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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/runtime/runtime-utils.h" | 5 #include "src/runtime/runtime-utils.h" |
6 | 6 |
7 #include "src/arguments.h" | 7 #include "src/arguments.h" |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/base/utils/random-number-generator.h" | 9 #include "src/base/utils/random-number-generator.h" |
| 10 #include "src/bootstrapper.h" |
10 #include "src/codegen.h" | 11 #include "src/codegen.h" |
11 #include "src/third_party/fdlibm/fdlibm.h" | 12 #include "src/third_party/fdlibm/fdlibm.h" |
12 | 13 |
13 namespace v8 { | 14 namespace v8 { |
14 namespace internal { | 15 namespace internal { |
15 | 16 |
16 #define RUNTIME_UNARY_MATH(Name, name) \ | 17 #define RUNTIME_UNARY_MATH(Name, name) \ |
17 RUNTIME_FUNCTION(Runtime_Math##Name) { \ | 18 RUNTIME_FUNCTION(Runtime_Math##Name) { \ |
18 HandleScope scope(isolate); \ | 19 HandleScope scope(isolate); \ |
19 DCHECK(args.length() == 1); \ | 20 DCHECK(args.length() == 1); \ |
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240 RUNTIME_FUNCTION(Runtime_IsMinusZero) { | 241 RUNTIME_FUNCTION(Runtime_IsMinusZero) { |
241 SealHandleScope shs(isolate); | 242 SealHandleScope shs(isolate); |
242 DCHECK(args.length() == 1); | 243 DCHECK(args.length() == 1); |
243 CONVERT_ARG_CHECKED(Object, obj, 0); | 244 CONVERT_ARG_CHECKED(Object, obj, 0); |
244 if (!obj->IsHeapNumber()) return isolate->heap()->false_value(); | 245 if (!obj->IsHeapNumber()) return isolate->heap()->false_value(); |
245 HeapNumber* number = HeapNumber::cast(obj); | 246 HeapNumber* number = HeapNumber::cast(obj); |
246 return isolate->heap()->ToBoolean(IsMinusZero(number->value())); | 247 return isolate->heap()->ToBoolean(IsMinusZero(number->value())); |
247 } | 248 } |
248 | 249 |
249 | 250 |
250 RUNTIME_FUNCTION(Runtime_InitializeRNG) { | 251 RUNTIME_FUNCTION(Runtime_GenerateRandomNumbers) { |
251 HandleScope scope(isolate); | 252 HandleScope scope(isolate); |
252 DCHECK(args.length() == 0); | 253 DCHECK(args.length() == 1); |
253 static const int kSize = 4; | 254 // Random numbers in the snapshot are not really that random. |
254 Handle<FixedArray> array = isolate->factory()->NewFixedArray(kSize); | 255 DCHECK(!isolate->bootstrapper()->IsActive()); |
255 uint16_t seeds[kSize]; | 256 static const int kState0Offset = 0; |
256 do { | 257 static const int kState1Offset = 1; |
257 isolate->random_number_generator()->NextBytes(seeds, | 258 static const int kRandomBatchSize = 64; |
258 kSize * sizeof(*seeds)); | 259 CONVERT_ARG_HANDLE_CHECKED(Object, maybe_typed_array, 0); |
259 } while (!(seeds[0] && seeds[1] && seeds[2] && seeds[3])); | 260 Handle<JSTypedArray> typed_array; |
260 for (int i = 0; i < kSize; i++) array->set(i, Smi::FromInt(seeds[i])); | 261 // Allocate typed array if it does not yet exist. |
261 return *isolate->factory()->NewJSArrayWithElements(array); | 262 if (maybe_typed_array->IsJSTypedArray()) { |
| 263 typed_array = Handle<JSTypedArray>::cast(maybe_typed_array); |
| 264 } else { |
| 265 static const int kByteLength = kRandomBatchSize * kDoubleSize; |
| 266 Handle<JSArrayBuffer> buffer = |
| 267 isolate->factory()->NewJSArrayBuffer(SharedFlag::kNotShared, TENURED); |
| 268 JSArrayBuffer::SetupAllocatingData(buffer, isolate, kByteLength, true, |
| 269 SharedFlag::kNotShared); |
| 270 typed_array = isolate->factory()->NewJSTypedArray( |
| 271 kExternalFloat64Array, buffer, 0, kRandomBatchSize); |
| 272 } |
| 273 |
| 274 DisallowHeapAllocation no_gc; |
| 275 double* array = |
| 276 reinterpret_cast<double*>(typed_array->GetBuffer()->backing_store()); |
| 277 // Fetch existing state. |
| 278 uint64_t state0 = double_to_uint64(array[kState0Offset]); |
| 279 uint64_t state1 = double_to_uint64(array[kState1Offset]); |
| 280 // Initialize state if not yet initialized. |
| 281 while (state0 == 0 || state1 == 0) { |
| 282 isolate->random_number_generator()->NextBytes(&state0, sizeof(state0)); |
| 283 isolate->random_number_generator()->NextBytes(&state1, sizeof(state1)); |
| 284 } |
| 285 // Create random numbers. |
| 286 for (int i = kState1Offset + 1; i < kRandomBatchSize; i++) { |
| 287 // Generate random numbers using xorshift128+. |
| 288 base::RandomNumberGenerator::XorShift128(&state0, &state1); |
| 289 array[i] = base::RandomNumberGenerator::ToDouble(state0, state1); |
| 290 } |
| 291 // Persist current state. |
| 292 array[kState0Offset] = uint64_to_double(state0); |
| 293 array[kState1Offset] = uint64_to_double(state1); |
| 294 return *typed_array; |
262 } | 295 } |
263 } // namespace internal | 296 } // namespace internal |
264 } // namespace v8 | 297 } // namespace v8 |
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