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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SKIA_EXT_PLATFORM_DEVICE_H_ | 5 #ifndef SKIA_EXT_PLATFORM_DEVICE_H_ |
| 6 #define SKIA_EXT_PLATFORM_DEVICE_H_ | 6 #define SKIA_EXT_PLATFORM_DEVICE_H_ |
| 7 | 7 |
| 8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
| 9 | 9 |
| 10 #if defined(OS_WIN) | 10 #if defined(OS_WIN) |
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| 31 | 31 |
| 32 // Bind a PlatformDevice instance, |platform_device| to |device|. Subsequent | 32 // Bind a PlatformDevice instance, |platform_device| to |device|. Subsequent |
| 33 // calls to the functions exported below will forward the request to the | 33 // calls to the functions exported below will forward the request to the |
| 34 // corresponding method on the bound PlatformDevice instance. If no | 34 // corresponding method on the bound PlatformDevice instance. If no |
| 35 // PlatformDevice has been bound to the SkBaseDevice passed, then the | 35 // PlatformDevice has been bound to the SkBaseDevice passed, then the |
| 36 // routines are NOPS. | 36 // routines are NOPS. |
| 37 SK_API void SetPlatformDevice(SkBaseDevice* device, | 37 SK_API void SetPlatformDevice(SkBaseDevice* device, |
| 38 PlatformDevice* platform_device); | 38 PlatformDevice* platform_device); |
| 39 SK_API PlatformDevice* GetPlatformDevice(SkBaseDevice* device); | 39 SK_API PlatformDevice* GetPlatformDevice(SkBaseDevice* device); |
| 40 | 40 |
| 41 | |
| 42 #if defined(OS_WIN) | |
| 43 // Initializes the default settings and colors in a device context. | |
| 44 SK_API void InitializeDC(HDC context); | |
| 45 #endif | |
| 46 | |
| 47 // A SkBitmapDevice is basically a wrapper around SkBitmap that provides a | 41 // A SkBitmapDevice is basically a wrapper around SkBitmap that provides a |
| 48 // surface for SkCanvas to draw into. PlatformDevice provides a surface | 42 // surface for SkCanvas to draw into. PlatformDevice provides a surface |
| 49 // Windows can also write to. It also provides functionality to play well | 43 // Windows can also write to. It also provides functionality to play well |
| 50 // with GDI drawing functions. This class is abstract and must be subclassed. | 44 // with GDI drawing functions. This class is abstract and must be subclassed. |
| 51 // It provides the basic interface to implement it either with or without | 45 // It provides the basic interface to implement it either with or without |
| 52 // a bitmap backend. | 46 // a bitmap backend. |
| 53 // | 47 // |
| 54 // PlatformDevice provides an interface which sub-classes of SkBaseDevice can | 48 // PlatformDevice provides an interface which sub-classes of SkBaseDevice can |
| 55 // also provide to allow for drawing by the native platform into the device. | 49 // also provide to allow for drawing by the native platform into the device. |
| 56 // TODO(robertphillips): Once the bitmap-specific entry points are removed | 50 // TODO(robertphillips): Once the bitmap-specific entry points are removed |
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| 109 static void LoadTransformToDC(HDC dc, const SkMatrix& matrix); | 103 static void LoadTransformToDC(HDC dc, const SkMatrix& matrix); |
| 110 | 104 |
| 111 // Transforms SkPath's paths into a series of cubic path. | 105 // Transforms SkPath's paths into a series of cubic path. |
| 112 static bool SkPathToCubicPaths(CubicPaths* paths, const SkPath& skpath); | 106 static bool SkPathToCubicPaths(CubicPaths* paths, const SkPath& skpath); |
| 113 #endif | 107 #endif |
| 114 }; | 108 }; |
| 115 | 109 |
| 116 } // namespace skia | 110 } // namespace skia |
| 117 | 111 |
| 118 #endif // SKIA_EXT_PLATFORM_DEVICE_H_ | 112 #endif // SKIA_EXT_PLATFORM_DEVICE_H_ |
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