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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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1506 SkRect srcR, dstR; | 1506 SkRect srcR, dstR; |
1507 while (iter.next(&srcR, &dstR)) { | 1507 while (iter.next(&srcR, &dstR)) { |
1508 this->drawBitmapRect(draw, bitmap, &srcR, dstR, paint, | 1508 this->drawBitmapRect(draw, bitmap, &srcR, dstR, paint, |
1509 SkCanvas::kStrict_SrcRectConstraint); | 1509 SkCanvas::kStrict_SrcRectConstraint); |
1510 } | 1510 } |
1511 return; | 1511 return; |
1512 } | 1512 } |
1513 | 1513 |
1514 GrTextureParams params = GrTextureParams::ClampNoFilter(); | 1514 GrTextureParams params = GrTextureParams::ClampNoFilter(); |
1515 | 1515 |
1516 GrTexture* texture(GrRefCachedBitmapTexture(this->context(), bitmap, params)
); | 1516 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(this->context(), bi
tmap, params)); |
1517 if (nullptr == texture) { | 1517 if (nullptr == texture) { |
1518 return; | 1518 return; |
1519 } | 1519 } |
1520 | 1520 |
1521 SkMatrix texMatrix; | 1521 SkMatrix texMatrix; |
1522 texMatrix.setIDiv(texture->width(), texture->height()); | 1522 texMatrix.setIDiv(texture->width(), texture->height()); |
1523 | 1523 |
1524 SkAutoTUnref<const GrFragmentProcessor> fp(GrSimpleTextureEffect::Create(tex
ture, texMatrix, | 1524 SkAutoTUnref<const GrFragmentProcessor> fp(GrSimpleTextureEffect::Create(tex
ture, texMatrix, |
1525 par
ams)); | 1525 par
ams)); |
1526 | 1526 |
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1877 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1877 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
1878 } | 1878 } |
1879 | 1879 |
1880 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1880 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
1881 // We always return a transient cache, so it is freed after each | 1881 // We always return a transient cache, so it is freed after each |
1882 // filter traversal. | 1882 // filter traversal. |
1883 return SkGpuDevice::NewImageFilterCache(); | 1883 return SkGpuDevice::NewImageFilterCache(); |
1884 } | 1884 } |
1885 | 1885 |
1886 #endif | 1886 #endif |
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