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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLSLVertexShader_DEFINED | 8 #ifndef GrGLSLVertexShader_DEFINED |
9 #define GrGLSLVertexShader_DEFINED | 9 #define GrGLSLVertexShader_DEFINED |
10 | 10 |
11 #include "GrGLSLShaderBuilder.h" | 11 #include "GrGLSLShaderBuilder.h" |
12 #include "GrGeometryProcessor.h" | 12 #include "GrGeometryProcessor.h" |
13 | 13 |
14 class GrGLSLVarying; | 14 class GrGLSLVarying; |
15 | 15 |
16 class GrGLSLVertexBuilder : public GrGLSLShaderBuilder { | 16 class GrGLSLVertexBuilder : public GrGLSLShaderBuilder { |
17 public: | 17 public: |
18 GrGLSLVertexBuilder(GrGLSLProgramBuilder* program); | 18 GrGLSLVertexBuilder(GrGLSLProgramBuilder* program); |
19 | 19 |
20 void transformToNormalizedDeviceSpace(const GrShaderVar& posVar); | 20 void transformToNormalizedDeviceSpace(const GrShaderVar& posVar); |
21 void emitAttributes(const GrGeometryProcessor& gp); | |
22 | |
23 void addAttribute(const GrGeometryProcessor::Attribute* attr) { | |
24 this->addAttribute(GrShaderVar(attr->fName, | |
25 GrVertexAttribTypeToSLType(attr->fType), | |
26 GrShaderVar::kAttribute_TypeModifier, | |
27 GrShaderVar::kNonArray, | |
28 attr->fPrecision)); | |
29 } | |
30 | |
31 private: | 21 private: |
32 /* | 22 void onFinalize() override; |
33 * Internal call for GrGLProgramBuilder.addVarying | |
34 */ | |
35 void addVarying(const char* name, GrSLPrecision, GrGLSLVarying*); | |
36 | |
37 // an internal call which checks for uniquness of a var before adding it to
the list of inputs | |
38 bool addAttribute(const GrShaderVar& var); | |
39 | |
40 void onFinalize() override {} | |
41 | 23 |
42 const char* fRtAdjustName; | 24 const char* fRtAdjustName; |
43 | 25 |
44 friend class GrGLProgramBuilder; | 26 friend class GrGLProgramBuilder; |
45 | 27 |
46 typedef GrGLSLShaderBuilder INHERITED; | 28 typedef GrGLSLShaderBuilder INHERITED; |
47 }; | 29 }; |
48 | 30 |
49 #endif | 31 #endif |
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