| Index: src/gpu/batches/GrDefaultPathRenderer.cpp
|
| diff --git a/src/gpu/batches/GrDefaultPathRenderer.cpp b/src/gpu/batches/GrDefaultPathRenderer.cpp
|
| index d0777e253fa70332ee36988fe5c0685a2506acd7..d8cbc30aa70e770fcbe2ce78613d2f6da99fafc9 100644
|
| --- a/src/gpu/batches/GrDefaultPathRenderer.cpp
|
| +++ b/src/gpu/batches/GrDefaultPathRenderer.cpp
|
| @@ -227,12 +227,12 @@ public:
|
|
|
| const char* name() const override { return "DefaultPathBatch"; }
|
|
|
| - void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
|
| + void computeBatchToXPOverrides(GrInitInvariantOutput* color, GrInitInvariantOutput* coverage,
|
| + bool* usePLSDstRead) const {
|
| // When this is called on a batch, there is only one geometry bundle
|
| - out->setKnownFourComponents(fGeoData[0].fColor);
|
| - }
|
| - void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
|
| - out->setKnownSingleComponent(this->coverage());
|
| + color->setKnownFourComponents(fGeoData[0].fColor);
|
| + coverage->setKnownSingleComponent(this->coverage());
|
| + *usePLSDstRead = false;
|
| }
|
|
|
| private:
|
|
|