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Side by Side Diff: src/gpu/batches/GrDrawPathBatch.cpp

Issue 1467553002: New API for computing optimization invariants. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDrawPathBatch.h" 8 #include "GrDrawPathBatch.h"
9 9
10 SkString GrDrawPathBatch::dumpInfo() const { 10 SkString GrDrawPathBatch::dumpInfo() const {
11 SkString string; 11 SkString string;
12 string.printf("PATH: 0x%p", fPath.get()); 12 string.printf("PATH: 0x%p", fPath.get());
13 return string; 13 return string;
14 } 14 }
15 15
16 void GrDrawPathBatch::onDraw(GrBatchFlushState* state) { 16 void GrDrawPathBatch::onDraw(GrBatchFlushState* state) {
17 GrProgramDesc desc; 17 GrProgramDesc desc;
18 18
19 SkAutoTUnref<GrPathProcessor> pathProc(GrPathProcessor::Create(this->color() , 19 SkAutoTUnref<GrPathProcessor> pathProc(GrPathProcessor::Create(this->color() ,
20 this->opts(), 20 this->overrid es(),
21 this->viewMat rix())); 21 this->viewMat rix()));
22 state->gpu()->buildProgramDesc(&desc, *pathProc, *this->pipeline()); 22 state->gpu()->buildProgramDesc(&desc, *pathProc, *this->pipeline());
23 GrPathRendering::DrawPathArgs args(pathProc, this->pipeline(), 23 GrPathRendering::DrawPathArgs args(pathProc, this->pipeline(),
24 &desc, &this->stencilSettings()); 24 &desc, &this->stencilSettings());
25 state->gpu()->pathRendering()->drawPath(args, fPath.get()); 25 state->gpu()->pathRendering()->drawPath(args, fPath.get());
26 } 26 }
27 27
28 GrDrawPathRangeBatch::~GrDrawPathRangeBatch() { 28 GrDrawPathRangeBatch::~GrDrawPathRangeBatch() {
29 for (DrawList::Iter iter(fDraws); iter.get(); iter.next()) { 29 for (DrawList::Iter iter(fDraws); iter.get(); iter.next()) {
30 (*iter.get())->unref(); 30 (*iter.get())->unref();
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
88 } 88 }
89 // TODO: Check some other things here. (winding, opaque, pathProc color, vm, ...) 89 // TODO: Check some other things here. (winding, opaque, pathProc color, vm, ...)
90 // Try to combine this call with the previous DrawPaths. We do this by stenc iling all the 90 // Try to combine this call with the previous DrawPaths. We do this by stenc iling all the
91 // paths together and then covering them in a single pass. This is not equiv alent to two 91 // paths together and then covering them in a single pass. This is not equiv alent to two
92 // separate draw calls, so we can only do it if there is no blending (no ove rlap would also 92 // separate draw calls, so we can only do it if there is no blending (no ove rlap would also
93 // work). Note that it's also possible for overlapping paths to cancel each other's winding 93 // work). Note that it's also possible for overlapping paths to cancel each other's winding
94 // numbers, and we only partially account for this by not allowing even/odd paths to be 94 // numbers, and we only partially account for this by not allowing even/odd paths to be
95 // combined. (Glyphs in the same font tend to wind the same direction so it works out OK.) 95 // combined. (Glyphs in the same font tend to wind the same direction so it works out OK.)
96 if (!this->isWinding() || 96 if (!this->isWinding() ||
97 this->stencilSettings() != that->stencilSettings() || 97 this->stencilSettings() != that->stencilSettings() ||
98 this->opts().willColorBlendWithDst()) { 98 this->overrides().willColorBlendWithDst()) {
99 return false; 99 return false;
100 } 100 }
101 SkASSERT(!that->opts().willColorBlendWithDst()); 101 SkASSERT(!that->overrides().willColorBlendWithDst());
102 fTotalPathCount += that->fTotalPathCount; 102 fTotalPathCount += that->fTotalPathCount;
103 while (GrPathRangeDraw** head = that->fDraws.head()) { 103 while (GrPathRangeDraw** head = that->fDraws.head()) {
104 fDraws.addToTail(*head); 104 fDraws.addToTail(*head);
105 // We're stealing that's refs, so pop without unreffing. 105 // We're stealing that's refs, so pop without unreffing.
106 that->fDraws.popHead(); 106 that->fDraws.popHead();
107 } 107 }
108 return true; 108 return true;
109 } 109 }
110 110
111 void GrDrawPathRangeBatch::onDraw(GrBatchFlushState* state) { 111 void GrDrawPathRangeBatch::onDraw(GrBatchFlushState* state) {
112 GrProgramDesc desc; 112 GrProgramDesc desc;
113 SkAutoTUnref<GrPathProcessor> pathProc(GrPathProcessor::Create(this->color() , 113 SkAutoTUnref<GrPathProcessor> pathProc(GrPathProcessor::Create(this->color() ,
114 this->opts(), 114 this->overrid es(),
115 this->viewMat rix(), 115 this->viewMat rix(),
116 fLocalMatrix) ); 116 fLocalMatrix) );
117 state->gpu()->buildProgramDesc(&desc, *pathProc, *this->pipeline()); 117 state->gpu()->buildProgramDesc(&desc, *pathProc, *this->pipeline());
118 GrPathRendering::DrawPathArgs args(pathProc, this->pipeline(), 118 GrPathRendering::DrawPathArgs args(pathProc, this->pipeline(),
119 &desc, &this->stencilSettings()); 119 &desc, &this->stencilSettings());
120 if (fDraws.count() == 1) { 120 if (fDraws.count() == 1) {
121 const GrPathRangeDraw& draw = **fDraws.head(); 121 const GrPathRangeDraw& draw = **fDraws.head();
122 state->gpu()->pathRendering()->drawPaths(args, fPathRange.get(), draw.in dices(), 122 state->gpu()->pathRendering()->drawPaths(args, fPathRange.get(), draw.in dices(),
123 GrPathRange::kU16_PathIndexType, draw.transforms(), draw.transformTy pe(), 123 GrPathRange::kU16_PathIndexType, draw.transforms(), draw.transformTy pe(),
124 draw.count()); 124 draw.count());
(...skipping 12 matching lines...) Expand all
137 memcpy(indices, (*iter.get())->indices(), cnt * sizeof(uint16_t)); 137 memcpy(indices, (*iter.get())->indices(), cnt * sizeof(uint16_t));
138 indices += cnt; 138 indices += cnt;
139 memcpy(transforms, (*iter.get())->transforms(), cnt * floatsPerTransform * sizeof(float)); 139 memcpy(transforms, (*iter.get())->transforms(), cnt * floatsPerTransform * sizeof(float));
140 transforms += cnt * floatsPerTransform; 140 transforms += cnt * floatsPerTransform;
141 } 141 }
142 SkASSERT(indices - indexStorage.get() == fTotalPathCount); 142 SkASSERT(indices - indexStorage.get() == fTotalPathCount);
143 state->gpu()->pathRendering()->drawPaths(args, fPathRange.get(), indexStorag e.get(), 143 state->gpu()->pathRendering()->drawPaths(args, fPathRange.get(), indexStorag e.get(),
144 GrPathRange::kU16_PathIndexType, transformStorage.get(), transformType, 144 GrPathRange::kU16_PathIndexType, transformStorage.get(), transformType,
145 fTotalPathCount); 145 fTotalPathCount);
146 } 146 }
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