| Index: sync/engine/sync_scheduler_impl.cc
|
| diff --git a/sync/engine/sync_scheduler_impl.cc b/sync/engine/sync_scheduler_impl.cc
|
| index ac169ec18f4c394994c8230fffb3a2b757801138..de17cf653dd57158e487be73cb4461c34db0172c 100644
|
| --- a/sync/engine/sync_scheduler_impl.cc
|
| +++ b/sync/engine/sync_scheduler_impl.cc
|
| @@ -234,8 +234,7 @@ void SyncSchedulerImpl::Start(Mode mode) {
|
|
|
| if (old_mode != mode_ &&
|
| mode_ == NORMAL_MODE &&
|
| - (nudge_tracker_.IsSyncRequired() ||
|
| - nudge_tracker_.IsRetryRequired(base::TimeTicks::Now())) &&
|
| + (nudge_tracker_.IsSyncRequired() || nudge_tracker_.IsRetryRequired()) &&
|
| CanRunNudgeJobNow(NORMAL_PRIORITY)) {
|
| // We just got back to normal mode. Let's try to run the work that was
|
| // queued up while we were configuring.
|
| @@ -470,13 +469,12 @@ void SyncSchedulerImpl::DoNudgeSyncSessionJob(JobPriority priority) {
|
| if (success) {
|
| // That cycle took care of any outstanding work we had.
|
| SDVLOG(2) << "Nudge succeeded.";
|
| - nudge_tracker_.RecordSuccessfulSyncCycle(base::TimeTicks::Now());
|
| + nudge_tracker_.RecordSuccessfulSyncCycle();
|
| scheduled_nudge_time_ = base::TimeTicks();
|
|
|
| // If we're here, then we successfully reached the server. End all backoff.
|
| wait_interval_.reset();
|
| NotifyRetryTime(base::Time());
|
| - return;
|
| } else {
|
| HandleFailure(session->status_controller().model_neutral_state());
|
| }
|
| @@ -580,7 +578,7 @@ void SyncSchedulerImpl::DoRetrySyncSessionJob() {
|
| session.get()) &&
|
| !sessions::HasSyncerError(
|
| session->status_controller().model_neutral_state())) {
|
| - nudge_tracker_.RecordSuccessfulSyncCycle(base::TimeTicks::Now());
|
| + nudge_tracker_.RecordSuccessfulSyncCycle();
|
| } else {
|
| HandleFailure(session->status_controller().model_neutral_state());
|
| }
|
| @@ -687,6 +685,8 @@ void SyncSchedulerImpl::TrySyncSessionJobImpl() {
|
| JobPriority priority = next_sync_session_job_priority_;
|
| next_sync_session_job_priority_ = NORMAL_PRIORITY;
|
|
|
| + nudge_tracker_.ToggleRetryFlagIfRequired(base::TimeTicks::Now());
|
| +
|
| DCHECK(CalledOnValidThread());
|
| if (mode_ == CONFIGURATION_MODE) {
|
| if (pending_configure_params_) {
|
| @@ -697,7 +697,7 @@ void SyncSchedulerImpl::TrySyncSessionJobImpl() {
|
| if (nudge_tracker_.IsSyncRequired()) {
|
| SDVLOG(2) << "Found pending nudge job";
|
| DoNudgeSyncSessionJob(priority);
|
| - } else if (nudge_tracker_.IsRetryRequired(base::TimeTicks::Now())) {
|
| + } else if (nudge_tracker_.IsRetryRequired()) {
|
| DoRetrySyncSessionJob();
|
| } else if (do_poll_after_credentials_updated_ ||
|
| ((base::TimeTicks::Now() - last_poll_reset_) >= GetPollInterval())) {
|
| @@ -906,7 +906,7 @@ void SyncSchedulerImpl::OnSyncProtocolError(
|
| }
|
|
|
| void SyncSchedulerImpl::OnReceivedGuRetryDelay(const base::TimeDelta& delay) {
|
| - nudge_tracker_.set_next_retry_time(base::TimeTicks::Now() + delay);
|
| + nudge_tracker_.SetNextRetryTime(TimeTicks::Now() + delay);
|
| retry_timer_.Start(FROM_HERE, delay, this,
|
| &SyncSchedulerImpl::RetryTimerCallback);
|
| }
|
|
|