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Side by Side Diff: content/common/gpu/gpu_channel.cc

Issue 1463823002: Add DriverBugWorkaroundsInGpuProcessPage to gpu_process_test.py (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase (still does not contain CL 1845563005) and add TODO in gpu_channel.cc Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_channel.h" 5 #include "content/common/gpu/gpu_channel.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #if defined(OS_WIN) 9 #if defined(OS_WIN)
10 #include <windows.h> 10 #include <windows.h>
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753 RemoveRouteFromStream(route_id); 753 RemoveRouteFromStream(route_id);
754 } 754 }
755 755
756 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { 756 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) {
757 bool handled = true; 757 bool handled = true;
758 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) 758 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg)
759 IPC_MESSAGE_HANDLER(GpuChannelMsg_CreateCommandBuffer, 759 IPC_MESSAGE_HANDLER(GpuChannelMsg_CreateCommandBuffer,
760 OnCreateCommandBuffer) 760 OnCreateCommandBuffer)
761 IPC_MESSAGE_HANDLER(GpuChannelMsg_DestroyCommandBuffer, 761 IPC_MESSAGE_HANDLER(GpuChannelMsg_DestroyCommandBuffer,
762 OnDestroyCommandBuffer) 762 OnDestroyCommandBuffer)
763 IPC_MESSAGE_HANDLER(GpuChannelMsg_GetDriverBugWorkArounds,
palmer 2016/04/01 19:19:54 Do we need this in all builds, including productio
piman 2016/04/01 20:26:22 It needs to be in the binary for any configuration
764 OnGetDriverBugWorkArounds)
763 IPC_MESSAGE_UNHANDLED(handled = false) 765 IPC_MESSAGE_UNHANDLED(handled = false)
764 IPC_END_MESSAGE_MAP() 766 IPC_END_MESSAGE_MAP()
765 return handled; 767 return handled;
766 } 768 }
767 769
768 scoped_refptr<gpu::SyncPointOrderData> GpuChannel::GetSyncPointOrderData( 770 scoped_refptr<gpu::SyncPointOrderData> GpuChannel::GetSyncPointOrderData(
769 int32_t stream_id) { 771 int32_t stream_id) {
770 auto it = streams_.find(stream_id); 772 auto it = streams_.find(stream_id);
771 DCHECK(it != streams_.end()); 773 DCHECK(it != streams_.end());
772 DCHECK(it->second); 774 DCHECK(it->second);
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971 // In case the renderer is currently blocked waiting for a sync reply from the 973 // In case the renderer is currently blocked waiting for a sync reply from the
972 // stub, we need to make sure to reschedule the correct stream here. 974 // stub, we need to make sure to reschedule the correct stream here.
973 if (stub && !stub->IsScheduled()) { 975 if (stub && !stub->IsScheduled()) {
974 // This stub won't get a chance to reschedule the stream so do that now. 976 // This stub won't get a chance to reschedule the stream so do that now.
975 OnStreamRescheduled(stub->stream_id(), true); 977 OnStreamRescheduled(stub->stream_id(), true);
976 } 978 }
977 979
978 RemoveRoute(route_id); 980 RemoveRoute(route_id);
979 } 981 }
980 982
983 void GpuChannel::OnGetDriverBugWorkArounds(
984 std::vector<std::string>* gpu_driver_bug_workarounds) {
985 // TODO(j.isorce): Do the extraction of workarounds in GpuChannelManager's
palmer 2016/04/01 19:19:54 Please attach a crbug.com link to all TODOs.
986 // constructor. Currently it is done in FeatureInfo constructor. There is no
987 // need to extract them from the command-line every time a new FeatureInfo is
988 // created (i.e. per ContextGroup) since parsing result is a constant.
989 scoped_refptr<gpu::gles2::FeatureInfo> feature_info =
990 new gpu::gles2::FeatureInfo;
991 gpu_driver_bug_workarounds->clear();
992 #define GPU_OP(type, name) \
993 if (feature_info->workarounds().name) \
994 gpu_driver_bug_workarounds->push_back(#name);
995 GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
996 #undef GPU_OP
997 }
998
981 void GpuChannel::CacheShader(const std::string& key, 999 void GpuChannel::CacheShader(const std::string& key,
982 const std::string& shader) { 1000 const std::string& shader) {
983 gpu_channel_manager_->delegate()->StoreShaderToDisk(client_id_, key, shader); 1001 gpu_channel_manager_->delegate()->StoreShaderToDisk(client_id_, key, shader);
984 } 1002 }
985 1003
986 void GpuChannel::AddFilter(IPC::MessageFilter* filter) { 1004 void GpuChannel::AddFilter(IPC::MessageFilter* filter) {
987 io_task_runner_->PostTask( 1005 io_task_runner_->PostTask(
988 FROM_HERE, base::Bind(&GpuChannelMessageFilter::AddChannelFilter, 1006 FROM_HERE, base::Bind(&GpuChannelMessageFilter::AddChannelFilter,
989 filter_, make_scoped_refptr(filter))); 1007 filter_, make_scoped_refptr(filter)));
990 } 1008 }
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1044 } 1062 }
1045 } 1063 }
1046 } 1064 }
1047 1065
1048 void GpuChannel::HandleUpdateValueState( 1066 void GpuChannel::HandleUpdateValueState(
1049 unsigned int target, const gpu::ValueState& state) { 1067 unsigned int target, const gpu::ValueState& state) {
1050 pending_valuebuffer_state_->UpdateState(target, state); 1068 pending_valuebuffer_state_->UpdateState(target, state);
1051 } 1069 }
1052 1070
1053 } // namespace content 1071 } // namespace content
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