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Issue 1463673004: gpu: Update translated shader source after link. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressed zmo's feedback Created 5 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/program_manager.h" 5 #include "gpu/command_buffer/service/program_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <set> 8 #include <set>
9 #include <utility> 9 #include <utility>
10 #include <vector> 10 #include <vector>
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864 } 864 }
865 glLinkProgram(service_id()); 865 glLinkProgram(service_id());
866 } 866 }
867 867
868 GLint success = 0; 868 GLint success = 0;
869 glGetProgramiv(service_id(), GL_LINK_STATUS, &success); 869 glGetProgramiv(service_id(), GL_LINK_STATUS, &success);
870 if (success == GL_TRUE) { 870 if (success == GL_TRUE) {
871 GatherInterfaceBlockInfo(); 871 GatherInterfaceBlockInfo();
872 Update(); 872 Update();
873 if (link) { 873 if (link) {
874 // ANGLE updates the translated shader sources on link.
875 for (auto shader : attached_shaders_) {
876 shader->RefreshTranslatedShaderSource();
877 }
874 if (cache) { 878 if (cache) {
875 cache->SaveLinkedProgram(service_id(), 879 cache->SaveLinkedProgram(service_id(),
876 attached_shaders_[0].get(), 880 attached_shaders_[0].get(),
877 attached_shaders_[1].get(), 881 attached_shaders_[1].get(),
878 &bind_attrib_location_map_, 882 &bind_attrib_location_map_,
879 transform_feedback_varyings_, 883 transform_feedback_varyings_,
880 transform_feedback_buffer_mode_, 884 transform_feedback_buffer_mode_,
881 shader_callback); 885 shader_callback);
882 } 886 }
883 UMA_HISTOGRAM_CUSTOM_COUNTS( 887 UMA_HISTOGRAM_CUSTOM_COUNTS(
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2168 DCHECK(program); 2172 DCHECK(program);
2169 program->ClearUniforms(&zero_); 2173 program->ClearUniforms(&zero_);
2170 } 2174 }
2171 2175
2172 int32 ProgramManager::MakeFakeLocation(int32 index, int32 element) { 2176 int32 ProgramManager::MakeFakeLocation(int32 index, int32 element) {
2173 return index + element * 0x10000; 2177 return index + element * 0x10000;
2174 } 2178 }
2175 2179
2176 } // namespace gles2 2180 } // namespace gles2
2177 } // namespace gpu 2181 } // namespace gpu
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