Index: src/gpu/batches/GrAADistanceFieldPathRenderer.cpp |
diff --git a/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp b/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp |
index ee5fdb8a804f23fc88d88e4c96e8d02542fdb866..cf97d687c0fbf17c28cd17dc3de44119df239e7d 100644 |
--- a/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp |
+++ b/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp |
@@ -133,12 +133,11 @@ public: |
const char* name() const override { return "AADistanceFieldPathBatch"; } |
- void getInvariantOutputColor(GrInitInvariantOutput* out) const override { |
- out->setKnownFourComponents(fBatch.fColor); |
- } |
- |
- void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { |
- out->setUnknownSingleComponent(); |
+ void computeBatchToXPOverrides(GrInitInvariantOutput* color, GrInitInvariantOutput* coverage, |
+ bool* usePLSDstRead) const { |
+ color->setKnownFourComponents(fBatch.fColor); |
+ coverage->setUnknownSingleComponent(); |
+ *usePLSDstRead = false; |
} |
private: |