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Unified Diff: src/core/SkNx.h

Issue 1464623002: Add SkNx_cast(). (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: derp, is stands for _ints_ Created 5 years, 1 month ago
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Index: src/core/SkNx.h
diff --git a/src/core/SkNx.h b/src/core/SkNx.h
index 89ffa4aa0f26d48694cc61e452593d353f89e843..b9b67704d4ce24fe40d384886b8f66a2ed070017 100644
--- a/src/core/SkNx.h
+++ b/src/core/SkNx.h
@@ -27,19 +27,19 @@ namespace {
// The default implementations just fall back on a pair of size N/2.
template <int N, typename T>
-class SkNi {
+class SkNx {
public:
- SkNi() {}
- SkNi(const SkNi<N/2, T>& lo, const SkNi<N/2, T>& hi) : fLo(lo), fHi(hi) {}
- SkNi(T val) : fLo(val), fHi(val) {}
- static SkNi Load(const T vals[N]) {
- return SkNi(SkNi<N/2,T>::Load(vals), SkNi<N/2,T>::Load(vals+N/2));
+ SkNx() {}
+ SkNx(const SkNx<N/2, T>& lo, const SkNx<N/2, T>& hi) : fLo(lo), fHi(hi) {}
+ SkNx(T val) : fLo(val), fHi(val) {}
+ static SkNx Load(const T vals[N]) {
+ return SkNx(SkNx<N/2,T>::Load(vals), SkNx<N/2,T>::Load(vals+N/2));
}
- SkNi(T a, T b) : fLo(a), fHi(b) { REQUIRE(N==2); }
- SkNi(T a, T b, T c, T d) : fLo(a,b), fHi(c,d) { REQUIRE(N==4); }
- SkNi(T a, T b, T c, T d, T e, T f, T g, T h) : fLo(a,b,c,d), fHi(e,f,g,h) { REQUIRE(N==8); }
- SkNi(T a, T b, T c, T d, T e, T f, T g, T h,
+ SkNx(T a, T b) : fLo(a), fHi(b) { REQUIRE(N==2); }
+ SkNx(T a, T b, T c, T d) : fLo(a,b), fHi(c,d) { REQUIRE(N==4); }
+ SkNx(T a, T b, T c, T d, T e, T f, T g, T h) : fLo(a,b,c,d), fHi(e,f,g,h) { REQUIRE(N==8); }
+ SkNx(T a, T b, T c, T d, T e, T f, T g, T h,
T i, T j, T k, T l, T m, T n, T o, T p)
: fLo(a,b,c,d, e,f,g,h), fHi(i,j,k,l, m,n,o,p) { REQUIRE(N==16); }
@@ -48,21 +48,21 @@ public:
fHi.store(vals+N/2);
}
- SkNi saturatedAdd(const SkNi& o) const {
- return SkNi(fLo.saturatedAdd(o.fLo), fHi.saturatedAdd(o.fHi));
+ SkNx saturatedAdd(const SkNx& o) const {
+ return SkNx(fLo.saturatedAdd(o.fLo), fHi.saturatedAdd(o.fHi));
}
- SkNi operator + (const SkNi& o) const { return SkNi(fLo + o.fLo, fHi + o.fHi); }
- SkNi operator - (const SkNi& o) const { return SkNi(fLo - o.fLo, fHi - o.fHi); }
- SkNi operator * (const SkNi& o) const { return SkNi(fLo * o.fLo, fHi * o.fHi); }
+ SkNx operator + (const SkNx& o) const { return SkNx(fLo + o.fLo, fHi + o.fHi); }
+ SkNx operator - (const SkNx& o) const { return SkNx(fLo - o.fLo, fHi - o.fHi); }
+ SkNx operator * (const SkNx& o) const { return SkNx(fLo * o.fLo, fHi * o.fHi); }
- SkNi operator << (int bits) const { return SkNi(fLo << bits, fHi << bits); }
- SkNi operator >> (int bits) const { return SkNi(fLo >> bits, fHi >> bits); }
+ SkNx operator << (int bits) const { return SkNx(fLo << bits, fHi << bits); }
+ SkNx operator >> (int bits) const { return SkNx(fLo >> bits, fHi >> bits); }
- static SkNi Min(const SkNi& a, const SkNi& b) {
- return SkNi(SkNi<N/2, T>::Min(a.fLo, b.fLo), SkNi<N/2, T>::Min(a.fHi, b.fHi));
+ static SkNx Min(const SkNx& a, const SkNx& b) {
+ return SkNx(SkNx<N/2, T>::Min(a.fLo, b.fLo), SkNx<N/2, T>::Min(a.fHi, b.fHi));
}
- SkNi operator < (const SkNi& o) const { return SkNi(fLo < o.fLo, fHi < o.fHi); }
+ SkNx operator < (const SkNx& o) const { return SkNx(fLo < o.fLo, fHi < o.fHi); }
template <int k> T kth() const {
SkASSERT(0 <= k && k < N);
@@ -71,34 +71,34 @@ public:
bool allTrue() const { return fLo.allTrue() && fHi.allTrue(); }
bool anyTrue() const { return fLo.anyTrue() || fHi.anyTrue(); }
- SkNi thenElse(const SkNi& t, const SkNi& e) const {
- return SkNi(fLo.thenElse(t.fLo, e.fLo), fHi.thenElse(t.fHi, e.fHi));
+ SkNx thenElse(const SkNx& t, const SkNx& e) const {
+ return SkNx(fLo.thenElse(t.fLo, e.fLo), fHi.thenElse(t.fHi, e.fHi));
}
protected:
REQUIRE(0 == (N & (N-1)));
- SkNi<N/2, T> fLo, fHi;
+ SkNx<N/2, T> fLo, fHi;
};
template <int N>
-class SkNf {
+class SkNx<N,float> {
public:
- SkNf() {}
- SkNf(float val) : fLo(val), fHi(val) {}
- static SkNf Load(const float vals[N]) {
- return SkNf(SkNf<N/2>::Load(vals), SkNf<N/2>::Load(vals+N/2));
+ SkNx() {}
+ SkNx(float val) : fLo(val), fHi(val) {}
+ static SkNx Load(const float vals[N]) {
+ return SkNx(SkNx<N/2, float>::Load(vals), SkNx<N/2, float>::Load(vals+N/2));
}
// FromBytes() and toBytes() specializations may assume their argument is N-byte aligned.
// E.g. Sk4f::FromBytes() may assume it's reading from a 4-byte-aligned pointer.
// Converts [0,255] bytes to [0.0, 255.0] floats.
- static SkNf FromBytes(const uint8_t bytes[N]) {
- return SkNf(SkNf<N/2>::FromBytes(bytes), SkNf<N/2>::FromBytes(bytes+N/2));
+ static SkNx FromBytes(const uint8_t bytes[N]) {
+ return SkNx(SkNx<N/2, float>::FromBytes(bytes), SkNx<N/2, float>::FromBytes(bytes+N/2));
}
- SkNf(float a, float b) : fLo(a), fHi(b) { REQUIRE(N==2); }
- SkNf(float a, float b, float c, float d) : fLo(a,b), fHi(c,d) { REQUIRE(N==4); }
- SkNf(float a, float b, float c, float d, float e, float f, float g, float h)
+ SkNx(float a, float b) : fLo(a), fHi(b) { REQUIRE(N==2); }
+ SkNx(float a, float b, float c, float d) : fLo(a,b), fHi(c,d) { REQUIRE(N==4); }
+ SkNx(float a, float b, float c, float d, float e, float f, float g, float h)
: fLo(a,b,c,d)
, fHi(e,f,g,h) { REQUIRE(N==8); }
@@ -113,34 +113,34 @@ public:
fHi.toBytes(bytes+N/2);
}
- SkNf operator + (const SkNf& o) const { return SkNf(fLo + o.fLo, fHi + o.fHi); }
- SkNf operator - (const SkNf& o) const { return SkNf(fLo - o.fLo, fHi - o.fHi); }
- SkNf operator * (const SkNf& o) const { return SkNf(fLo * o.fLo, fHi * o.fHi); }
- SkNf operator / (const SkNf& o) const { return SkNf(fLo / o.fLo, fHi / o.fHi); }
+ SkNx operator + (const SkNx& o) const { return SkNx(fLo + o.fLo, fHi + o.fHi); }
+ SkNx operator - (const SkNx& o) const { return SkNx(fLo - o.fLo, fHi - o.fHi); }
+ SkNx operator * (const SkNx& o) const { return SkNx(fLo * o.fLo, fHi * o.fHi); }
+ SkNx operator / (const SkNx& o) const { return SkNx(fLo / o.fLo, fHi / o.fHi); }
- SkNf operator == (const SkNf& o) const { return SkNf(fLo == o.fLo, fHi == o.fHi); }
- SkNf operator != (const SkNf& o) const { return SkNf(fLo != o.fLo, fHi != o.fHi); }
- SkNf operator < (const SkNf& o) const { return SkNf(fLo < o.fLo, fHi < o.fHi); }
- SkNf operator > (const SkNf& o) const { return SkNf(fLo > o.fLo, fHi > o.fHi); }
- SkNf operator <= (const SkNf& o) const { return SkNf(fLo <= o.fLo, fHi <= o.fHi); }
- SkNf operator >= (const SkNf& o) const { return SkNf(fLo >= o.fLo, fHi >= o.fHi); }
+ SkNx operator == (const SkNx& o) const { return SkNx(fLo == o.fLo, fHi == o.fHi); }
+ SkNx operator != (const SkNx& o) const { return SkNx(fLo != o.fLo, fHi != o.fHi); }
+ SkNx operator < (const SkNx& o) const { return SkNx(fLo < o.fLo, fHi < o.fHi); }
+ SkNx operator > (const SkNx& o) const { return SkNx(fLo > o.fLo, fHi > o.fHi); }
+ SkNx operator <= (const SkNx& o) const { return SkNx(fLo <= o.fLo, fHi <= o.fHi); }
+ SkNx operator >= (const SkNx& o) const { return SkNx(fLo >= o.fLo, fHi >= o.fHi); }
- static SkNf Min(const SkNf& l, const SkNf& r) {
- return SkNf(SkNf<N/2>::Min(l.fLo, r.fLo), SkNf<N/2>::Min(l.fHi, r.fHi));
+ static SkNx Min(const SkNx& l, const SkNx& r) {
+ return SkNx(SkNx<N/2, float>::Min(l.fLo, r.fLo), SkNx<N/2, float>::Min(l.fHi, r.fHi));
}
- static SkNf Max(const SkNf& l, const SkNf& r) {
- return SkNf(SkNf<N/2>::Max(l.fLo, r.fLo), SkNf<N/2>::Max(l.fHi, r.fHi));
+ static SkNx Max(const SkNx& l, const SkNx& r) {
+ return SkNx(SkNx<N/2, float>::Max(l.fLo, r.fLo), SkNx<N/2, float>::Max(l.fHi, r.fHi));
}
- SkNf sqrt() const { return SkNf(fLo. sqrt(), fHi. sqrt()); }
+ SkNx sqrt() const { return SkNx(fLo. sqrt(), fHi. sqrt()); }
// Generally, increasing precision, increasing cost.
- SkNf rsqrt0() const { return SkNf(fLo.rsqrt0(), fHi.rsqrt0()); }
- SkNf rsqrt1() const { return SkNf(fLo.rsqrt1(), fHi.rsqrt1()); }
- SkNf rsqrt2() const { return SkNf(fLo.rsqrt2(), fHi.rsqrt2()); }
+ SkNx rsqrt0() const { return SkNx(fLo.rsqrt0(), fHi.rsqrt0()); }
+ SkNx rsqrt1() const { return SkNx(fLo.rsqrt1(), fHi.rsqrt1()); }
+ SkNx rsqrt2() const { return SkNx(fLo.rsqrt2(), fHi.rsqrt2()); }
- SkNf invert() const { return SkNf(fLo. invert(), fHi. invert()); }
- SkNf approxInvert() const { return SkNf(fLo.approxInvert(), fHi.approxInvert()); }
+ SkNx invert() const { return SkNx(fLo. invert(), fHi. invert()); }
+ SkNx approxInvert() const { return SkNx(fLo.approxInvert(), fHi.approxInvert()); }
template <int k> float kth() const {
SkASSERT(0 <= k && k < N);
@@ -149,44 +149,44 @@ public:
bool allTrue() const { return fLo.allTrue() && fHi.allTrue(); }
bool anyTrue() const { return fLo.anyTrue() || fHi.anyTrue(); }
- SkNf thenElse(const SkNf& t, const SkNf& e) const {
- return SkNf(fLo.thenElse(t.fLo, e.fLo), fHi.thenElse(t.fHi, e.fHi));
+ SkNx thenElse(const SkNx& t, const SkNx& e) const {
+ return SkNx(fLo.thenElse(t.fLo, e.fLo), fHi.thenElse(t.fHi, e.fHi));
}
protected:
REQUIRE(0 == (N & (N-1)));
- SkNf(const SkNf<N/2>& lo, const SkNf<N/2>& hi) : fLo(lo), fHi(hi) {}
+ SkNx(const SkNx<N/2, float>& lo, const SkNx<N/2, float>& hi) : fLo(lo), fHi(hi) {}
- SkNf<N/2> fLo, fHi;
+ SkNx<N/2, float> fLo, fHi;
};
// Bottom out the default implementations with scalars when nothing's been specialized.
template <typename T>
-class SkNi<1,T> {
+class SkNx<1,T> {
public:
- SkNi() {}
- SkNi(T val) : fVal(val) {}
- static SkNi Load(const T vals[1]) { return SkNi(vals[0]); }
+ SkNx() {}
+ SkNx(T val) : fVal(val) {}
+ static SkNx Load(const T vals[1]) { return SkNx(vals[0]); }
void store(T vals[1]) const { vals[0] = fVal; }
- SkNi saturatedAdd(const SkNi& o) const {
+ SkNx saturatedAdd(const SkNx& o) const {
SkASSERT((T)(~0) > 0); // TODO: support signed T
T sum = fVal + o.fVal;
- return SkNi(sum < fVal ? (T)(~0) : sum);
+ return SkNx(sum < fVal ? (T)(~0) : sum);
}
- SkNi operator + (const SkNi& o) const { return SkNi(fVal + o.fVal); }
- SkNi operator - (const SkNi& o) const { return SkNi(fVal - o.fVal); }
- SkNi operator * (const SkNi& o) const { return SkNi(fVal * o.fVal); }
+ SkNx operator + (const SkNx& o) const { return SkNx(fVal + o.fVal); }
+ SkNx operator - (const SkNx& o) const { return SkNx(fVal - o.fVal); }
+ SkNx operator * (const SkNx& o) const { return SkNx(fVal * o.fVal); }
- SkNi operator << (int bits) const { return SkNi(fVal << bits); }
- SkNi operator >> (int bits) const { return SkNi(fVal >> bits); }
+ SkNx operator << (int bits) const { return SkNx(fVal << bits); }
+ SkNx operator >> (int bits) const { return SkNx(fVal >> bits); }
- static SkNi Min(const SkNi& a, const SkNi& b) { return SkNi(SkTMin(a.fVal, b.fVal)); }
- SkNi operator <(const SkNi& o) const { return SkNi(fVal < o.fVal); }
+ static SkNx Min(const SkNx& a, const SkNx& b) { return SkNx(SkTMin(a.fVal, b.fVal)); }
+ SkNx operator <(const SkNx& o) const { return SkNx(fVal < o.fVal); }
template <int k> T kth() const {
SkASSERT(0 == k);
@@ -195,45 +195,45 @@ public:
bool allTrue() const { return fVal; }
bool anyTrue() const { return fVal; }
- SkNi thenElse(const SkNi& t, const SkNi& e) const { return fVal ? t : e; }
+ SkNx thenElse(const SkNx& t, const SkNx& e) const { return fVal ? t : e; }
protected:
T fVal;
};
template <>
-class SkNf<1> {
+class SkNx<1,float> {
public:
- SkNf() {}
- SkNf(float val) : fVal(val) {}
- static SkNf Load(const float vals[1]) { return SkNf(vals[0]); }
- static SkNf FromBytes(const uint8_t bytes[1]) { return SkNf((float)bytes[0]); }
+ SkNx() {}
+ SkNx(float val) : fVal(val) {}
+ static SkNx Load(const float vals[1]) { return SkNx(vals[0]); }
+ static SkNx FromBytes(const uint8_t bytes[1]) { return SkNx((float)bytes[0]); }
void store(float vals[1]) const { vals[0] = fVal; }
void toBytes(uint8_t bytes[1]) const { bytes[0] = (uint8_t)(SkTMin(fVal, 255.0f)); }
- SkNf operator + (const SkNf& o) const { return SkNf(fVal + o.fVal); }
- SkNf operator - (const SkNf& o) const { return SkNf(fVal - o.fVal); }
- SkNf operator * (const SkNf& o) const { return SkNf(fVal * o.fVal); }
- SkNf operator / (const SkNf& o) const { return SkNf(fVal / o.fVal); }
+ SkNx operator + (const SkNx& o) const { return SkNx(fVal + o.fVal); }
+ SkNx operator - (const SkNx& o) const { return SkNx(fVal - o.fVal); }
+ SkNx operator * (const SkNx& o) const { return SkNx(fVal * o.fVal); }
+ SkNx operator / (const SkNx& o) const { return SkNx(fVal / o.fVal); }
- SkNf operator == (const SkNf& o) const { return SkNf(fVal == o.fVal); }
- SkNf operator != (const SkNf& o) const { return SkNf(fVal != o.fVal); }
- SkNf operator < (const SkNf& o) const { return SkNf(fVal < o.fVal); }
- SkNf operator > (const SkNf& o) const { return SkNf(fVal > o.fVal); }
- SkNf operator <= (const SkNf& o) const { return SkNf(fVal <= o.fVal); }
- SkNf operator >= (const SkNf& o) const { return SkNf(fVal >= o.fVal); }
+ SkNx operator == (const SkNx& o) const { return SkNx(fVal == o.fVal); }
+ SkNx operator != (const SkNx& o) const { return SkNx(fVal != o.fVal); }
+ SkNx operator < (const SkNx& o) const { return SkNx(fVal < o.fVal); }
+ SkNx operator > (const SkNx& o) const { return SkNx(fVal > o.fVal); }
+ SkNx operator <= (const SkNx& o) const { return SkNx(fVal <= o.fVal); }
+ SkNx operator >= (const SkNx& o) const { return SkNx(fVal >= o.fVal); }
- static SkNf Min(const SkNf& l, const SkNf& r) { return SkNf(SkTMin(l.fVal, r.fVal)); }
- static SkNf Max(const SkNf& l, const SkNf& r) { return SkNf(SkTMax(l.fVal, r.fVal)); }
+ static SkNx Min(const SkNx& l, const SkNx& r) { return SkNx(SkTMin(l.fVal, r.fVal)); }
+ static SkNx Max(const SkNx& l, const SkNx& r) { return SkNx(SkTMax(l.fVal, r.fVal)); }
- SkNf sqrt() const { return SkNf(sqrtf(fVal)); }
- SkNf rsqrt0() const { return SkNf(1.0f / sqrtf(fVal)); }
- SkNf rsqrt1() const { return this->rsqrt0(); }
- SkNf rsqrt2() const { return this->rsqrt1(); }
+ SkNx sqrt() const { return SkNx(sqrtf(fVal)); }
+ SkNx rsqrt0() const { return SkNx(1.0f / sqrtf(fVal)); }
+ SkNx rsqrt1() const { return this->rsqrt0(); }
+ SkNx rsqrt2() const { return this->rsqrt1(); }
- SkNf invert() const { return SkNf(1.0f / fVal); }
- SkNf approxInvert() const { return this->invert(); }
+ SkNx invert() const { return SkNx(1.0f / fVal); }
+ SkNx approxInvert() const { return this->invert(); }
template <int k> float kth() const {
SkASSERT(k == 0);
@@ -242,7 +242,7 @@ public:
bool allTrue() const { return this->pun() != 0; }
bool anyTrue() const { return this->pun() != 0; }
- SkNf thenElse(const SkNf& t, const SkNf& e) const { return this->pun() ? t : e; }
+ SkNx thenElse(const SkNx& t, const SkNx& e) const { return this->pun() ? t : e; }
protected:
uint32_t pun() const {
@@ -255,19 +255,45 @@ protected:
// This default implementation can be specialized by ../opts/SkNx_foo.h
// if there's a better platform-specific shuffle strategy.
-template <typename SkNx, int... Ix>
-inline SkNx SkNx_shuffle_impl(const SkNx& src) { return SkNx( src.template kth<Ix>()... ); }
+template <typename Nx, int... Ix>
+inline Nx SkNx_shuffle_impl(const Nx& src) { return Nx( src.template kth<Ix>()... ); }
-// This generic shuffle can be called on either SkNi or SkNf with 1 or N indices:
+// This generic shuffle can be called with 1 or N indices:
// Sk4f f(a,b,c,d);
// SkNx_shuffle<3>(f); // ~~~> Sk4f(d,d,d,d)
// SkNx_shuffle<2,1,0,3>(f); // ~~~> Sk4f(c,b,a,d)
-template <int... Ix, typename SkNx>
-inline SkNx SkNx_shuffle(const SkNx& src) { return SkNx_shuffle_impl<SkNx, Ix...>(src); }
+template <int... Ix, typename Nx>
+inline Nx SkNx_shuffle(const Nx& src) { return SkNx_shuffle_impl<Nx, Ix...>(src); }
// A reminder alias that shuffles can be used to duplicate a single index across a vector.
-template <int Ix, typename SkNx>
-inline SkNx SkNx_dup(const SkNx& src) { return SkNx_shuffle<Ix>(src); }
+template <int Ix, typename Nx>
+inline Nx SkNx_dup(const Nx& src) { return SkNx_shuffle<Ix>(src); }
+
+// This is a poor-man's std::make_index_sequence from C++14.
+// I'd implement it fully, but it hurts my head.
+template <int...> struct SkIntSequence {};
+template <int N> struct MakeSkIntSequence;
+template <> struct MakeSkIntSequence< 1> : SkIntSequence<0 >{};
+template <> struct MakeSkIntSequence< 2> : SkIntSequence<0,1 >{};
+template <> struct MakeSkIntSequence< 4> : SkIntSequence<0,1,2,3 >{};
+template <> struct MakeSkIntSequence< 8> : SkIntSequence<0,1,2,3,4,5,6,7 >{};
+template <> struct MakeSkIntSequence<16> : SkIntSequence<0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15>{};
+
+// This is the default/fallback implementation for SkNx_cast. Best to specialize SkNx_cast!
+template <typename D, typename S, int N, int... Ix>
+SkNx<N,D> SkNx_cast_fallback(const SkNx<N,S>& src, SkIntSequence<Ix...>) {
+ return SkNx<N,D>( (D)src.template kth<Ix>()... );
+}
+
+// This is a generic cast between two SkNx with the same number of elements N. E.g.
+// Sk4b bs = ...; // Load 4 bytes.
+// Sk4f fs = SkNx_cast<float>(bs); // (This will replace SkNf::FromBytes() one day.)
+// Sk4i is = SkNx_cast<int>(fs); // Cast each float to int.
+// This can be specialized in ../opts/SkNx_foo.h if there's a better platform-specific cast.
+template <typename D, typename S, int N>
+SkNx<N,D> SkNx_cast(const SkNx<N,S>& src) {
+ return SkNx_cast_fallback<D,S,N>(src, MakeSkIntSequence<N>());
+}
} // namespace
@@ -285,15 +311,17 @@ inline SkNx SkNx_dup(const SkNx& src) { return SkNx_shuffle<Ix>(src); }
#undef REQUIRE
-typedef SkNf<2> Sk2f;
-typedef SkNf<2> Sk2s;
-typedef SkNf<4> Sk4f;
-typedef SkNf<4> Sk4s;
-typedef SkNf<8> Sk8f;
-typedef SkNf<8> Sk8s;
+typedef SkNx<2, float> Sk2f;
+typedef SkNx<2, float> Sk2s;
+typedef SkNx<4, float> Sk4f;
+typedef SkNx<4, float> Sk4s;
+typedef SkNx<8, float> Sk8f;
+typedef SkNx<8, float> Sk8s;
-typedef SkNi<8, uint16_t> Sk8h;
-typedef SkNi<16, uint16_t> Sk16h;
-typedef SkNi<16, uint8_t> Sk16b;
+typedef SkNx<8, uint16_t> Sk8h;
+typedef SkNx<16, uint16_t> Sk16h;
+typedef SkNx<16, uint8_t> Sk16b;
+
+typedef SkNx<4, int> Sk4i;
#endif//SkNx_DEFINED
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