Index: src/gpu/GrDrawTarget.cpp |
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp |
index f2ed17c135f9d38cb866e703029e5eea571dd963..062a42fc5bf1e1a81c387d3e5d1e0b0cd2a7432a 100644 |
--- a/src/gpu/GrDrawTarget.cpp |
+++ b/src/gpu/GrDrawTarget.cpp |
@@ -508,6 +508,8 @@ void GrDrawTarget::recordBatch(GrBatch* batch) { |
return; |
} |
// Stop going backwards if we would cause a painter's order violation. |
+ // TODO: The bounds used here do not fully consider the clip. It may be advantageous |
+ // to clip each batch's bounds to the clip. |
if (intersect(candidate->bounds(), batch->bounds())) { |
GrBATCH_INFO("\t\tIntersects with (%s, B%u)\n", candidate->name(), |
candidate->uniqueID()); |