Index: src/gpu/gl/GrGLProgram.cpp |
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp |
index 1fe1d1772ab549f17b40c7d529091eb73eb53d6a..3cf9e4dd7c66b28afdf412ab13b7046b67750f1b 100644 |
--- a/src/gpu/gl/GrGLProgram.cpp |
+++ b/src/gpu/gl/GrGLProgram.cpp |
@@ -30,7 +30,7 @@ GrGLProgram::GrGLProgram(GrGLGpu* gpu, |
const BuiltinUniformHandles& builtinUniforms, |
GrGLuint programID, |
const UniformInfoArray& uniforms, |
- const SeparableVaryingInfoArray& separableVaryings, |
+ const VaryingInfoArray& pathProcVaryings, |
GrGLInstalledGeoProc* geometryProcessor, |
GrGLInstalledXferProc* xferProcessor, |
GrGLInstalledFragProcs* fragmentProcessors, |
@@ -42,7 +42,7 @@ GrGLProgram::GrGLProgram(GrGLGpu* gpu, |
, fFragmentProcessors(SkRef(fragmentProcessors)) |
, fDesc(desc) |
, fGpu(gpu) |
- , fProgramDataManager(gpu, programID, uniforms, separableVaryings) { |
+ , fProgramDataManager(gpu, programID, uniforms, pathProcVaryings) { |
fSamplerUniforms.swap(passSamplerUniforms); |
// Assign texture units to sampler uniforms one time up front. |
GL_CALL(UseProgram(fProgramID)); |