Index: ui/app_list/speech_ui_model.h |
diff --git a/ui/app_list/speech_ui_model.h b/ui/app_list/speech_ui_model.h |
index e5a9a7a73a5d548fa1989d90a921201b40e368a2..c89c4badbf5f6d9376fe69b39a44b8b8c6b8b1b5 100644 |
--- a/ui/app_list/speech_ui_model.h |
+++ b/ui/app_list/speech_ui_model.h |
@@ -10,6 +10,7 @@ |
#include "base/strings/string16.h" |
#include "ui/app_list/app_list_export.h" |
#include "ui/app_list/speech_ui_model_observer.h" |
+#include "ui/gfx/image/image_skia.h" |
namespace app_list { |
@@ -30,6 +31,8 @@ class APP_LIST_EXPORT SpeechUIModel { |
bool is_final() const { return is_final_; } |
int16 sound_level() const { return sound_level_; } |
SpeechRecognitionState state() const { return state_; } |
+ const gfx::ImageSkia& logo() const { return logo_; } |
+ void set_logo(const gfx::ImageSkia& logo) { logo_ = logo; } |
oshima
2014/02/06 01:05:41
do you really need this in model? Isn't it simpler
Jun Mukai
2014/02/06 01:10:14
SpeechView is in ui/app_list which can't depend on
|
private: |
base::string16 result_; |
@@ -37,6 +40,9 @@ class APP_LIST_EXPORT SpeechUIModel { |
int16 sound_level_; |
SpeechRecognitionState state_; |
+ // The logo image which the speech UI will show at the top-left. |
+ gfx::ImageSkia logo_; |
+ |
// The sound level range to compute visible sound-level. |
int16 minimum_sound_level_; |
int16 maximum_sound_level_; |