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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MOJO_EDK_SYSTEM_SIMPLE_TOKEN_SERIALIZER_WIN_H_ | |
6 #define MOJO_EDK_SYSTEM_SIMPLE_TOKEN_SERIALIZER_WIN_H_ | |
7 | |
8 #include "mojo/edk/system/token_serializer_win.h" | |
9 | |
10 namespace mojo { | |
11 namespace edk { | |
12 | |
13 // A simple implementation of TokenSerializer interface. This isn't meant for | |
14 // production use (i.e. with multi-process, sandboxes). It's provided for use by | |
15 // unittests. | |
16 // Implementation note: this default implementation works across processes | |
17 // without a sandbox. | |
18 class MOJO_SYSTEM_IMPL_EXPORT SimpleTokenSerializer : public TokenSerializer { | |
19 public: | |
20 SimpleTokenSerializer(); | |
21 ~SimpleTokenSerializer() override; | |
22 | |
23 // TokenSerializer implementation: | |
24 void CreatePlatformChannelPair(ScopedPlatformHandle* server, | |
25 ScopedPlatformHandle* client) override; | |
26 void HandleToToken(const PlatformHandle* platform_handles, | |
27 size_t count, | |
28 uint64_t* tokens) override; | |
29 void TokenToHandle(const uint64_t* tokens, | |
30 size_t count, | |
31 PlatformHandle* handles) override; | |
32 }; | |
33 | |
34 } // namespace edk | |
35 } // namespace mojo | |
36 | |
37 #endif // MOJO_EDK_SYSTEM_SIMPLE_TOKEN_SERIALIZER_WIN_H_ | |
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