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Issue 1462123003: Create GrGLSLVaryingHandler class for program building (Closed) Base URL: https://skia.googlesource.com/skia.git@putCapsOnArgs
Patch Set: fix release builder Created 5 years, 1 month ago
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1 # Copyright 2015 Google Inc. 1 # Copyright 2015 Google Inc.
2 # 2 #
3 # Use of this source code is governed by a BSD-style license that can be 3 # Use of this source code is governed by a BSD-style license that can be
4 # found in the LICENSE file. 4 # found in the LICENSE file.
5 # Include this gypi to include all 'gpu' files 5 # Include this gypi to include all 'gpu' files
6 # The parent gyp/gypi file must define 6 # The parent gyp/gypi file must define
7 # 'skia_src_path' e.g. skia/trunk/src 7 # 'skia_src_path' e.g. skia/trunk/src
8 # 'skia_include_path' e.g. skia/trunk/include 8 # 'skia_include_path' e.g. skia/trunk/include
9 # 9 #
10 # The skia build defines these in common_variables.gypi 10 # The skia build defines these in common_variables.gypi
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328 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp', 328 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp',
329 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.h', 329 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.h',
330 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.cpp', 330 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.cpp',
331 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.h', 331 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.h',
332 '<(skia_src_path)/gpu/gl/GrGLTexture.cpp', 332 '<(skia_src_path)/gpu/gl/GrGLTexture.cpp',
333 '<(skia_src_path)/gpu/gl/GrGLTexture.h', 333 '<(skia_src_path)/gpu/gl/GrGLTexture.h',
334 '<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.cpp', 334 '<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.cpp',
335 '<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.h', 335 '<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.h',
336 '<(skia_src_path)/gpu/gl/GrGLUtil.cpp', 336 '<(skia_src_path)/gpu/gl/GrGLUtil.cpp',
337 '<(skia_src_path)/gpu/gl/GrGLUtil.h', 337 '<(skia_src_path)/gpu/gl/GrGLUtil.h',
338 '<(skia_src_path)/gpu/gl/GrGLVaryingHandler.cpp',
339 '<(skia_src_path)/gpu/gl/GrGLVaryingHandler.h',
338 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp', 340 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp',
339 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h', 341 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h',
340 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', 342 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp',
341 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h', 343 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h',
342 344
343 # Files for building GLSL shaders 345 # Files for building GLSL shaders
344 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.cpp', 346 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.cpp',
345 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.h', 347 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.h',
346 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp', 348 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp',
347 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h', 349 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h',
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368 '<(skia_src_path)/gpu/glsl/GrGLSLProcessorTypes.h', 370 '<(skia_src_path)/gpu/glsl/GrGLSLProcessorTypes.h',
369 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.cpp', 371 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.cpp',
370 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.h', 372 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.h',
371 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.h', 373 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.h',
372 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.cpp', 374 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.cpp',
373 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.h', 375 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.h',
374 '<(skia_src_path)/gpu/glsl/GrGLSLShaderVar.h', 376 '<(skia_src_path)/gpu/glsl/GrGLSLShaderVar.h',
375 '<(skia_src_path)/gpu/glsl/GrGLSLTextureSampler.h', 377 '<(skia_src_path)/gpu/glsl/GrGLSLTextureSampler.h',
376 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.cpp', 378 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.cpp',
377 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.h', 379 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.h',
380 '<(skia_src_path)/gpu/glsl/GrGLSLVarying.cpp',
381 '<(skia_src_path)/gpu/glsl/GrGLSLVarying.h',
378 '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.cpp', 382 '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.cpp',
379 '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.h', 383 '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.h',
380 '<(skia_src_path)/gpu/glsl/GrGLSLXferProcessor.cpp', 384 '<(skia_src_path)/gpu/glsl/GrGLSLXferProcessor.cpp',
381 '<(skia_src_path)/gpu/glsl/GrGLSLXferProcessor.h', 385 '<(skia_src_path)/gpu/glsl/GrGLSLXferProcessor.h',
382 386
383 # Sk files 387 # Sk files
384 '<(skia_include_path)/gpu/SkGr.h', 388 '<(skia_include_path)/gpu/SkGr.h',
385 '<(skia_include_path)/gpu/SkGrPixelRef.h', 389 '<(skia_include_path)/gpu/SkGrPixelRef.h',
386 '<(skia_include_path)/gpu/SkGrTexturePixelRef.h', 390 '<(skia_include_path)/gpu/SkGrTexturePixelRef.h',
387 391
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462 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', 466 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp',
463 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h', 467 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h',
464 ], 468 ],
465 'skgpu_null_gl_sources': [ 469 'skgpu_null_gl_sources': [
466 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', 470 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp',
467 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', 471 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp',
468 '<(skia_include_path)/gpu/gl/SkNullGLContext.h', 472 '<(skia_include_path)/gpu/gl/SkNullGLContext.h',
469 ], 473 ],
470 }, 474 },
471 } 475 }
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