| Index: Source/core/rendering/svg/RenderSVGResourceFilter.cpp
|
| diff --git a/Source/core/rendering/svg/RenderSVGResourceFilter.cpp b/Source/core/rendering/svg/RenderSVGResourceFilter.cpp
|
| index 14515ec9c1a003b0dabd1056676c25871e0ff888..d9ca81b2ddcc2a0545668738cad9048f0b9b85ae 100644
|
| --- a/Source/core/rendering/svg/RenderSVGResourceFilter.cpp
|
| +++ b/Source/core/rendering/svg/RenderSVGResourceFilter.cpp
|
| @@ -211,13 +211,13 @@ bool RenderSVGResourceFilter::applyResource(RenderObject* object, RenderStyle*,
|
| if (!lastEffect)
|
| return false;
|
|
|
| - RenderSVGResourceFilterPrimitive::determineFilterPrimitiveSubregion(lastEffect);
|
| + lastEffect->determineFilterPrimitiveSubregion();
|
| FloatRect subRegion = lastEffect->maxEffectRect();
|
| // At least one FilterEffect has a too big image size,
|
| // recalculate the effect sizes with new scale factors.
|
| if (!fitsInMaximumImageSize(subRegion.size(), scale)) {
|
| filterData->filter->setFilterResolution(scale);
|
| - RenderSVGResourceFilterPrimitive::determineFilterPrimitiveSubregion(lastEffect);
|
| + lastEffect->determineFilterPrimitiveSubregion();
|
| }
|
|
|
| // If the drawingRegion is empty, we have something like <g filter=".."/>.
|
|
|