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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_MANAGER_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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34 kShaderStateCompileRequested, | 34 kShaderStateCompileRequested, |
35 kShaderStateCompiled, // Signifies compile happened, not valid compile. | 35 kShaderStateCompiled, // Signifies compile happened, not valid compile. |
36 }; | 36 }; |
37 | 37 |
38 static const int kUndefinedShaderVersion = -1; | 38 static const int kUndefinedShaderVersion = -1; |
39 | 39 |
40 void RequestCompile(scoped_refptr<ShaderTranslatorInterface> translator, | 40 void RequestCompile(scoped_refptr<ShaderTranslatorInterface> translator, |
41 TranslatedShaderSourceType type); | 41 TranslatedShaderSourceType type); |
42 | 42 |
43 void DoCompile(); | 43 void DoCompile(); |
| 44 void RefreshTranslatedShaderSource(); |
44 | 45 |
45 ShaderState shader_state() const { | 46 ShaderState shader_state() const { |
46 return shader_state_; | 47 return shader_state_; |
47 } | 48 } |
48 | 49 |
49 GLuint service_id() const { | 50 GLuint service_id() const { |
50 return marked_for_deletion_ ? 0 : service_id_; | 51 return marked_for_deletion_ ? 0 : service_id_; |
51 } | 52 } |
52 | 53 |
53 GLenum shader_type() const { | 54 GLenum shader_type() const { |
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288 void RemoveShader(Shader* shader); | 289 void RemoveShader(Shader* shader); |
289 | 290 |
290 DISALLOW_COPY_AND_ASSIGN(ShaderManager); | 291 DISALLOW_COPY_AND_ASSIGN(ShaderManager); |
291 }; | 292 }; |
292 | 293 |
293 } // namespace gles2 | 294 } // namespace gles2 |
294 } // namespace gpu | 295 } // namespace gpu |
295 | 296 |
296 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_MANAGER_H_ | 297 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_MANAGER_H_ |
297 | 298 |
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