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Side by Side Diff: third_party/WebKit/Source/core/input/EventHandler.h

Issue 1463823003: Return a enumeration of the state of handling of InputEvents. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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35 #include "core/style/ComputedStyleConstants.h" 35 #include "core/style/ComputedStyleConstants.h"
36 #include "platform/Cursor.h" 36 #include "platform/Cursor.h"
37 #include "platform/PlatformMouseEvent.h" 37 #include "platform/PlatformMouseEvent.h"
38 #include "platform/PlatformTouchPoint.h" 38 #include "platform/PlatformTouchPoint.h"
39 #include "platform/Timer.h" 39 #include "platform/Timer.h"
40 #include "platform/UserGestureIndicator.h" 40 #include "platform/UserGestureIndicator.h"
41 #include "platform/geometry/LayoutPoint.h" 41 #include "platform/geometry/LayoutPoint.h"
42 #include "platform/heap/Handle.h" 42 #include "platform/heap/Handle.h"
43 #include "platform/scroll/ScrollTypes.h" 43 #include "platform/scroll/ScrollTypes.h"
44 #include "public/platform/WebFocusType.h" 44 #include "public/platform/WebFocusType.h"
45 #include "public/platform/WebInputEventResult.h"
45 #include "wtf/Forward.h" 46 #include "wtf/Forward.h"
46 #include "wtf/HashMap.h" 47 #include "wtf/HashMap.h"
47 #include "wtf/HashTraits.h" 48 #include "wtf/HashTraits.h"
48 #include "wtf/RefPtr.h" 49 #include "wtf/RefPtr.h"
49 50
50 namespace blink { 51 namespace blink {
51 52
52 class AutoscrollController; 53 class AutoscrollController;
53 class DataTransfer; 54 class DataTransfer;
54 class PaintLayer; 55 class PaintLayer;
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107 void dispatchFakeMouseMoveEventSoonInQuad(const FloatQuad&); 108 void dispatchFakeMouseMoveEventSoonInQuad(const FloatQuad&);
108 109
109 HitTestResult hitTestResultAtPoint(const LayoutPoint&, 110 HitTestResult hitTestResultAtPoint(const LayoutPoint&,
110 HitTestRequest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest::Active, 111 HitTestRequest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest::Active,
111 const LayoutSize& padding = LayoutSize()); 112 const LayoutSize& padding = LayoutSize());
112 113
113 bool mousePressed() const { return m_mousePressed; } 114 bool mousePressed() const { return m_mousePressed; }
114 115
115 void setCapturingMouseEventsNode(PassRefPtrWillBeRawPtr<Node>); // A caller is responsible for resetting capturing node to 0. 116 void setCapturingMouseEventsNode(PassRefPtrWillBeRawPtr<Node>); // A caller is responsible for resetting capturing node to 0.
116 117
117 bool updateDragAndDrop(const PlatformMouseEvent&, DataTransfer*); 118 WebInputEventResult updateDragAndDrop(const PlatformMouseEvent&, DataTransfe r*);
118 void cancelDragAndDrop(const PlatformMouseEvent&, DataTransfer*); 119 void cancelDragAndDrop(const PlatformMouseEvent&, DataTransfer*);
119 bool performDragAndDrop(const PlatformMouseEvent&, DataTransfer*); 120 WebInputEventResult performDragAndDrop(const PlatformMouseEvent&, DataTransf er*);
120 void updateDragStateAfterEditDragIfNeeded(Element* rootEditableElement); 121 void updateDragStateAfterEditDragIfNeeded(Element* rootEditableElement);
121 122
122 void scheduleHoverStateUpdate(); 123 void scheduleHoverStateUpdate();
123 void scheduleCursorUpdate(); 124 void scheduleCursorUpdate();
124 125
125 // Return whether a mouse cursor update is currently pending. Used for test ing. 126 // Return whether a mouse cursor update is currently pending. Used for test ing.
126 bool cursorUpdatePending(); 127 bool cursorUpdatePending();
127 128
128 void setResizingFrameSet(HTMLFrameSetElement*); 129 void setResizingFrameSet(HTMLFrameSetElement*);
129 130
130 void resizeScrollableAreaDestroyed(); 131 void resizeScrollableAreaDestroyed();
131 132
132 IntPoint lastKnownMousePosition() const; 133 IntPoint lastKnownMousePosition() const;
133 134
134 // Attempts to scroll the DOM tree. If that fails, scrolls the view. 135 // Attempts to scroll the DOM tree. If that fails, scrolls the view.
135 // If the view can't be scrolled either, recursively bubble to the parent fr ame. 136 // If the view can't be scrolled either, recursively bubble to the parent fr ame.
136 bool bubblingScroll(ScrollDirection, ScrollGranularity, Node* startingNode = nullptr); 137 bool bubblingScroll(ScrollDirection, ScrollGranularity, Node* startingNode = nullptr);
137 138
138 bool handleMouseMoveEvent(const PlatformMouseEvent&); 139 WebInputEventResult handleMouseMoveEvent(const PlatformMouseEvent&);
139 void handleMouseLeaveEvent(const PlatformMouseEvent&); 140 void handleMouseLeaveEvent(const PlatformMouseEvent&);
140 141
141 bool handleMousePressEvent(const PlatformMouseEvent&); 142 WebInputEventResult handleMousePressEvent(const PlatformMouseEvent&);
142 bool handleMouseReleaseEvent(const PlatformMouseEvent&); 143 WebInputEventResult handleMouseReleaseEvent(const PlatformMouseEvent&);
143 bool handleWheelEvent(const PlatformWheelEvent&); 144 WebInputEventResult handleWheelEvent(const PlatformWheelEvent&);
144 void defaultWheelEventHandler(Node*, WheelEvent*); 145 void defaultWheelEventHandler(Node*, WheelEvent*);
145 146
146 // Called on the local root frame exactly once per gesture event. 147 // Called on the local root frame exactly once per gesture event.
147 bool handleGestureEvent(const PlatformGestureEvent&); 148 WebInputEventResult handleGestureEvent(const PlatformGestureEvent&);
148 bool handleGestureEvent(const GestureEventWithHitTestResults&); 149 WebInputEventResult handleGestureEvent(const GestureEventWithHitTestResults& );
149 150
150 // Clear the old hover/active state within frames before moving the hover st ate to the another frame 151 // Clear the old hover/active state within frames before moving the hover st ate to the another frame
151 void updateGestureHoverActiveState(const HitTestRequest&, Element*); 152 void updateGestureHoverActiveState(const HitTestRequest&, Element*);
152 153
153 // Hit-test the provided (non-scroll) gesture event, applying touch-adjustme nt and updating 154 // Hit-test the provided (non-scroll) gesture event, applying touch-adjustme nt and updating
154 // hover/active state across all frames if necessary. This should be called at most once 155 // hover/active state across all frames if necessary. This should be called at most once
155 // per gesture event, and called on the local root frame. 156 // per gesture event, and called on the local root frame.
156 // Note: This is similar to (the less clearly named) prepareMouseEvent. 157 // Note: This is similar to (the less clearly named) prepareMouseEvent.
157 // FIXME: Remove readOnly param when there is only ever a single call to thi s. 158 // FIXME: Remove readOnly param when there is only ever a single call to thi s.
158 GestureEventWithHitTestResults targetGestureEvent(const PlatformGestureEvent &, bool readOnly = false); 159 GestureEventWithHitTestResults targetGestureEvent(const PlatformGestureEvent &, bool readOnly = false);
159 GestureEventWithHitTestResults hitTestResultForGestureEvent(const PlatformGe stureEvent&, HitTestRequest::HitTestRequestType); 160 GestureEventWithHitTestResults hitTestResultForGestureEvent(const PlatformGe stureEvent&, HitTestRequest::HitTestRequestType);
160 // Handle the provided non-scroll gesture event. Should be called only on th e inner frame. 161 // Handle the provided non-scroll gesture event. Should be called only on th e inner frame.
161 bool handleGestureEventInFrame(const GestureEventWithHitTestResults&); 162 WebInputEventResult handleGestureEventInFrame(const GestureEventWithHitTestR esults&);
162 163
163 // Handle the provided scroll gesture event, propagating down to child frame s as necessary. 164 // Handle the provided scroll gesture event, propagating down to child frame s as necessary.
164 bool handleGestureScrollEvent(const PlatformGestureEvent&); 165 WebInputEventResult handleGestureScrollEvent(const PlatformGestureEvent&);
165 bool handleGestureScrollEnd(const PlatformGestureEvent&); 166 WebInputEventResult handleGestureScrollEnd(const PlatformGestureEvent&);
166 bool isScrollbarHandlingGestures() const; 167 bool isScrollbarHandlingGestures() const;
167 168
168 bool bestClickableNodeForHitTestResult(const HitTestResult&, IntPoint& targe tPoint, Node*& targetNode); 169 bool bestClickableNodeForHitTestResult(const HitTestResult&, IntPoint& targe tPoint, Node*& targetNode);
169 bool bestContextMenuNodeForHitTestResult(const HitTestResult&, IntPoint& tar getPoint, Node*& targetNode); 170 bool bestContextMenuNodeForHitTestResult(const HitTestResult&, IntPoint& tar getPoint, Node*& targetNode);
170 // FIXME: This doesn't appear to be used outside tests anymore, what path ar e we using now and is it tested? 171 // FIXME: This doesn't appear to be used outside tests anymore, what path ar e we using now and is it tested?
171 bool bestZoomableAreaForTouchPoint(const IntPoint& touchCenter, const IntSiz e& touchRadius, IntRect& targetArea, Node*& targetNode); 172 bool bestZoomableAreaForTouchPoint(const IntPoint& touchCenter, const IntSiz e& touchRadius, IntRect& targetArea, Node*& targetNode);
172 173
173 bool sendContextMenuEvent(const PlatformMouseEvent&, Node* overrideTargetNod e = nullptr); 174 WebInputEventResult sendContextMenuEvent(const PlatformMouseEvent&, Node* ov errideTargetNode = nullptr);
174 bool sendContextMenuEventForKey(Element* overrideTargetElement = nullptr); 175 WebInputEventResult sendContextMenuEventForKey(Element* overrideTargetElemen t = nullptr);
175 bool sendContextMenuEventForGesture(const GestureEventWithHitTestResults&); 176 WebInputEventResult sendContextMenuEventForGesture(const GestureEventWithHit TestResults&);
176 177
177 void setMouseDownMayStartAutoscroll() { m_mouseDownMayStartAutoscroll = true ; } 178 void setMouseDownMayStartAutoscroll() { m_mouseDownMayStartAutoscroll = true ; }
178 179
179 static PlatformEvent::Modifiers accessKeyModifiers(); 180 static PlatformEvent::Modifiers accessKeyModifiers();
180 bool handleAccessKey(const PlatformKeyboardEvent&); 181 bool handleAccessKey(const PlatformKeyboardEvent&);
181 bool keyEvent(const PlatformKeyboardEvent&); 182 WebInputEventResult keyEvent(const PlatformKeyboardEvent&);
182 void defaultKeyboardEventHandler(KeyboardEvent*); 183 void defaultKeyboardEventHandler(KeyboardEvent*);
183 184
184 bool handleTextInputEvent(const String& text, Event* underlyingEvent = nullp tr, TextEventInputType = TextEventInputKeyboard); 185 bool handleTextInputEvent(const String& text, Event* underlyingEvent = nullp tr, TextEventInputType = TextEventInputKeyboard);
185 void defaultTextInputEventHandler(TextEvent*); 186 void defaultTextInputEventHandler(TextEvent*);
186 187
187 void dragSourceEndedAt(const PlatformMouseEvent&, DragOperation); 188 void dragSourceEndedAt(const PlatformMouseEvent&, DragOperation);
188 189
189 void focusDocumentView(); 190 void focusDocumentView();
190 191
191 void capsLockStateMayHaveChanged(); // Only called by FrameSelection 192 void capsLockStateMayHaveChanged(); // Only called by FrameSelection
192 193
193 bool handleTouchEvent(const PlatformTouchEvent&); 194 WebInputEventResult handleTouchEvent(const PlatformTouchEvent&);
194 195
195 bool useHandCursor(Node*, bool isOverLink); 196 bool useHandCursor(Node*, bool isOverLink);
196 197
197 void notifyElementActivated(); 198 void notifyElementActivated();
198 199
199 PassRefPtr<UserGestureToken> takeLastMouseDownGestureToken() { return m_last MouseDownUserGestureToken.release(); } 200 PassRefPtr<UserGestureToken> takeLastMouseDownGestureToken() { return m_last MouseDownUserGestureToken.release(); }
200 201
201 int clickCount() { return m_clickCount; } 202 int clickCount() { return m_clickCount; }
202 203
203 SelectionController& selectionController() const { return *m_selectionContro ller; } 204 SelectionController& selectionController() const { return *m_selectionContro ller; }
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218 FloatSize adjustedRadius; 219 FloatSize adjustedRadius;
219 bool knownTarget; 220 bool knownTarget;
220 bool consumed; 221 bool consumed;
221 }; 222 };
222 223
223 private: 224 private:
224 static DragState& dragState(); 225 static DragState& dragState();
225 226
226 DataTransfer* createDraggingDataTransfer() const; 227 DataTransfer* createDraggingDataTransfer() const;
227 228
228 bool handleMouseMoveOrLeaveEvent(const PlatformMouseEvent&, HitTestResult* h overedNode = nullptr, bool onlyUpdateScrollbars = false, bool forceLeave = false ); 229 WebInputEventResult handleMouseMoveOrLeaveEvent(const PlatformMouseEvent&, H itTestResult* hoveredNode = nullptr, bool onlyUpdateScrollbars = false, bool for ceLeave = false);
229 bool handleMousePressEvent(const MouseEventWithHitTestResults&); 230 WebInputEventResult handleMousePressEvent(const MouseEventWithHitTestResults &);
230 bool handleMouseFocus(const MouseEventWithHitTestResults&, InputDeviceCapabi lities* sourceCapabilities); 231 WebInputEventResult handleMouseFocus(const MouseEventWithHitTestResults&, In putDeviceCapabilities* sourceCapabilities);
231 bool handleMouseDraggedEvent(const MouseEventWithHitTestResults&); 232 WebInputEventResult handleMouseDraggedEvent(const MouseEventWithHitTestResul ts&);
232 bool handleMouseReleaseEvent(const MouseEventWithHitTestResults&); 233 WebInputEventResult handleMouseReleaseEvent(const MouseEventWithHitTestResul ts&);
233 234
234 HitTestRequest::HitTestRequestType getHitTypeForGestureType(PlatformEvent::T ype); 235 HitTestRequest::HitTestRequestType getHitTypeForGestureType(PlatformEvent::T ype);
235 void applyTouchAdjustment(PlatformGestureEvent*, HitTestResult*); 236 void applyTouchAdjustment(PlatformGestureEvent*, HitTestResult*);
236 bool handleGestureTap(const GestureEventWithHitTestResults&); 237 WebInputEventResult handleGestureTap(const GestureEventWithHitTestResults&);
237 bool handleGestureLongPress(const GestureEventWithHitTestResults&); 238 WebInputEventResult handleGestureLongPress(const GestureEventWithHitTestResu lts&);
238 bool handleGestureLongTap(const GestureEventWithHitTestResults&); 239 WebInputEventResult handleGestureLongTap(const GestureEventWithHitTestResult s&);
239 bool handleGestureScrollUpdate(const PlatformGestureEvent&); 240 WebInputEventResult handleGestureScrollUpdate(const PlatformGestureEvent&);
240 bool handleGestureScrollBegin(const PlatformGestureEvent&); 241 WebInputEventResult handleGestureScrollBegin(const PlatformGestureEvent&);
241 void clearGestureScrollState(); 242 void clearGestureScrollState();
242 243
243 void updateGestureTargetNodeForMouseEvent(const GestureEventWithHitTestResul ts&); 244 void updateGestureTargetNodeForMouseEvent(const GestureEventWithHitTestResul ts&);
244 245
245 bool shouldApplyTouchAdjustment(const PlatformGestureEvent&) const; 246 bool shouldApplyTouchAdjustment(const PlatformGestureEvent&) const;
246 247
247 OptionalCursor selectCursor(const HitTestResult&); 248 OptionalCursor selectCursor(const HitTestResult&);
248 OptionalCursor selectAutoCursor(const HitTestResult&, Node*, const Cursor& i Beam); 249 OptionalCursor selectAutoCursor(const HitTestResult&, Node*, const Cursor& i Beam);
249 250
250 void hoverTimerFired(Timer<EventHandler>*); 251 void hoverTimerFired(Timer<EventHandler>*);
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276 277
277 void customizedScroll(const Node& startNode, ScrollState&); 278 void customizedScroll(const Node& startNode, ScrollState&);
278 279
279 HitTestResult hitTestResultInFrame(LocalFrame*, const LayoutPoint&, HitTestR equest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest:: Active); 280 HitTestResult hitTestResultInFrame(LocalFrame*, const LayoutPoint&, HitTestR equest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest:: Active);
280 281
281 void invalidateClick(); 282 void invalidateClick();
282 283
283 void updateMouseEventTargetNode(Node*, const PlatformMouseEvent&); 284 void updateMouseEventTargetNode(Node*, const PlatformMouseEvent&);
284 285
285 // Returns true when the sent PE has defaultPrevented or defaultHandled set. 286 // Returns true when the sent PE has defaultPrevented or defaultHandled set.
286 bool dispatchPointerEvent(Node* target, const AtomicString& eventType, const PlatformMouseEvent&, Node* relatedTarget = nullptr); 287 WebInputEventResult dispatchPointerEvent(Node* target, const AtomicString& e ventType, const PlatformMouseEvent&, Node* relatedTarget = nullptr);
287 288
288 // Dispatches mouseover, mouseout, mouseenter and mouseleave events to appro priate nodes when the mouse pointer moves from one node to another. 289 // Dispatches mouseover, mouseout, mouseenter and mouseleave events to appro priate nodes when the mouse pointer moves from one node to another.
289 void sendMouseEventsForNodeTransition(Node*, Node*, const PlatformMouseEvent &); 290 void sendMouseEventsForNodeTransition(Node*, Node*, const PlatformMouseEvent &);
290 291
291 MouseEventWithHitTestResults prepareMouseEvent(const HitTestRequest&, const PlatformMouseEvent&); 292 MouseEventWithHitTestResults prepareMouseEvent(const HitTestRequest&, const PlatformMouseEvent&);
292 293
293 bool dispatchMouseEvent(const AtomicString& eventType, Node* target, int cli ckCount, const PlatformMouseEvent&); 294 WebInputEventResult dispatchMouseEvent(const AtomicString& eventType, Node* target, int clickCount, const PlatformMouseEvent&);
294 295
295 // Dispatches ME after corresponding PE provided the PE has not been cancele d. The eventType arg 296 // Dispatches ME after corresponding PE provided the PE has not been cancele d. The eventType arg
296 // must be a mouse event that can be gated though a preventDefaulted pointer down (i.e., one of 297 // must be a mouse event that can be gated though a preventDefaulted pointer down (i.e., one of
297 // {mousedown, mousemove, mouseup}). 298 // {mousedown, mousemove, mouseup}).
298 // TODO(mustaq): Can we avoid the clickCount param, instead use PlatformMous eEvent's count? 299 // TODO(mustaq): Can we avoid the clickCount param, instead use PlatformMous eEvent's count?
299 // Same applied to dispatchMouseEvent() above. 300 // Same applied to dispatchMouseEvent() above.
300 bool updatePointerTargetAndDispatchEvents(const AtomicString& mouseEventType , Node* target, 301 WebInputEventResult updatePointerTargetAndDispatchEvents(const AtomicString& mouseEventType, Node* target,
301 int clickCount, const PlatformMouseEvent&); 302 int clickCount, const PlatformMouseEvent&);
302 303
303 bool dispatchDragEvent(const AtomicString& eventType, Node* target, const Pl atformMouseEvent&, DataTransfer*); 304 WebInputEventResult dispatchDragEvent(const AtomicString& eventType, Node* t arget, const PlatformMouseEvent&, DataTransfer*);
304 305
305 void clearDragDataTransfer(); 306 void clearDragDataTransfer();
306 307
307 bool handleDrag(const MouseEventWithHitTestResults&, DragInitiator); 308 bool handleDrag(const MouseEventWithHitTestResults&, DragInitiator);
308 bool tryStartDrag(const MouseEventWithHitTestResults&); 309 bool tryStartDrag(const MouseEventWithHitTestResults&);
309 void clearDragState(); 310 void clearDragState();
310 311
311 bool dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouse Event&); 312 WebInputEventResult dispatchDragSrcEvent(const AtomicString& eventType, cons t PlatformMouseEvent&);
312 313
313 bool dragHysteresisExceeded(const IntPoint&) const; 314 bool dragHysteresisExceeded(const IntPoint&) const;
314 315
315 bool passMousePressEventToSubframe(MouseEventWithHitTestResults&, LocalFrame * subframe); 316 WebInputEventResult passMousePressEventToSubframe(MouseEventWithHitTestResul ts&, LocalFrame* subframe);
316 bool passMouseMoveEventToSubframe(MouseEventWithHitTestResults&, LocalFrame* subframe, HitTestResult* hoveredNode = nullptr); 317 WebInputEventResult passMouseMoveEventToSubframe(MouseEventWithHitTestResult s&, LocalFrame* subframe, HitTestResult* hoveredNode = nullptr);
317 bool passMouseReleaseEventToSubframe(MouseEventWithHitTestResults&, LocalFra me* subframe); 318 WebInputEventResult passMouseReleaseEventToSubframe(MouseEventWithHitTestRes ults&, LocalFrame* subframe);
318 319
319 bool passMousePressEventToScrollbar(MouseEventWithHitTestResults&); 320 bool passMousePressEventToScrollbar(MouseEventWithHitTestResults&);
320 321
321 bool passWheelEventToWidget(const PlatformWheelEvent&, Widget&); 322 WebInputEventResult passWheelEventToWidget(const PlatformWheelEvent&, Widget &);
322 void defaultSpaceEventHandler(KeyboardEvent*); 323 void defaultSpaceEventHandler(KeyboardEvent*);
323 void defaultBackspaceEventHandler(KeyboardEvent*); 324 void defaultBackspaceEventHandler(KeyboardEvent*);
324 void defaultTabEventHandler(KeyboardEvent*); 325 void defaultTabEventHandler(KeyboardEvent*);
325 void defaultEscapeEventHandler(KeyboardEvent*); 326 void defaultEscapeEventHandler(KeyboardEvent*);
326 void defaultArrowEventHandler(WebFocusType, KeyboardEvent*); 327 void defaultArrowEventHandler(WebFocusType, KeyboardEvent*);
327 328
328 void updateLastScrollbarUnderMouse(Scrollbar*, bool); 329 void updateLastScrollbarUnderMouse(Scrollbar*, bool);
329 330
330 void setFrameWasScrolledByUser(); 331 void setFrameWasScrolledByUser();
331 332
332 bool capturesDragging() const { return m_capturesDragging; } 333 bool capturesDragging() const { return m_capturesDragging; }
333 334
334 bool handleGestureShowPress(); 335 WebInputEventResult handleGestureShowPress();
335 336
336 bool handleScrollGestureOnResizer(Node*, const PlatformGestureEvent&); 337 bool handleScrollGestureOnResizer(Node*, const PlatformGestureEvent&);
337 338
338 bool passScrollGestureEventToWidget(const PlatformGestureEvent&, LayoutObjec t*); 339 WebInputEventResult passScrollGestureEventToWidget(const PlatformGestureEven t&, LayoutObject*);
339 340
340 AutoscrollController* autoscrollController() const; 341 AutoscrollController* autoscrollController() const;
341 bool panScrollInProgress() const; 342 bool panScrollInProgress() const;
342 void setLastKnownMousePosition(const PlatformMouseEvent&); 343 void setLastKnownMousePosition(const PlatformMouseEvent&);
343 344
344 void conditionallyEnableMouseEventForPointerTypeMouse(const PlatformMouseEve nt&); 345 void conditionallyEnableMouseEventForPointerTypeMouse(const PlatformMouseEve nt&);
345 346
346 bool shouldTopControlsConsumeScroll(FloatSize) const; 347 bool shouldTopControlsConsumeScroll(FloatSize) const;
347 348
348 // If the given element is a shadow host and its root has delegatesFocus=fal se flag, 349 // If the given element is a shadow host and its root has delegatesFocus=fal se flag,
349 // slide focus to its inner element. Returns true if the resulting focus is different from 350 // slide focus to its inner element. Returns true if the resulting focus is different from
350 // the given element. 351 // the given element.
351 bool slideFocusOnShadowHostIfNecessary(const Element&); 352 bool slideFocusOnShadowHostIfNecessary(const Element&);
352 353
353 void dispatchPointerEvents(const PlatformTouchEvent&, WillBeHeapVector<Touch Info>&); 354 void dispatchPointerEvents(const PlatformTouchEvent&, WillBeHeapVector<Touch Info>&);
354 void sendPointerCancels(WillBeHeapVector<TouchInfo>&); 355 void sendPointerCancels(WillBeHeapVector<TouchInfo>&);
355 356
356 bool dispatchTouchEvents(const PlatformTouchEvent&, WillBeHeapVector<TouchIn fo>&, bool, bool); 357 WebInputEventResult dispatchTouchEvents(const PlatformTouchEvent&, WillBeHea pVector<TouchInfo>&, bool, bool);
357 358
358 // NOTE: If adding a new field to this class please ensure that it is 359 // NOTE: If adding a new field to this class please ensure that it is
359 // cleared in |EventHandler::clear()|. 360 // cleared in |EventHandler::clear()|.
360 361
361 const RawPtrWillBeMember<LocalFrame> m_frame; 362 const RawPtrWillBeMember<LocalFrame> m_frame;
362 363
363 bool m_mousePressed; 364 bool m_mousePressed;
364 bool m_capturesDragging; 365 bool m_capturesDragging;
365 RefPtrWillBeMember<Node> m_mousePressNode; 366 RefPtrWillBeMember<Node> m_mousePressNode;
366 367
(...skipping 93 matching lines...) Expand 10 before | Expand all | Expand 10 after
460 // scroll which shouldn't propagate can't cause any element to 461 // scroll which shouldn't propagate can't cause any element to
461 // scroll other than the |m_previousGestureScrolledNode|. 462 // scroll other than the |m_previousGestureScrolledNode|.
462 bool m_deltaConsumedForScrollSequence; 463 bool m_deltaConsumedForScrollSequence;
463 }; 464 };
464 465
465 } // namespace blink 466 } // namespace blink
466 467
467 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::EventHandler::TouchInfo); 468 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::EventHandler::TouchInfo);
468 469
469 #endif // EventHandler_h 470 #endif // EventHandler_h
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