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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "base/observer_list.h" |
9 #include "components/mus/ws/server_window_drawn_tracker_observer.h" | 10 #include "components/mus/ws/server_window_drawn_tracker_observer.h" |
10 | 11 |
11 namespace mus { | 12 namespace mus { |
12 | 13 |
13 namespace ws { | 14 namespace ws { |
14 | 15 |
15 class FocusControllerDelegate; | 16 class FocusControllerObserver; |
16 class ServerWindow; | 17 class ServerWindow; |
17 class ServerWindowDrawnTracker; | 18 class ServerWindowDrawnTracker; |
18 | 19 |
19 // Tracks a focused window. Focus is moved to another window when the drawn | 20 // Describes the source of the change. |
20 // state of the focused window changes and the delegate is notified. | 21 enum class FocusControllerChangeSource { |
| 22 EXPLICIT, |
| 23 DRAWN_STATE_CHANGED, |
| 24 }; |
| 25 |
| 26 // Tracks the focused window. Focus is moved to another window when the drawn |
| 27 // state of the focused window changes. |
21 class FocusController : public ServerWindowDrawnTrackerObserver { | 28 class FocusController : public ServerWindowDrawnTrackerObserver { |
22 public: | 29 public: |
23 explicit FocusController(FocusControllerDelegate* delegate); | 30 FocusController(); |
24 ~FocusController() override; | 31 ~FocusController() override; |
25 | 32 |
26 // Sets the focused window. Does nothing if |window| is currently focused. | 33 // Sets the focused window. Does nothing if |window| is currently focused. |
27 // This does not notify the delegate. | 34 // This does not notify the delegate. |
28 void SetFocusedWindow(ServerWindow* window); | 35 void SetFocusedWindow(ServerWindow* window); |
29 ServerWindow* GetFocusedWindow(); | 36 ServerWindow* GetFocusedWindow(); |
30 | 37 |
31 // Moves activation to the next activatable window. | 38 // Moves activation to the next activatable window. |
32 void CycleActivationForward(); | 39 void CycleActivationForward(); |
33 | 40 |
| 41 void AddObserver(FocusControllerObserver* observer); |
| 42 void RemoveObserver(FocusControllerObserver* observer); |
| 43 |
34 private: | 44 private: |
35 // Describes the source of the change. | |
36 enum ChangeSource { | |
37 CHANGE_SOURCE_EXPLICIT, | |
38 CHANGE_SOURCE_DRAWN_STATE_CHANGED, | |
39 }; | |
40 | |
41 // Returns whether |window| can be focused or activated. | 45 // Returns whether |window| can be focused or activated. |
42 bool CanBeFocused(ServerWindow* window) const; | 46 bool CanBeFocused(ServerWindow* window) const; |
43 bool CanBeActivated(ServerWindow* window) const; | 47 bool CanBeActivated(ServerWindow* window) const; |
44 | 48 |
45 // Implementation of SetFocusedWindow(). | 49 // Implementation of SetFocusedWindow(). |
46 void SetFocusedWindowImpl(ServerWindow* window, ChangeSource change_source); | 50 void SetFocusedWindowImpl(FocusControllerChangeSource change_source, |
| 51 ServerWindow* window); |
47 | 52 |
48 // ServerWindowDrawnTrackerObserver: | 53 // ServerWindowDrawnTrackerObserver: |
49 void OnDrawnStateChanged(ServerWindow* ancestor, | 54 void OnDrawnStateChanged(ServerWindow* ancestor, |
50 ServerWindow* window, | 55 ServerWindow* window, |
51 bool is_drawn) override; | 56 bool is_drawn) override; |
52 | 57 |
53 FocusControllerDelegate* delegate_; | 58 base::ObserverList<FocusControllerObserver> observers_; |
54 scoped_ptr<ServerWindowDrawnTracker> drawn_tracker_; | 59 scoped_ptr<ServerWindowDrawnTracker> drawn_tracker_; |
55 | 60 |
56 DISALLOW_COPY_AND_ASSIGN(FocusController); | 61 DISALLOW_COPY_AND_ASSIGN(FocusController); |
57 }; | 62 }; |
58 | 63 |
59 } // namespace ws | 64 } // namespace ws |
60 | 65 |
61 } // namespace mus | 66 } // namespace mus |
62 | 67 |
63 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 68 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
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