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Unified Diff: src/gpu/batches/GrAAStrokeRectBatch.cpp

Issue 1467553002: New API for computing optimization invariants. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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Index: src/gpu/batches/GrAAStrokeRectBatch.cpp
diff --git a/src/gpu/batches/GrAAStrokeRectBatch.cpp b/src/gpu/batches/GrAAStrokeRectBatch.cpp
index 9addc2fa417b9f4d6a45424932bd34ea562ba09d..b5c4eb3065d2f9be9e223c86559e06da9018d455 100644
--- a/src/gpu/batches/GrAAStrokeRectBatch.cpp
+++ b/src/gpu/batches/GrAAStrokeRectBatch.cpp
@@ -62,13 +62,12 @@ public:
const char* name() const override { return "AAStrokeRect"; }
- void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
+ void computeBatchToXPOverrides(GrInitInvariantOutput* color, GrInitInvariantOutput* coverage,
+ bool* usePLSDstRead) const {
// When this is called on a batch, there is only one geometry bundle
- out->setKnownFourComponents(fGeoData[0].fColor);
- }
-
- void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
- out->setUnknownSingleComponent();
+ color->setKnownFourComponents(fGeoData[0].fColor);
+ coverage->setUnknownSingleComponent();
+ *usePLSDstRead = false;
}
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }

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