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1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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109 if (!channelsMatch) | 109 if (!channelsMatch) |
110 return; | 110 return; |
111 | 111 |
112 bool isRenderBusAllocated = m_renderBus->length() >= renderQuantumSize; | 112 bool isRenderBusAllocated = m_renderBus->length() >= renderQuantumSize; |
113 ASSERT(isRenderBusAllocated); | 113 ASSERT(isRenderBusAllocated); |
114 if (!isRenderBusAllocated) | 114 if (!isRenderBusAllocated) |
115 return; | 115 return; |
116 | 116 |
117 // Synchronize with HRTFDatabaseLoader. | 117 // Synchronize with HRTFDatabaseLoader. |
118 // The database must be loaded before we can proceed. | 118 // The database must be loaded before we can proceed. |
119 HRTFDatabaseLoader* loader = HRTFDatabaseLoader::loader(); | 119 HRTFDatabaseLoader* loader = context()->hrtfDatabaseLoader(); |
120 ASSERT(loader); | 120 ASSERT(loader); |
121 if (!loader) | 121 if (!loader) |
122 return; | 122 return; |
123 | 123 |
124 loader->waitForLoaderThreadCompletion(); | 124 loader->waitForLoaderThreadCompletion(); |
125 | 125 |
126 // Break up the render target into smaller "render quantize" sized pieces. | 126 // Break up the render target into smaller "render quantize" sized pieces. |
127 // Render until we're finished. | 127 // Render until we're finished. |
128 size_t framesToProcess = m_renderTarget->length(); | 128 size_t framesToProcess = m_renderTarget->length(); |
129 unsigned numberOfChannels = m_renderTarget->numberOfChannels(); | 129 unsigned numberOfChannels = m_renderTarget->numberOfChannels(); |
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161 } | 161 } |
162 | 162 |
163 void OfflineAudioDestinationNode::notifyComplete() | 163 void OfflineAudioDestinationNode::notifyComplete() |
164 { | 164 { |
165 context()->fireCompletionEvent(); | 165 context()->fireCompletionEvent(); |
166 } | 166 } |
167 | 167 |
168 } // namespace WebCore | 168 } // namespace WebCore |
169 | 169 |
170 #endif // ENABLE(WEB_AUDIO) | 170 #endif // ENABLE(WEB_AUDIO) |
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