| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrBitmapTextGeoProc.h" | 8 #include "GrBitmapTextGeoProc.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
| 11 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 11 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 12 #include "glsl/GrGLSLGeometryProcessor.h" | 12 #include "glsl/GrGLSLGeometryProcessor.h" |
| 13 #include "glsl/GrGLSLProgramBuilder.h" | 13 #include "glsl/GrGLSLProgramBuilder.h" |
| 14 #include "glsl/GrGLSLProgramDataManager.h" | 14 #include "glsl/GrGLSLProgramDataManager.h" |
| 15 #include "glsl/GrGLSLVarying.h" |
| 15 #include "glsl/GrGLSLVertexShaderBuilder.h" | 16 #include "glsl/GrGLSLVertexShaderBuilder.h" |
| 16 | 17 |
| 17 class GrGLBitmapTextGeoProc : public GrGLSLGeometryProcessor { | 18 class GrGLBitmapTextGeoProc : public GrGLSLGeometryProcessor { |
| 18 public: | 19 public: |
| 19 GrGLBitmapTextGeoProc() : fColor(GrColor_ILLEGAL) {} | 20 GrGLBitmapTextGeoProc() : fColor(GrColor_ILLEGAL) {} |
| 20 | 21 |
| 21 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | 22 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
| 22 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); | 23 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); |
| 23 | 24 |
| 24 GrGLSLGPBuilder* pb = args.fPB; | 25 GrGLSLGPBuilder* pb = args.fPB; |
| 25 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; | 26 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
| 27 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
| 26 | 28 |
| 27 // emit attributes | 29 // emit attributes |
| 28 vertBuilder->emitAttributes(cte); | 30 varyingHandler->emitAttributes(cte); |
| 29 | 31 |
| 30 // compute numbers to be hardcoded to convert texture coordinates from i
nt to float | 32 // compute numbers to be hardcoded to convert texture coordinates from i
nt to float |
| 31 SkASSERT(cte.numTextures() == 1); | 33 SkASSERT(cte.numTextures() == 1); |
| 32 GrTexture* atlas = cte.textureAccess(0).getTexture(); | 34 GrTexture* atlas = cte.textureAccess(0).getTexture(); |
| 33 SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()))
; | 35 SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()))
; |
| 34 SkScalar recipWidth = 1.0f / atlas->width(); | 36 SkScalar recipWidth = 1.0f / atlas->width(); |
| 35 SkScalar recipHeight = 1.0f / atlas->height(); | 37 SkScalar recipHeight = 1.0f / atlas->height(); |
| 36 | 38 |
| 37 GrGLSLVertToFrag v(kVec2f_GrSLType); | 39 GrGLSLVertToFrag v(kVec2f_GrSLType); |
| 38 pb->addVarying("TextureCoords", &v); | 40 varyingHandler->addVarying("TextureCoords", &v); |
| 39 vertBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", v.vsOut(), | 41 vertBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", v.vsOut(), |
| 40 GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth, | 42 GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth, |
| 41 GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight, | 43 GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight, |
| 42 cte.inTextureCoords()->fName); | 44 cte.inTextureCoords()->fName); |
| 43 | 45 |
| 44 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 46 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 45 // Setup pass through color | 47 // Setup pass through color |
| 46 if (!cte.colorIgnored()) { | 48 if (!cte.colorIgnored()) { |
| 47 if (cte.hasVertexColor()) { | 49 if (cte.hasVertexColor()) { |
| 48 pb->addPassThroughAttribute(cte.inColor(), args.fOutputColor); | 50 varyingHandler->addPassThroughAttribute(cte.inColor(), args.fOut
putColor); |
| 49 } else { | 51 } else { |
| 50 this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fCo
lorUniform); | 52 this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fCo
lorUniform); |
| 51 } | 53 } |
| 52 } | 54 } |
| 53 | 55 |
| 54 // Setup position | 56 // Setup position |
| 55 this->setupPosition(pb, vertBuilder, gpArgs, cte.inPosition()->fName); | 57 this->setupPosition(pb, vertBuilder, gpArgs, cte.inPosition()->fName); |
| 56 | 58 |
| 57 // emit transforms | 59 // emit transforms |
| 58 this->emitTransforms(args.fPB, | 60 this->emitTransforms(args.fPB, |
| 59 vertBuilder, | 61 vertBuilder, |
| 62 varyingHandler, |
| 60 gpArgs->fPositionVar, | 63 gpArgs->fPositionVar, |
| 61 cte.inPosition()->fName, | 64 cte.inPosition()->fName, |
| 62 cte.localMatrix(), | 65 cte.localMatrix(), |
| 63 args.fTransformsIn, | 66 args.fTransformsIn, |
| 64 args.fTransformsOut); | 67 args.fTransformsOut); |
| 65 | 68 |
| 66 if (cte.maskFormat() == kARGB_GrMaskFormat) { | 69 if (cte.maskFormat() == kARGB_GrMaskFormat) { |
| 67 fragBuilder->codeAppendf("%s = ", args.fOutputColor); | 70 fragBuilder->codeAppendf("%s = ", args.fOutputColor); |
| 68 fragBuilder->appendTextureLookupAndModulate(args.fOutputColor, | 71 fragBuilder->appendTextureLookupAndModulate(args.fOutputColor, |
| 69 args.fSamplers[0], | 72 args.fSamplers[0], |
| (...skipping 119 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 189 break; | 192 break; |
| 190 case 2: | 193 case 2: |
| 191 format = kARGB_GrMaskFormat; | 194 format = kARGB_GrMaskFormat; |
| 192 break; | 195 break; |
| 193 } | 196 } |
| 194 | 197 |
| 195 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t
exIdx], params, | 198 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t
exIdx], params, |
| 196 format, GrTest::TestMatrix(d->fRandom), | 199 format, GrTest::TestMatrix(d->fRandom), |
| 197 d->fRandom->nextBool()); | 200 d->fRandom->nextBool()); |
| 198 } | 201 } |
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