| Index: base/trace_event/heap_profiler_allocation_context.h
|
| diff --git a/base/trace_event/heap_profiler_allocation_context.h b/base/trace_event/heap_profiler_allocation_context.h
|
| index c5f1fdfa750e18686b18a387a6cfd4c63a9552a9..6a46d03e73b644799b345563d4e6707e75aba6d5 100644
|
| --- a/base/trace_event/heap_profiler_allocation_context.h
|
| +++ b/base/trace_event/heap_profiler_allocation_context.h
|
| @@ -52,17 +52,16 @@ bool BASE_EXPORT operator==(const Backtrace& lhs, const Backtrace& rhs);
|
| // static lifetime.
|
| struct BASE_EXPORT AllocationContext {
|
| public:
|
| - // A type ID is a number that is unique for every C++ type. A type ID is
|
| - // stored instead of the type name to avoid inflating the binary with type
|
| - // name strings. There is an out of band lookup table mapping IDs to the type
|
| - // names. A value of 0 means that the type is not known.
|
| - using TypeId = uint16_t;
|
| -
|
| - // An allocation context with empty backtrace and type ID 0 (unknown type).
|
| + // An allocation context with empty backtrace and unknown type.
|
| static AllocationContext Empty();
|
|
|
| Backtrace backtrace;
|
| - TypeId type_id;
|
| +
|
| + // Type name of the type stored in the allocated memory. A null pointer
|
| + // indicates "unknown type". Grouping is done by comparing pointers, not by
|
| + // deep string comparison. In a component build, where a type name can have a
|
| + // string literal in several dynamic libraries, this may distort grouping.
|
| + const char* type_name;
|
|
|
| private:
|
| friend class AllocationContextTracker;
|
|
|