| Index: content/renderer/devtools/devtools_agent_filter.h
|
| diff --git a/content/renderer/devtools/devtools_agent_filter.h b/content/renderer/devtools/devtools_agent_filter.h
|
| index e7f78613807bcccb8f50885661dbf2a1e8acf3b9..1b99fcdba27fd7f99a5f23ae04c545dbd07f35eb 100644
|
| --- a/content/renderer/devtools/devtools_agent_filter.h
|
| +++ b/content/renderer/devtools/devtools_agent_filter.h
|
| @@ -16,6 +16,7 @@ class MessageLoop;
|
| }
|
|
|
| namespace content {
|
| +class ResourceDispatcher;
|
|
|
| // DevToolsAgentFilter is registered as an IPC filter in order to be able to
|
| // dispatch messages while on the IO thread. The reason for that is that while
|
| @@ -23,10 +24,15 @@ namespace content {
|
| // are being dispatched there. While holding the thread in a tight loop,
|
| // v8 provides thread-safe Api for controlling debugger. In our case v8's Api
|
| // is being used from this communication agent on the IO thread.
|
| +//
|
| +// Another reason is that ResourceDispatcher needs child process timestamps
|
| +// not affected by long rendering / JS tasks. When specific resource message is
|
| +// processed "ResourceDispatcher::set_io_timestamp" task with bound timestamp
|
| +// is posted to main thread. It is served just before resource message.
|
| class DevToolsAgentFilter : public IPC::ChannelProxy::MessageFilter {
|
| public:
|
| // There is a single instance of this class instantiated by the RenderThread.
|
| - DevToolsAgentFilter();
|
| + explicit DevToolsAgentFilter(ResourceDispatcher* resource_dispatcher);
|
|
|
| static void SendRpcMessage(const DevToolsMessageData& data);
|
|
|
| @@ -39,6 +45,7 @@ class DevToolsAgentFilter : public IPC::ChannelProxy::MessageFilter {
|
| private:
|
| void OnDispatchOnInspectorBackend(const std::string& message);
|
|
|
| + ResourceDispatcher* resource_dispatcher_;
|
| bool message_handled_;
|
| base::MessageLoop* render_thread_loop_;
|
| int current_routing_id_;
|
|
|