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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef UI_GFX_GEOMETRY_POINT_H_ | 5 #ifndef UI_GFX_GEOMETRY_POINT_H_ | 
| 6 #define UI_GFX_GEOMETRY_POINT_H_ | 6 #define UI_GFX_GEOMETRY_POINT_H_ | 
| 7 | 7 | 
| 8 #include <iosfwd> | 8 #include <iosfwd> | 
| 9 #include <string> | 9 #include <string> | 
|  | 10 #include <tuple> | 
| 10 | 11 | 
| 11 #include "ui/gfx/geometry/vector2d.h" | 12 #include "ui/gfx/geometry/vector2d.h" | 
| 12 #include "ui/gfx/gfx_export.h" | 13 #include "ui/gfx/gfx_export.h" | 
| 13 | 14 | 
| 14 #if defined(OS_WIN) | 15 #if defined(OS_WIN) | 
| 15 typedef unsigned long DWORD; | 16 typedef unsigned long DWORD; | 
| 16 typedef struct tagPOINT POINT; | 17 typedef struct tagPOINT POINT; | 
| 17 #elif defined(OS_MACOSX) | 18 #elif defined(OS_MACOSX) | 
| 18 typedef struct CGPoint CGPoint; | 19 typedef struct CGPoint CGPoint; | 
| 19 #endif | 20 #endif | 
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| 76 | 77 | 
| 77   Vector2d OffsetFromOrigin() const { return Vector2d(x_, y_); } | 78   Vector2d OffsetFromOrigin() const { return Vector2d(x_, y_); } | 
| 78 | 79 | 
| 79   // A point is less than another point if its y-value is closer | 80   // A point is less than another point if its y-value is closer | 
| 80   // to the origin. If the y-values are the same, then point with | 81   // to the origin. If the y-values are the same, then point with | 
| 81   // the x-value closer to the origin is considered less than the | 82   // the x-value closer to the origin is considered less than the | 
| 82   // other. | 83   // other. | 
| 83   // This comparison is required to use Point in sets, or sorted | 84   // This comparison is required to use Point in sets, or sorted | 
| 84   // vectors. | 85   // vectors. | 
| 85   bool operator<(const Point& rhs) const { | 86   bool operator<(const Point& rhs) const { | 
| 86     return (y_ == rhs.y_) ? (x_ < rhs.x_) : (y_ < rhs.y_); | 87     return std::tie(y_, x_) < std::tie(rhs.y_, rhs.x_); | 
| 87   } | 88   } | 
| 88 | 89 | 
| 89   // Returns a string representation of point. | 90   // Returns a string representation of point. | 
| 90   std::string ToString() const; | 91   std::string ToString() const; | 
| 91 | 92 | 
| 92  private: | 93  private: | 
| 93   int x_; | 94   int x_; | 
| 94   int y_; | 95   int y_; | 
| 95 }; | 96 }; | 
| 96 | 97 | 
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| 137                                      float y_scale); | 138                                      float y_scale); | 
| 138 GFX_EXPORT Point ScaleToFlooredPoint(const Point& point, float x_scale); | 139 GFX_EXPORT Point ScaleToFlooredPoint(const Point& point, float x_scale); | 
| 139 GFX_EXPORT Point ScaleToRoundedPoint(const Point& point, | 140 GFX_EXPORT Point ScaleToRoundedPoint(const Point& point, | 
| 140                                      float x_scale, | 141                                      float x_scale, | 
| 141                                      float y_scale); | 142                                      float y_scale); | 
| 142 GFX_EXPORT Point ScaleToRoundedPoint(const Point& point, float x_scale); | 143 GFX_EXPORT Point ScaleToRoundedPoint(const Point& point, float x_scale); | 
| 143 | 144 | 
| 144 }  // namespace gfx | 145 }  // namespace gfx | 
| 145 | 146 | 
| 146 #endif  // UI_GFX_GEOMETRY_POINT_H_ | 147 #endif  // UI_GFX_GEOMETRY_POINT_H_ | 
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