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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ | 5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ |
6 #define V8_COMPILER_NODE_PROPERTIES_H_ | 6 #define V8_COMPILER_NODE_PROPERTIES_H_ |
7 | 7 |
8 #include "src/compiler/node.h" | 8 #include "src/compiler/node.h" |
9 #include "src/types.h" | 9 #include "src/types.h" |
10 | 10 |
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73 } | 73 } |
74 | 74 |
75 // Determines whether exceptions thrown by the given node are handled locally | 75 // Determines whether exceptions thrown by the given node are handled locally |
76 // within the graph (i.e. an IfException projection is present). | 76 // within the graph (i.e. an IfException projection is present). |
77 static bool IsExceptionalCall(Node* node); | 77 static bool IsExceptionalCall(Node* node); |
78 | 78 |
79 // --------------------------------------------------------------------------- | 79 // --------------------------------------------------------------------------- |
80 // Miscellaneous mutators. | 80 // Miscellaneous mutators. |
81 | 81 |
82 static void ReplaceValueInput(Node* node, Node* value, int index); | 82 static void ReplaceValueInput(Node* node, Node* value, int index); |
83 static void ReplaceValueInputs(Node* node, Node* value); | |
Michael Starzinger
2015/11/20 12:06:47
The semantics of this function is "replace first v
Benedikt Meurer
2015/11/20 12:28:52
Done.
| |
83 static void ReplaceContextInput(Node* node, Node* context); | 84 static void ReplaceContextInput(Node* node, Node* context); |
84 static void ReplaceControlInput(Node* node, Node* control); | 85 static void ReplaceControlInput(Node* node, Node* control); |
85 static void ReplaceEffectInput(Node* node, Node* effect, int index = 0); | 86 static void ReplaceEffectInput(Node* node, Node* effect, int index = 0); |
86 static void ReplaceFrameStateInput(Node* node, int index, Node* frame_state); | 87 static void ReplaceFrameStateInput(Node* node, int index, Node* frame_state); |
87 static void RemoveFrameStateInput(Node* node, int index); | 88 static void RemoveFrameStateInput(Node* node, int index); |
88 static void RemoveNonValueInputs(Node* node); | 89 static void RemoveNonValueInputs(Node* node); |
89 static void RemoveValueInputs(Node* node); | 90 static void RemoveValueInputs(Node* node); |
90 | 91 |
91 // Merge the control node {node} into the end of the graph, introducing a | 92 // Merge the control node {node} into the end of the graph, introducing a |
92 // merge node or expanding an existing merge node if necessary. | 93 // merge node or expanding an existing merge node if necessary. |
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154 | 155 |
155 private: | 156 private: |
156 static inline bool IsInputRange(Edge edge, int first, int count); | 157 static inline bool IsInputRange(Edge edge, int first, int count); |
157 }; | 158 }; |
158 | 159 |
159 } // namespace compiler | 160 } // namespace compiler |
160 } // namespace internal | 161 } // namespace internal |
161 } // namespace v8 | 162 } // namespace v8 |
162 | 163 |
163 #endif // V8_COMPILER_NODE_PROPERTIES_H_ | 164 #endif // V8_COMPILER_NODE_PROPERTIES_H_ |
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