Index: src/core/SkRecordOpts.cpp |
diff --git a/src/core/SkRecordOpts.cpp b/src/core/SkRecordOpts.cpp |
index d363712f3a56bafe264a063bc9be7a5976f0d51e..d1520adf561cdc0066e72bae863bc42a343e7dd4 100644 |
--- a/src/core/SkRecordOpts.cpp |
+++ b/src/core/SkRecordOpts.cpp |
@@ -13,19 +13,6 @@ |
using namespace SkRecords; |
-void SkRecordOptimize(SkRecord* record) { |
- // This might be useful as a first pass in the future if we want to weed |
- // out junk for other optimization passes. Right now, nothing needs it, |
- // and the bounding box hierarchy will do the work of skipping no-op |
- // Save-NoDraw-Restore sequences better than we can here. |
- //SkRecordNoopSaveRestores(record); |
- |
- SkRecordNoopSaveLayerDrawRestores(record); |
- SkRecordMergeSvgOpacityAndFilterLayers(record); |
- |
- record->defrag(); |
-} |
- |
// Most of the optimizations in this file are pattern-based. These are all defined as structs with: |
// - a Match typedef |
// - a bool onMatch(SkRceord*, Match*, int begin, int end) method, |
@@ -46,6 +33,45 @@ static bool apply(Pass* pass, SkRecord* record) { |
return changed; |
} |
+/////////////////////////////////////////////////////////////////////////////////////////////////// |
+ |
+static void multiple_set_matrices(SkRecord* record) { |
+ struct { |
+ typedef Pattern<Is<SetMatrix>, |
+ Greedy<Is<NoOp>>, |
+ Is<SetMatrix> > |
+ Match; |
+ |
+ bool onMatch(SkRecord* record, Match* pattern, int begin, int end) { |
+ record->replace<NoOp>(begin); // first SetMatrix |
+ return true; |
+ } |
+ } pass; |
+ while (apply(&pass, record)); |
+} |
+ |
+/////////////////////////////////////////////////////////////////////////////////////////////////// |
+ |
+#if 0 // experimental, but needs knowledge of previous matrix to operate correctly |
+static void apply_matrix_to_draw_params(SkRecord* record) { |
+ struct { |
+ typedef Pattern<Is<SetMatrix>, |
+ Greedy<Is<NoOp>>, |
+ Is<SetMatrix> > |
+ Pattern; |
+ |
+ bool onMatch(SkRecord* record, Pattern* pattern, int begin, int end) { |
+ record->replace<NoOp>(begin); // first SetMatrix |
+ return true; |
+ } |
+ } pass; |
+ // No need to loop, as we never "open up" opportunities for more of this type of optimization. |
+ apply(&pass, record); |
+} |
+#endif |
+ |
+/////////////////////////////////////////////////////////////////////////////////////////////////// |
+ |
// Turns the logical NoOp Save and Restore in Save-Draw*-Restore patterns into actual NoOps. |
struct SaveOnlyDrawsRestoreNooper { |
typedef Pattern<Is<Save>, |
@@ -232,3 +258,28 @@ void SkRecordMergeSvgOpacityAndFilterLayers(SkRecord* record) { |
SvgOpacityAndFilterLayerMergePass pass; |
apply(&pass, record); |
} |
+ |
+/////////////////////////////////////////////////////////////////////////////////////////////////// |
+ |
+void SkRecordOptimize(SkRecord* record) { |
+ // This might be useful as a first pass in the future if we want to weed |
+ // out junk for other optimization passes. Right now, nothing needs it, |
+ // and the bounding box hierarchy will do the work of skipping no-op |
+ // Save-NoDraw-Restore sequences better than we can here. |
+ //SkRecordNoopSaveRestores(record); |
+ |
+ SkRecordNoopSaveLayerDrawRestores(record); |
+ SkRecordMergeSvgOpacityAndFilterLayers(record); |
+ |
+ record->defrag(); |
+} |
+ |
+void SkRecordOptimize2(SkRecord* record) { |
+ multiple_set_matrices(record); |
+ SkRecordNoopSaveRestores(record); |
+ SkRecordNoopSaveLayerDrawRestores(record); |
+ SkRecordMergeSvgOpacityAndFilterLayers(record); |
+ |
+ record->defrag(); |
+} |
+ |