Chromium Code Reviews| Index: src/gpu/gl/GrGLProgramDesc.h |
| diff --git a/src/gpu/gl/GrGLProgramDesc.h b/src/gpu/gl/GrGLProgramDesc.h |
| index 45714a0dc67bf4e45e35b9b58a411835626e7883..8e551e29a026ca6e67f018ecada2820a86f26fc2 100644 |
| --- a/src/gpu/gl/GrGLProgramDesc.h |
| +++ b/src/gpu/gl/GrGLProgramDesc.h |
| @@ -108,6 +108,9 @@ private: |
| GrGLShaderBuilder::DstReadKey fDstRead; // set by GrGLShaderBuilder if there |
| // are effects that must read the dst. |
| // Otherwise, 0. |
|
robertphillips
2013/05/10 13:53:58
fFragPosKey?
bsalomon
2013/05/13 15:16:49
Done, and changed fDstRead->fDstReadKey
|
| + GrGLShaderBuilder::FragPosKey fFragPos; // set by GrGLShaderBuilder if there are |
| + // effects that read the fragment position. |
| + // Otherwise, 0. |
| // should the FS discard if the coverage is zero (to avoid stencil manipulation) |
| SkBool8 fDiscardIfZeroCoverage; |