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Unified Diff: tests/GLProgramsTest.cpp

Issue 14633007: Key shader on whether frag pos read is relative to top-left or bottom-left (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: address comments Created 7 years, 7 months ago
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Index: tests/GLProgramsTest.cpp
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index d996cd74021e3c8b262f9aa9eec7fb40129cf5e8..73d6db2f46f484d51678ff8a5f6a07e15601d4a6 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -70,7 +70,7 @@ void GrGLProgramDesc::setRandom(SkMWCRandom* random,
}
if (dstRead) {
- this->fDstRead = GrGLShaderBuilder::KeyForDstRead(dstTexture, gpu->glCaps());
+ this->fDstReadKey = GrGLShaderBuilder::KeyForDstRead(dstTexture, gpu->glCaps());
}
CoverageOutput coverageOutput;
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