialized())
+ return;
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->AddObserver(this);
DCHECK(audio_pref_handler_.get());
audio_pref_handler_->AddAudioPrefObserver(this);
@@ -204,6 +215,20 @@ CrasAudioHandler::~CrasAudioHandler() {
audio_pref_handler_ = NULL;
}
+CrasAudioHandler::CrasAudioHandler()
James Cook 2013/04/30 20:55:05 Do you really need this extra constructor, or coul
rkc 2013/04/30 23:04:57 Done.
+ : audio_pref_handler_(NULL),
+ weak_ptr_factory_(this),
+ output_mute_on_(false),
+ input_mute_on_(false),
+ output_volume_(0),
+ active_output_node_id_(0),
+ active_input_node_id_(0),
+ has_alternative_input_(false),
+ has_alternative_output_(false),
+ output_mute_locked_(false),
+ input_mute_locked_(false) {
+}
+
void CrasAudioHandler::AudioClientRestarted() {
SetupInitialAudioState();
}

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