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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/base/utils/random-number-generator.h" | 5 #include "src/base/utils/random-number-generator.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 #include <stdlib.h> | 8 #include <stdlib.h> |
9 | 9 |
10 #include <new> | 10 #include <new> |
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90 int rnd = Next(31); | 90 int rnd = Next(31); |
91 int val = rnd % max; | 91 int val = rnd % max; |
92 if (rnd - val + (max - 1) >= 0) { | 92 if (rnd - val + (max - 1) >= 0) { |
93 return val; | 93 return val; |
94 } | 94 } |
95 } | 95 } |
96 } | 96 } |
97 | 97 |
98 | 98 |
99 double RandomNumberGenerator::NextDouble() { | 99 double RandomNumberGenerator::NextDouble() { |
100 return ((static_cast<int64_t>(Next(26)) << 27) + Next(27)) / | 100 XorShift128(&state0_, &state1_); |
101 static_cast<double>(static_cast<int64_t>(1) << 53); | 101 return ToDouble(state0_, state1_); |
102 } | 102 } |
103 | 103 |
104 | 104 |
105 int64_t RandomNumberGenerator::NextInt64() { | 105 int64_t RandomNumberGenerator::NextInt64() { |
106 uint64_t lo = bit_cast<unsigned>(Next(32)); | 106 XorShift128(&state0_, &state1_); |
107 uint64_t hi = bit_cast<unsigned>(Next(32)); | 107 return bit_cast<int64_t>(state0_ + state1_); |
108 return lo | (hi << 32); | |
109 } | 108 } |
110 | 109 |
111 | 110 |
112 void RandomNumberGenerator::NextBytes(void* buffer, size_t buflen) { | 111 void RandomNumberGenerator::NextBytes(void* buffer, size_t buflen) { |
113 for (size_t n = 0; n < buflen; ++n) { | 112 for (size_t n = 0; n < buflen; ++n) { |
114 static_cast<uint8_t*>(buffer)[n] = static_cast<uint8_t>(Next(8)); | 113 static_cast<uint8_t*>(buffer)[n] = static_cast<uint8_t>(Next(8)); |
115 } | 114 } |
116 } | 115 } |
117 | 116 |
118 | 117 |
119 int RandomNumberGenerator::Next(int bits) { | 118 int RandomNumberGenerator::Next(int bits) { |
120 DCHECK_LT(0, bits); | 119 DCHECK_LT(0, bits); |
121 DCHECK_GE(32, bits); | 120 DCHECK_GE(32, bits); |
122 // Do unsigned multiplication, which has the intended modulo semantics, while | 121 XorShift128(&state0_, &state1_); |
123 // signed multiplication would expose undefined behavior. | 122 return static_cast<int>((state0_ + state1_) >> (64 - bits)); |
124 uint64_t product = static_cast<uint64_t>(seed_) * kMultiplier; | |
125 // Assigning a uint64_t to an int64_t is implementation defined, but this | |
126 // should be OK. Use a static_cast to explicitly state that we know what we're | |
127 // doing. (Famous last words...) | |
128 int64_t seed = static_cast<int64_t>((product + kAddend) & kMask); | |
129 seed_ = seed; | |
130 return static_cast<int>(seed >> (48 - bits)); | |
131 } | 123 } |
132 | 124 |
133 | 125 |
134 void RandomNumberGenerator::SetSeed(int64_t seed) { | 126 void RandomNumberGenerator::SetSeed(int64_t seed) { |
135 initial_seed_ = seed; | 127 initial_seed_ = seed; |
136 seed_ = (seed ^ kMultiplier) & kMask; | 128 state0_ = MurmurHash3(bit_cast<uint64_t>(seed)); |
| 129 state1_ = MurmurHash3(state0_); |
| 130 } |
| 131 |
| 132 |
| 133 uint64_t RandomNumberGenerator::MurmurHash3(uint64_t h) { |
| 134 h ^= h >> 33; |
| 135 h *= V8_UINT64_C(0xFF51AFD7ED558CCD); |
| 136 h ^= h >> 33; |
| 137 h *= V8_UINT64_C(0xC4CEB9FE1A85EC53); |
| 138 h ^= h >> 33; |
| 139 return h; |
137 } | 140 } |
138 | 141 |
139 } // namespace base | 142 } // namespace base |
140 } // namespace v8 | 143 } // namespace v8 |
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