OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkRecordOpts.h" | 8 #include "SkRecordOpts.h" |
9 | 9 |
10 #include "SkRecordPattern.h" | 10 #include "SkRecordPattern.h" |
11 #include "SkRecords.h" | 11 #include "SkRecords.h" |
12 #include "SkTDArray.h" | 12 #include "SkTDArray.h" |
13 | 13 |
14 using namespace SkRecords; | 14 using namespace SkRecords; |
15 | 15 |
16 void SkRecordOptimize(SkRecord* record) { | |
17 // This might be useful as a first pass in the future if we want to weed | |
18 // out junk for other optimization passes. Right now, nothing needs it, | |
19 // and the bounding box hierarchy will do the work of skipping no-op | |
20 // Save-NoDraw-Restore sequences better than we can here. | |
21 //SkRecordNoopSaveRestores(record); | |
22 | |
23 SkRecordNoopSaveLayerDrawRestores(record); | |
24 SkRecordMergeSvgOpacityAndFilterLayers(record); | |
25 } | |
26 | |
27 // Most of the optimizations in this file are pattern-based. These are all defi ned as structs with: | 16 // Most of the optimizations in this file are pattern-based. These are all defi ned as structs with: |
28 // - a Pattern typedef | 17 // - a Pattern typedef |
29 // - a bool onMatch(SkRceord*, Pattern*, int begin, int end) method, | 18 // - a bool onMatch(SkRceord*, Pattern*, int begin, int end) method, |
30 // which returns true if it made changes and false if not. | 19 // which returns true if it made changes and false if not. |
31 | 20 |
32 // Run a pattern-based optimization once across the SkRecord, returning true if it made any changes. | 21 // Run a pattern-based optimization once across the SkRecord, returning true if it made any changes. |
33 // It looks for spans which match Pass::Pattern, and when found calls onMatch() with the pattern, | 22 // It looks for spans which match Pass::Pattern, and when found calls onMatch() with the pattern, |
34 // record, and [begin,end) span of the commands that matched. | 23 // record, and [begin,end) span of the commands that matched. |
35 template <typename Pass> | 24 template <typename Pass> |
36 static bool apply(Pass* pass, SkRecord* record) { | 25 static bool apply(Pass* pass, SkRecord* record) { |
37 typename Pass::Pattern pattern; | 26 typename Pass::Pattern pattern; |
38 bool changed = false; | 27 bool changed = false; |
39 int begin, end = 0; | 28 int begin, end = 0; |
40 | 29 |
41 while (pattern.search(record, &begin, &end)) { | 30 while (pattern.search(record, &begin, &end)) { |
42 changed |= pass->onMatch(record, &pattern, begin, end); | 31 changed |= pass->onMatch(record, &pattern, begin, end); |
43 } | 32 } |
44 return changed; | 33 return changed; |
45 } | 34 } |
46 | 35 |
36 //////////////////////////////////////////////////////////////////////////////// /////////////////// | |
37 | |
38 struct MultipleSetMatrixNooper { | |
39 typedef Pattern2<Is<SetMatrix>, | |
40 // TODO: tried Star<Or<Is<Noop>, Is<SetMatrix>>>, but it see med to not match | |
mtklein
2015/11/19 16:26:56
After refamiliarizing myself with how these patter
reed1
2015/11/19 17:29:44
Done.
Does this mean I should loop myself, or is
| |
41 Is<SetMatrix> > | |
42 Pattern; | |
43 | |
44 bool onMatch(SkRecord* record, Pattern* pattern, int begin, int end) { | |
45 SkASSERT(begin + 2 == end); | |
46 record->replace<NoOp>(begin); // SetMatrix | |
47 return true; | |
48 } | |
49 }; | |
50 static void multiple_set_matrices(SkRecord* record) { | |
mtklein
2015/11/19 16:26:56
I've found it butt-saving to have each pass unit t
| |
51 MultipleSetMatrixNooper pass; | |
mtklein
2015/11/19 16:26:56
Might want to move the struct in here too like wit
reed1
2015/11/19 17:29:44
Done.
| |
52 | |
53 // No need to loop, as we never "open up" opportunities for more of this typ e of optimization. | |
54 apply(&pass, record); | |
55 } | |
56 | |
57 //////////////////////////////////////////////////////////////////////////////// /////////////////// | |
58 | |
59 #if 0 // experimental, but needs knowledge of previous matrix to operate corre ctly | |
60 static void apply_matrix_to_draw_params(SkRecord* record) { | |
61 struct { | |
62 typedef Pattern3<Is<SetMatrix>, | |
63 Is<DrawBitmapRect>, | |
64 Is<Restore> > | |
65 Pattern; | |
66 | |
67 bool onMatch(SkRecord* record, Pattern* pattern, int begin, int end) { | |
68 const SkMatrix& m = pattern->first<SetMatrix>()->matrix; | |
69 if (m.getType() > (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask )) { | |
70 SkDebugf("too complex\n"); | |
71 return false; // can't handle rotation or perspective | |
72 } | |
73 if (m.getScaleX() < 0 || m.getScaleY() < 0) { | |
74 SkDebugf("negative\n"); | |
75 return false; // can't represent a flip in a rect | |
76 } | |
77 DrawBitmapRect* dbr = pattern->second<DrawBitmapRect>(); | |
78 m.dump(); | |
79 // wack the rect, and eliminate the matrix | |
80 m.mapRect(&dbr->dst); | |
81 record->replace<NoOp>(begin); | |
82 return true; | |
83 } | |
84 } pass; | |
85 apply(&pass, record); | |
86 } | |
87 #endif | |
88 | |
89 //////////////////////////////////////////////////////////////////////////////// /////////////////// | |
90 | |
47 // Turns the logical NoOp Save and Restore in Save-Draw*-Restore patterns into a ctual NoOps. | 91 // Turns the logical NoOp Save and Restore in Save-Draw*-Restore patterns into a ctual NoOps. |
48 struct SaveOnlyDrawsRestoreNooper { | 92 struct SaveOnlyDrawsRestoreNooper { |
49 typedef Pattern3<Is<Save>, | 93 typedef Pattern3<Is<Save>, |
50 Star<Or<Is<NoOp>, IsDraw> >, | 94 Star<Or<Is<NoOp>, IsDraw> >, |
51 Is<Restore> > | 95 Is<Restore> > |
52 Pattern; | 96 Pattern; |
53 | 97 |
54 bool onMatch(SkRecord* record, Pattern* pattern, int begin, int end) { | 98 bool onMatch(SkRecord* record, Pattern* pattern, int begin, int end) { |
55 record->replace<NoOp>(begin); // Save | 99 record->replace<NoOp>(begin); // Save |
56 record->replace<NoOp>(end-1); // Restore | 100 record->replace<NoOp>(end-1); // Restore |
(...skipping 166 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
223 record->replace<NoOp>(saveLayerIndex); // SaveLayer | 267 record->replace<NoOp>(saveLayerIndex); // SaveLayer |
224 record->replace<NoOp>(saveLayerIndex + 6); // Restore | 268 record->replace<NoOp>(saveLayerIndex + 6); // Restore |
225 return true; | 269 return true; |
226 } | 270 } |
227 }; | 271 }; |
228 | 272 |
229 void SkRecordMergeSvgOpacityAndFilterLayers(SkRecord* record) { | 273 void SkRecordMergeSvgOpacityAndFilterLayers(SkRecord* record) { |
230 SvgOpacityAndFilterLayerMergePass pass; | 274 SvgOpacityAndFilterLayerMergePass pass; |
231 apply(&pass, record); | 275 apply(&pass, record); |
232 } | 276 } |
277 | |
278 //////////////////////////////////////////////////////////////////////////////// /////////////////// | |
279 | |
280 void SkRecordOptimize(SkRecord* record) { | |
281 // This might be useful as a first pass in the future if we want to weed | |
282 // out junk for other optimization passes. Right now, nothing needs it, | |
283 // and the bounding box hierarchy will do the work of skipping no-op | |
284 // Save-NoDraw-Restore sequences better than we can here. | |
285 //SkRecordNoopSaveRestores(record); | |
286 | |
287 SkRecordNoopSaveLayerDrawRestores(record); | |
288 SkRecordMergeSvgOpacityAndFilterLayers(record); | |
289 } | |
290 | |
291 void SkRecordOptimize2(SkRecord* record) { | |
292 multiple_set_matrices(record); | |
293 | |
294 SkRecordNoopSaveRestores(record); | |
295 | |
296 SkRecordNoopSaveLayerDrawRestores(record); | |
297 SkRecordMergeSvgOpacityAndFilterLayers(record); | |
298 } | |
299 | |
OLD | NEW |