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Unified Diff: third_party/mojo/src/mojo/edk/system/dispatcher.h

Issue 1461213002: WaitSet implementation for old EDK. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@mojo-waitset-skeleton
Patch Set: Fix windows build and style issues. Created 5 years ago
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Index: third_party/mojo/src/mojo/edk/system/dispatcher.h
diff --git a/third_party/mojo/src/mojo/edk/system/dispatcher.h b/third_party/mojo/src/mojo/edk/system/dispatcher.h
index c0bb69ba2d6fe8720c74b74749bf789d0a907679..e9af1c00cefd17ff7749e7ba23df3e49cea8d9e6 100644
--- a/third_party/mojo/src/mojo/edk/system/dispatcher.h
+++ b/third_party/mojo/src/mojo/edk/system/dispatcher.h
@@ -66,6 +66,7 @@ class MOJO_SYSTEM_IMPL_EXPORT Dispatcher
DATA_PIPE_PRODUCER,
DATA_PIPE_CONSUMER,
SHARED_BUFFER,
+ WAIT_SET,
// "Private" types (not exposed via the public interface):
PLATFORM_HANDLE = -1
@@ -153,6 +154,25 @@ class MOJO_SYSTEM_IMPL_EXPORT Dispatcher
// |*signals_state| will be set to the current handle signals state.
void RemoveAwakable(Awakable* awakable, HandleSignalsState* signals_state);
+ // Adds a dispatcher to wait on. When the dispatcher satisfies |signals|, it
+ // will be returned in the next call to |GetReadyDispatchers()|. If
+ // |dispatcher| has been added, it must be removed before adding again,
+ // otherwise |MOJO_RESULT_ALREADY_EXISTS| will be returned.
+ MojoResult AddWaitingDispatcher(const scoped_refptr<Dispatcher>& dispatcher,
+ MojoHandleSignals signals,
+ uintptr_t context);
+ // Removes a dispatcher to wait on. If |dispatcher| has not been added,
+ // |MOJO_RESULT_NOT_FOUND| will be returned.
+ MojoResult RemoveWaitingDispatcher(
+ const scoped_refptr<Dispatcher>& dispatcher);
+ // Returns a set of ready dispatchers. |*count| is the maximum number of
+ // dispatchers to return, and will contain the number of dispatchers returned
+ // in |dispatchers| on completion.
+ MojoResult GetReadyDispatchers(UserPointer<uint32_t> count,
+ DispatcherVector* dispatchers,
+ UserPointer<MojoResult> results,
+ UserPointer<uintptr_t> contexts);
+
// A dispatcher must be put into a special state in order to be sent across a
// message pipe. Outside of tests, only |HandleTableAccess| is allowed to do
// this, since there are requirements on the handle table (see below).
@@ -284,6 +304,18 @@ class MOJO_SYSTEM_IMPL_EXPORT Dispatcher
virtual void RemoveAwakableImplNoLock(Awakable* awakable,
HandleSignalsState* signals_state)
MOJO_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
+ virtual MojoResult AddWaitingDispatcherImplNoLock(
+ const scoped_refptr<Dispatcher>& dispatcher,
+ MojoHandleSignals signals,
+ uintptr_t context) MOJO_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
+ virtual MojoResult RemoveWaitingDispatcherImplNoLock(
+ const scoped_refptr<Dispatcher>& dispatcher)
+ MOJO_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
+ virtual MojoResult GetReadyDispatchersImplNoLock(
+ UserPointer<uint32_t> count,
+ DispatcherVector* dispatchers,
+ UserPointer<MojoResult> results,
+ UserPointer<uintptr_t> contexts) MOJO_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// These implement the API used to serialize dispatchers to a |Channel|
// (described below). They will only be called on a dispatcher that's attached
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