| Index: src/gpu/GrOvalRenderer.cpp
|
| diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
|
| index 128894c30514b1dd1fc1d166983b27ff77f3786b..c66e12575c83309916403e0111eb756e835112eb 100644
|
| --- a/src/gpu/GrOvalRenderer.cpp
|
| +++ b/src/gpu/GrOvalRenderer.cpp
|
| @@ -25,6 +25,7 @@
|
| #include "glsl/GrGLSLGeometryProcessor.h"
|
| #include "glsl/GrGLSLProgramBuilder.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
| +#include "glsl/GrGLSLVarying.h"
|
| #include "glsl/GrGLSLVertexShaderBuilder.h"
|
| #include "glsl/GrGLSLUtil.h"
|
|
|
| @@ -99,12 +100,13 @@ public:
|
| const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>();
|
| GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| + GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
|
|
| // emit attributes
|
| - vertBuilder->emitAttributes(ce);
|
| + varyingHandler->emitAttributes(ce);
|
|
|
| GrGLSLVertToFrag v(kVec4f_GrSLType);
|
| - args.fPB->addVarying("CircleEdge", &v);
|
| + varyingHandler->addVarying("CircleEdge", &v);
|
| vertBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fName);
|
|
|
| GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| @@ -119,6 +121,7 @@ public:
|
| // emit transforms
|
| this->emitTransforms(args.fPB,
|
| vertBuilder,
|
| + varyingHandler,
|
| gpArgs->fPositionVar,
|
| ce.inPosition()->fName,
|
| ce.localMatrix(),
|
| @@ -253,17 +256,18 @@ public:
|
| const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>();
|
| GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| + GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
|
|
| // emit attributes
|
| - vertBuilder->emitAttributes(ee);
|
| + varyingHandler->emitAttributes(ee);
|
|
|
| GrGLSLVertToFrag ellipseOffsets(kVec2f_GrSLType);
|
| - args.fPB->addVarying("EllipseOffsets", &ellipseOffsets);
|
| + varyingHandler->addVarying("EllipseOffsets", &ellipseOffsets);
|
| vertBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(),
|
| ee.inEllipseOffset()->fName);
|
|
|
| GrGLSLVertToFrag ellipseRadii(kVec4f_GrSLType);
|
| - args.fPB->addVarying("EllipseRadii", &ellipseRadii);
|
| + varyingHandler->addVarying("EllipseRadii", &ellipseRadii);
|
| vertBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(),
|
| ee.inEllipseRadii()->fName);
|
|
|
| @@ -279,6 +283,7 @@ public:
|
| // emit transforms
|
| this->emitTransforms(args.fPB,
|
| vertBuilder,
|
| + varyingHandler,
|
| gpArgs->fPositionVar,
|
| ee.inPosition()->fName,
|
| ee.localMatrix(),
|
| @@ -433,17 +438,18 @@ public:
|
| const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>();
|
| GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| + GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
|
|
| // emit attributes
|
| - vertBuilder->emitAttributes(ee);
|
| + varyingHandler->emitAttributes(ee);
|
|
|
| GrGLSLVertToFrag offsets0(kVec2f_GrSLType);
|
| - args.fPB->addVarying("EllipseOffsets0", &offsets0);
|
| + varyingHandler->addVarying("EllipseOffsets0", &offsets0);
|
| vertBuilder->codeAppendf("%s = %s;", offsets0.vsOut(),
|
| ee.inEllipseOffsets0()->fName);
|
|
|
| GrGLSLVertToFrag offsets1(kVec2f_GrSLType);
|
| - args.fPB->addVarying("EllipseOffsets1", &offsets1);
|
| + varyingHandler->addVarying("EllipseOffsets1", &offsets1);
|
| vertBuilder->codeAppendf("%s = %s;", offsets1.vsOut(),
|
| ee.inEllipseOffsets1()->fName);
|
|
|
| @@ -464,6 +470,7 @@ public:
|
| // emit transforms
|
| this->emitTransforms(args.fPB,
|
| vertBuilder,
|
| + varyingHandler,
|
| gpArgs->fPositionVar,
|
| ee.inPosition()->fName,
|
| args.fTransformsIn,
|
|
|