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Side by Side Diff: src/gpu/effects/GrDashingEffect.cpp

Issue 1462123003: Create GrGLSLVaryingHandler class for program building (Closed) Base URL: https://skia.googlesource.com/skia.git@putCapsOnArgs
Patch Set: fix release builder Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDashingEffect.h" 8 #include "GrDashingEffect.h"
9 9
10 #include "GrBatchFlushState.h" 10 #include "GrBatchFlushState.h"
11 #include "GrBatchTest.h" 11 #include "GrBatchTest.h"
12 #include "GrCaps.h" 12 #include "GrCaps.h"
13 #include "GrGeometryProcessor.h" 13 #include "GrGeometryProcessor.h"
14 #include "GrContext.h" 14 #include "GrContext.h"
15 #include "GrCoordTransform.h" 15 #include "GrCoordTransform.h"
16 #include "GrDefaultGeoProcFactory.h" 16 #include "GrDefaultGeoProcFactory.h"
17 #include "GrDrawTarget.h" 17 #include "GrDrawTarget.h"
18 #include "GrInvariantOutput.h" 18 #include "GrInvariantOutput.h"
19 #include "GrProcessor.h" 19 #include "GrProcessor.h"
20 #include "GrStrokeInfo.h" 20 #include "GrStrokeInfo.h"
21 #include "GrVertexBuffer.h" 21 #include "GrVertexBuffer.h"
22 #include "SkGr.h" 22 #include "SkGr.h"
23 #include "batches/GrVertexBatch.h" 23 #include "batches/GrVertexBatch.h"
24 #include "glsl/GrGLSLFragmentShaderBuilder.h" 24 #include "glsl/GrGLSLFragmentShaderBuilder.h"
25 #include "glsl/GrGLSLGeometryProcessor.h" 25 #include "glsl/GrGLSLGeometryProcessor.h"
26 #include "glsl/GrGLSLProgramBuilder.h" 26 #include "glsl/GrGLSLProgramBuilder.h"
27 #include "glsl/GrGLSLProgramDataManager.h" 27 #include "glsl/GrGLSLProgramDataManager.h"
28 #include "glsl/GrGLSLVarying.h"
28 #include "glsl/GrGLSLVertexShaderBuilder.h" 29 #include "glsl/GrGLSLVertexShaderBuilder.h"
29 30
30 /////////////////////////////////////////////////////////////////////////////// 31 ///////////////////////////////////////////////////////////////////////////////
31 32
32 // Returns whether or not the gpu can fast path the dash line effect. 33 // Returns whether or not the gpu can fast path the dash line effect.
33 bool GrDashingEffect::CanDrawDashLine(const SkPoint pts[2], const GrStrokeInfo& strokeInfo, 34 bool GrDashingEffect::CanDrawDashLine(const SkPoint pts[2], const GrStrokeInfo& strokeInfo,
34 const SkMatrix& viewMatrix) { 35 const SkMatrix& viewMatrix) {
35 // Pts must be either horizontal or vertical in src space 36 // Pts must be either horizontal or vertical in src space
36 if (pts[0].fX != pts[1].fX && pts[0].fY != pts[1].fY) { 37 if (pts[0].fX != pts[1].fX && pts[0].fY != pts[1].fY) {
37 return false; 38 return false;
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846 fColor = GrColor_ILLEGAL; 847 fColor = GrColor_ILLEGAL;
847 fPrevRadius = SK_ScalarMin; 848 fPrevRadius = SK_ScalarMin;
848 fPrevCenterX = SK_ScalarMin; 849 fPrevCenterX = SK_ScalarMin;
849 fPrevIntervalLength = SK_ScalarMax; 850 fPrevIntervalLength = SK_ScalarMax;
850 } 851 }
851 852
852 void GLDashingCircleEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { 853 void GLDashingCircleEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
853 const DashingCircleEffect& dce = args.fGP.cast<DashingCircleEffect>(); 854 const DashingCircleEffect& dce = args.fGP.cast<DashingCircleEffect>();
854 GrGLSLGPBuilder* pb = args.fPB; 855 GrGLSLGPBuilder* pb = args.fPB;
855 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; 856 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
857 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
856 858
857 // emit attributes 859 // emit attributes
858 vertBuilder->emitAttributes(dce); 860 varyingHandler->emitAttributes(dce);
859 861
860 // XY are dashPos, Z is dashInterval 862 // XY are dashPos, Z is dashInterval
861 GrGLSLVertToFrag dashParams(kVec3f_GrSLType); 863 GrGLSLVertToFrag dashParams(kVec3f_GrSLType);
862 args.fPB->addVarying("DashParam", &dashParams); 864 varyingHandler->addVarying("DashParam", &dashParams);
863 vertBuilder->codeAppendf("%s = %s;", dashParams.vsOut(), dce.inDashParams()- >fName); 865 vertBuilder->codeAppendf("%s = %s;", dashParams.vsOut(), dce.inDashParams()- >fName);
864 866
865 // x refers to circle radius - 0.5, y refers to cicle's center x coord 867 // x refers to circle radius - 0.5, y refers to cicle's center x coord
866 GrGLSLVertToFrag circleParams(kVec2f_GrSLType); 868 GrGLSLVertToFrag circleParams(kVec2f_GrSLType);
867 args.fPB->addVarying("CircleParams", &circleParams); 869 varyingHandler->addVarying("CircleParams", &circleParams);
868 vertBuilder->codeAppendf("%s = %s;", circleParams.vsOut(), dce.inCircleParam s()->fName); 870 vertBuilder->codeAppendf("%s = %s;", circleParams.vsOut(), dce.inCircleParam s()->fName);
869 871
870 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 872 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
871 // Setup pass through color 873 // Setup pass through color
872 if (!dce.colorIgnored()) { 874 if (!dce.colorIgnored()) {
873 this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fColorUnifo rm); 875 this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fColorUnifo rm);
874 } 876 }
875 877
876 // Setup position 878 // Setup position
877 this->setupPosition(pb, vertBuilder, gpArgs, dce.inPosition()->fName); 879 this->setupPosition(pb, vertBuilder, gpArgs, dce.inPosition()->fName);
878 880
879 // emit transforms 881 // emit transforms
880 this->emitTransforms(args.fPB, 882 this->emitTransforms(args.fPB,
881 vertBuilder, 883 vertBuilder,
884 varyingHandler,
882 gpArgs->fPositionVar, 885 gpArgs->fPositionVar,
883 dce.inPosition()->fName, 886 dce.inPosition()->fName,
884 dce.localMatrix(), 887 dce.localMatrix(),
885 args.fTransformsIn, 888 args.fTransformsIn,
886 args.fTransformsOut); 889 args.fTransformsOut);
887 890
888 // transforms all points so that we can compare them to our test circle 891 // transforms all points so that we can compare them to our test circle
889 fragBuilder->codeAppendf("float xShifted = %s.x - floor(%s.x / %s.z) * %s.z; ", 892 fragBuilder->codeAppendf("float xShifted = %s.x - floor(%s.x / %s.z) * %s.z; ",
890 dashParams.fsIn(), dashParams.fsIn(), dashParams.fs In(), 893 dashParams.fsIn(), dashParams.fsIn(), dashParams.fs In(),
891 dashParams.fsIn()); 894 dashParams.fsIn());
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1057 1060
1058 GLDashingLineEffect::GLDashingLineEffect() { 1061 GLDashingLineEffect::GLDashingLineEffect() {
1059 fColor = GrColor_ILLEGAL; 1062 fColor = GrColor_ILLEGAL;
1060 } 1063 }
1061 1064
1062 void GLDashingLineEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { 1065 void GLDashingLineEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
1063 const DashingLineEffect& de = args.fGP.cast<DashingLineEffect>(); 1066 const DashingLineEffect& de = args.fGP.cast<DashingLineEffect>();
1064 GrGLSLGPBuilder* pb = args.fPB; 1067 GrGLSLGPBuilder* pb = args.fPB;
1065 1068
1066 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; 1069 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
1070 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
1067 1071
1068 // emit attributes 1072 // emit attributes
1069 vertBuilder->emitAttributes(de); 1073 varyingHandler->emitAttributes(de);
1070 1074
1071 // XY refers to dashPos, Z is the dash interval length 1075 // XY refers to dashPos, Z is the dash interval length
1072 GrGLSLVertToFrag inDashParams(kVec3f_GrSLType); 1076 GrGLSLVertToFrag inDashParams(kVec3f_GrSLType);
1073 args.fPB->addVarying("DashParams", &inDashParams, GrSLPrecision::kHigh_GrSLP recision); 1077 varyingHandler->addVarying("DashParams", &inDashParams, GrSLPrecision::kHigh _GrSLPrecision);
1074 vertBuilder->codeAppendf("%s = %s;", inDashParams.vsOut(), de.inDashParams() ->fName); 1078 vertBuilder->codeAppendf("%s = %s;", inDashParams.vsOut(), de.inDashParams() ->fName);
1075 1079
1076 // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bot tom - 0.5), 1080 // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bot tom - 0.5),
1077 // respectively. 1081 // respectively.
1078 GrGLSLVertToFrag inRectParams(kVec4f_GrSLType); 1082 GrGLSLVertToFrag inRectParams(kVec4f_GrSLType);
1079 args.fPB->addVarying("RectParams", &inRectParams, GrSLPrecision::kHigh_GrSLP recision); 1083 varyingHandler->addVarying("RectParams", &inRectParams, GrSLPrecision::kHigh _GrSLPrecision);
1080 vertBuilder->codeAppendf("%s = %s;", inRectParams.vsOut(), de.inRectParams() ->fName); 1084 vertBuilder->codeAppendf("%s = %s;", inRectParams.vsOut(), de.inRectParams() ->fName);
1081 1085
1082 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 1086 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
1083 // Setup pass through color 1087 // Setup pass through color
1084 if (!de.colorIgnored()) { 1088 if (!de.colorIgnored()) {
1085 this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fColorUnifo rm); 1089 this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fColorUnifo rm);
1086 } 1090 }
1087 1091
1088 // Setup position 1092 // Setup position
1089 this->setupPosition(pb, vertBuilder, gpArgs, de.inPosition()->fName); 1093 this->setupPosition(pb, vertBuilder, gpArgs, de.inPosition()->fName);
1090 1094
1091 // emit transforms 1095 // emit transforms
1092 this->emitTransforms(args.fPB, 1096 this->emitTransforms(args.fPB,
1093 vertBuilder, 1097 vertBuilder,
1098 varyingHandler,
1094 gpArgs->fPositionVar, 1099 gpArgs->fPositionVar,
1095 de.inPosition()->fName, 1100 de.inPosition()->fName,
1096 de.localMatrix(), 1101 de.localMatrix(),
1097 args.fTransformsIn, 1102 args.fTransformsIn,
1098 args.fTransformsOut); 1103 args.fTransformsOut);
1099 1104
1100 // transforms all points so that we can compare them to our test rect 1105 // transforms all points so that we can compare them to our test rect
1101 fragBuilder->codeAppendf("float xShifted = %s.x - floor(%s.x / %s.z) * %s.z; ", 1106 fragBuilder->codeAppendf("float xShifted = %s.x - floor(%s.x / %s.z) * %s.z; ",
1102 inDashParams.fsIn(), inDashParams.fsIn(), inDashPar ams.fsIn(), 1107 inDashParams.fsIn(), inDashParams.fsIn(), inDashPar ams.fsIn(),
1103 inDashParams.fsIn()); 1108 inDashParams.fsIn());
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1291 info.fIntervals = intervals; 1296 info.fIntervals = intervals;
1292 info.fCount = 2; 1297 info.fCount = 2;
1293 info.fPhase = phase; 1298 info.fPhase = phase;
1294 SkDEBUGCODE(bool success = ) strokeInfo.setDashInfo(info); 1299 SkDEBUGCODE(bool success = ) strokeInfo.setDashInfo(info);
1295 SkASSERT(success); 1300 SkASSERT(success);
1296 1301
1297 return create_batch(color, viewMatrix, pts, useAA, strokeInfo, msaaRT); 1302 return create_batch(color, viewMatrix, pts, useAA, strokeInfo, msaaRT);
1298 } 1303 }
1299 1304
1300 #endif 1305 #endif
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