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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 264 | 264 |
| 265 void notifyIFramesOfCompositingChange(); | 265 void notifyIFramesOfCompositingChange(); |
| 266 | 266 |
| 267 Page* page() const; | 267 Page* page() const; |
| 268 | 268 |
| 269 GraphicsLayerFactory* graphicsLayerFactory() const; | 269 GraphicsLayerFactory* graphicsLayerFactory() const; |
| 270 ScrollingCoordinator* scrollingCoordinator() const; | 270 ScrollingCoordinator* scrollingCoordinator() const; |
| 271 | 271 |
| 272 // Whether a running transition or animation enforces the need for a composi
ting layer. | 272 // Whether a running transition or animation enforces the need for a composi
ting layer. |
| 273 bool requiresCompositingForAnimation(RenderObject*) const; | 273 bool requiresCompositingForAnimation(RenderObject*) const; |
| 274 // Whether a (not necessarily running) transition enforces the need for a co
mpositing layer. |
| 275 bool requiresCompositingForTransition(RenderObject*) const; |
| 274 bool requiresCompositingForTransform(RenderObject*) const; | 276 bool requiresCompositingForTransform(RenderObject*) const; |
| 275 bool requiresCompositingForVideo(RenderObject*) const; | 277 bool requiresCompositingForVideo(RenderObject*) const; |
| 276 bool requiresCompositingForCanvas(RenderObject*) const; | 278 bool requiresCompositingForCanvas(RenderObject*) const; |
| 277 bool requiresCompositingForPlugin(RenderObject*) const; | 279 bool requiresCompositingForPlugin(RenderObject*) const; |
| 278 bool requiresCompositingForFrame(RenderObject*) const; | 280 bool requiresCompositingForFrame(RenderObject*) const; |
| 279 bool requiresCompositingForBackfaceVisibilityHidden(RenderObject*) const; | 281 bool requiresCompositingForBackfaceVisibilityHidden(RenderObject*) const; |
| 280 bool requiresCompositingForFilters(RenderObject*) const; | 282 bool requiresCompositingForFilters(RenderObject*) const; |
| 281 bool requiresCompositingForBlending(RenderObject* renderer) const; | 283 bool requiresCompositingForBlending(RenderObject* renderer) const; |
| 282 bool requiresCompositingForScrollableFrame() const; | 284 bool requiresCompositingForScrollableFrame() const; |
| 283 bool requiresCompositingForPosition(RenderObject*, const RenderLayer*, Rende
rLayer::ViewportConstrainedNotCompositedReason* = 0) const; | 285 bool requiresCompositingForPosition(RenderObject*, const RenderLayer*, Rende
rLayer::ViewportConstrainedNotCompositedReason* = 0) const; |
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| 352 int m_secondaryCompositedLayerCount; // count of layers that have to be comp
osited because of stacking or overlap. | 354 int m_secondaryCompositedLayerCount; // count of layers that have to be comp
osited because of stacking or overlap. |
| 353 double m_obligatoryBackingStoreBytes; | 355 double m_obligatoryBackingStoreBytes; |
| 354 double m_secondaryBackingStoreBytes; | 356 double m_secondaryBackingStoreBytes; |
| 355 #endif | 357 #endif |
| 356 }; | 358 }; |
| 357 | 359 |
| 358 | 360 |
| 359 } // namespace WebCore | 361 } // namespace WebCore |
| 360 | 362 |
| 361 #endif // RenderLayerCompositor_h | 363 #endif // RenderLayerCompositor_h |
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