Index: ui/keyboard/keyboard_ui_handler.cc |
diff --git a/ui/keyboard/keyboard_ui_handler.cc b/ui/keyboard/keyboard_ui_handler.cc |
index 291f3a05f4cee02bf4feb7bbd6b99dd89e0b16dd..2fd1fa13595a34fa1e38a7e5296f6d044f44ced9 100644 |
--- a/ui/keyboard/keyboard_ui_handler.cc |
+++ b/ui/keyboard/keyboard_ui_handler.cc |
@@ -9,6 +9,7 @@ |
#include "base/bind.h" |
#include "base/logging.h" |
#include "base/memory/scoped_ptr.h" |
+#include "base/values.h" |
#include "content/public/browser/web_contents.h" |
#include "content/public/browser/web_contents_view.h" |
#include "content/public/browser/web_ui.h" |
@@ -26,11 +27,25 @@ KeyboardUIHandler::~KeyboardUIHandler() { |
void KeyboardUIHandler::RegisterMessages() { |
web_ui()->RegisterMessageCallback( |
+ "setKeyboardVisibility", |
sadrul
2013/05/14 06:23:19
Will this be ever used to show the keyboard? i.e.
|
+ base::Bind(&KeyboardUIHandler::HandleSendKeyEventMessage, |
+ base::Unretained(this))); |
+ web_ui()->RegisterMessageCallback( |
"sendKeyEvent", |
base::Bind(&KeyboardUIHandler::HandleSendKeyEventMessage, |
base::Unretained(this))); |
} |
+void KeyboardUIHandler::HandleSetKeyboardVisibility( |
+ const base::ListValue* args) { |
+ bool visible; |
+ if (!args->GetBoolean(0, &visible)) { |
+ LOG(ERROR) << "setKeyboardVisibility failed: argument parsing error"; |
+ return; |
+ } |
+ // TODO(sadrul): get the KeyboardController without using the Shell |
sadrul
2013/05/14 06:23:19
I can't think of a good way of doing this. One opt
|
+} |
+ |
void KeyboardUIHandler::HandleSendKeyEventMessage(const base::ListValue* args) { |
std::string error; |
scoped_ptr<ui::KeyEvent> event(keyboard::KeyEventFromArgs(args, &error)); |