| Index: native_client_sdk/src/examples/api/graphics_3d/hello_world.cc
|
| diff --git a/native_client_sdk/src/examples/api/graphics_3d/hello_world.cc b/native_client_sdk/src/examples/api/graphics_3d/hello_world.cc
|
| deleted file mode 100644
|
| index 9ba19411e44bbe06a68017c3db1b2135cfcdde0d..0000000000000000000000000000000000000000
|
| --- a/native_client_sdk/src/examples/api/graphics_3d/hello_world.cc
|
| +++ /dev/null
|
| @@ -1,622 +0,0 @@
|
| -/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -/** @file hello_world_gles.cc
|
| - * This example demonstrates loading and running a simple 3D openGL ES 2.0
|
| - * application.
|
| - */
|
| -
|
| -//-----------------------------------------------------------------------------
|
| -// The spinning Cube
|
| -//-----------------------------------------------------------------------------
|
| -
|
| -#define _USE_MATH_DEFINES 1
|
| -#include <limits.h>
|
| -#include <math.h>
|
| -#include <stdarg.h>
|
| -#include <stddef.h>
|
| -#include <stdio.h>
|
| -#include <stdlib.h>
|
| -#include <string.h>
|
| -
|
| -#include "ppapi/c/pp_stdint.h"
|
| -#include "ppapi/c/pp_completion_callback.h"
|
| -#include "ppapi/c/pp_errors.h"
|
| -#include "ppapi/c/pp_graphics_3d.h"
|
| -#include "ppapi/c/pp_module.h"
|
| -#include "ppapi/c/pp_var.h"
|
| -#include "ppapi/c/ppb.h"
|
| -#include "ppapi/c/ppb_core.h"
|
| -#include "ppapi/c/ppb_graphics_3d.h"
|
| -#include "ppapi/c/ppb_instance.h"
|
| -#include "ppapi/c/ppb_messaging.h"
|
| -#include "ppapi/c/ppb_opengles2.h"
|
| -#include "ppapi/c/ppb_var.h"
|
| -#include "ppapi/c/ppp.h"
|
| -#include "ppapi/c/ppp_instance.h"
|
| -#include "ppapi/c/ppp_messaging.h"
|
| -#include "ppapi/c/ppb_url_loader.h"
|
| -#include "ppapi/c/ppb_url_request_info.h"
|
| -
|
| -#include "ppapi/c/ppp_graphics_3d.h"
|
| -#include "ppapi/lib/gl/gles2/gl2ext_ppapi.h"
|
| -
|
| -#include <GLES2/gl2.h>
|
| -#include "matrix.h"
|
| -
|
| -static PPB_Messaging* ppb_messaging_interface = NULL;
|
| -static PPB_Var* ppb_var_interface = NULL;
|
| -static PPB_Core* ppb_core_interface = NULL;
|
| -static PPB_Graphics3D* ppb_g3d_interface = NULL;
|
| -static PPB_Instance* ppb_instance_interface = NULL;
|
| -static PPB_URLRequestInfo* ppb_urlrequestinfo_interface = NULL;
|
| -static PPB_URLLoader* ppb_urlloader_interface = NULL;
|
| -
|
| -static PP_Instance g_instance;
|
| -static PP_Resource g_context;
|
| -
|
| -GLuint g_positionLoc;
|
| -GLuint g_texCoordLoc;
|
| -GLuint g_colorLoc;
|
| -GLuint g_MVPLoc;
|
| -GLuint g_vboID;
|
| -GLuint g_ibID;
|
| -GLubyte g_Indices[36];
|
| -
|
| -GLuint g_programObj;
|
| -GLuint g_vertexShader;
|
| -GLuint g_fragmentShader;
|
| -
|
| -GLuint g_textureLoc = 0;
|
| -GLuint g_textureID = 0;
|
| -
|
| -float g_fSpinX = 0.0f;
|
| -float g_fSpinY = 0.0f;
|
| -
|
| -//-----------------------------------------------------------------------------
|
| -// Rendering Assets
|
| -//-----------------------------------------------------------------------------
|
| -struct Vertex {
|
| - float tu, tv;
|
| - float color[3];
|
| - float loc[3];
|
| -};
|
| -
|
| -Vertex* g_quadVertices = NULL;
|
| -const char* g_TextureData = NULL;
|
| -const char* g_VShaderData = NULL;
|
| -const char* g_FShaderData = NULL;
|
| -int g_LoadCnt = 0;
|
| -
|
| -//-----------------------------------------------------------------------------
|
| -// PROTOTYPES
|
| -//-----------------------------------------------------------------------------
|
| -void PostMessage(const char* fmt, ...);
|
| -char* LoadFile(const char* fileName);
|
| -
|
| -void BuildQuad(Vertex* verts, int axis[3], float depth, float color[3]);
|
| -Vertex* BuildCube(void);
|
| -
|
| -void InitGL(void);
|
| -void InitProgram(void);
|
| -void Render(void);
|
| -
|
| -static struct PP_Var CStrToVar(const char* str) {
|
| - if (ppb_var_interface != NULL) {
|
| - return ppb_var_interface->VarFromUtf8(str, strlen(str));
|
| - }
|
| - return PP_MakeUndefined();
|
| -}
|
| -
|
| -void PostMessage(const char* fmt, ...) {
|
| - va_list args;
|
| - va_start(args, fmt);
|
| -
|
| - char msg[4096];
|
| - vsnprintf(msg, sizeof(msg), fmt, args);
|
| -
|
| - if (ppb_messaging_interface)
|
| - ppb_messaging_interface->PostMessage(g_instance, CStrToVar(msg));
|
| -
|
| - va_end(args);
|
| -}
|
| -
|
| -void MainLoop(void* foo, int bar) {
|
| - if (g_LoadCnt == 3) {
|
| - InitProgram();
|
| - g_LoadCnt++;
|
| - }
|
| - if (g_LoadCnt > 3) {
|
| - Render();
|
| - PP_CompletionCallback cc = PP_MakeCompletionCallback(MainLoop, 0);
|
| - ppb_g3d_interface->SwapBuffers(g_context, cc);
|
| - } else {
|
| - PP_CompletionCallback cc = PP_MakeCompletionCallback(MainLoop, 0);
|
| - ppb_core_interface->CallOnMainThread(0, cc, 0);
|
| - }
|
| -}
|
| -
|
| -void InitGL(void) {
|
| - int32_t attribs[] = {
|
| - PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8,
|
| - PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 24,
|
| - PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 8,
|
| - PP_GRAPHICS3DATTRIB_SAMPLES, 0,
|
| - PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0,
|
| - PP_GRAPHICS3DATTRIB_WIDTH, 640,
|
| - PP_GRAPHICS3DATTRIB_HEIGHT, 480,
|
| - PP_GRAPHICS3DATTRIB_NONE
|
| - };
|
| -
|
| - g_context = ppb_g3d_interface->Create(g_instance, 0, attribs);
|
| - int32_t success = ppb_instance_interface->BindGraphics(g_instance, g_context);
|
| - if (success == PP_FALSE) {
|
| - glSetCurrentContextPPAPI(0);
|
| - printf("Failed to set context.\n");
|
| - return;
|
| - }
|
| - glSetCurrentContextPPAPI(g_context);
|
| -
|
| - glViewport(0, 0, 640, 480);
|
| - glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
| -}
|
| -
|
| -GLuint compileShader(GLenum type, const char* data) {
|
| - const char* shaderStrings[1];
|
| - shaderStrings[0] = data;
|
| -
|
| - GLuint shader = glCreateShader(type);
|
| - glShaderSource(shader, 1, shaderStrings, NULL);
|
| - glCompileShader(shader);
|
| - return shader;
|
| -}
|
| -
|
| -void InitProgram(void) {
|
| - glSetCurrentContextPPAPI(g_context);
|
| -
|
| - g_vertexShader = compileShader(GL_VERTEX_SHADER, g_VShaderData);
|
| - g_fragmentShader = compileShader(GL_FRAGMENT_SHADER, g_FShaderData);
|
| -
|
| - g_programObj = glCreateProgram();
|
| - glAttachShader(g_programObj, g_vertexShader);
|
| - glAttachShader(g_programObj, g_fragmentShader);
|
| - glLinkProgram(g_programObj);
|
| -
|
| - glGenBuffers(1, &g_vboID);
|
| - glBindBuffer(GL_ARRAY_BUFFER, g_vboID);
|
| - glBufferData(GL_ARRAY_BUFFER,
|
| - 24 * sizeof(Vertex),
|
| - (void*)&g_quadVertices[0],
|
| - GL_STATIC_DRAW);
|
| -
|
| - glGenBuffers(1, &g_ibID);
|
| - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ibID);
|
| - glBufferData(GL_ELEMENT_ARRAY_BUFFER,
|
| - 36 * sizeof(char),
|
| - (void*)&g_Indices[0],
|
| - GL_STATIC_DRAW);
|
| -
|
| - //
|
| - // Create a texture to test out our fragment shader...
|
| - //
|
| - glGenTextures(1, &g_textureID);
|
| - glBindTexture(GL_TEXTURE_2D, g_textureID);
|
| - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
| - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
| - glTexImage2D(GL_TEXTURE_2D,
|
| - 0,
|
| - GL_RGB,
|
| - 128,
|
| - 128,
|
| - 0,
|
| - GL_RGB,
|
| - GL_UNSIGNED_BYTE,
|
| - g_TextureData);
|
| -
|
| - //
|
| - // Locate some parameters by name so we can set them later...
|
| - //
|
| - g_textureLoc = glGetUniformLocation(g_programObj, "arrowTexture");
|
| - g_positionLoc = glGetAttribLocation(g_programObj, "a_position");
|
| - g_texCoordLoc = glGetAttribLocation(g_programObj, "a_texCoord");
|
| - g_colorLoc = glGetAttribLocation(g_programObj, "a_color");
|
| - g_MVPLoc = glGetUniformLocation(g_programObj, "a_MVP");
|
| -}
|
| -
|
| -void BuildQuad(Vertex* verts, int axis[3], float depth, float color[3]) {
|
| - static float X[4] = { -1.0f, 1.0f, 1.0f, -1.0f };
|
| - static float Y[4] = { -1.0f, -1.0f, 1.0f, 1.0f };
|
| -
|
| - for (int i = 0; i < 4; i++) {
|
| - verts[i].tu = (1.0 - X[i]) / 2.0f;
|
| - verts[i].tv = (Y[i] + 1.0f) / -2.0f * depth;
|
| - verts[i].loc[axis[0]] = X[i] * depth;
|
| - verts[i].loc[axis[1]] = Y[i] * depth;
|
| - verts[i].loc[axis[2]] = depth;
|
| - for (int j = 0; j < 3; j++)
|
| - verts[i].color[j] = color[j] * (Y[i] + 1.0f) / 2.0f;
|
| - }
|
| -}
|
| -
|
| -Vertex* BuildCube() {
|
| - Vertex* verts = new Vertex[24];
|
| - for (int i = 0; i < 3; i++) {
|
| - int Faxis[3];
|
| - int Baxis[3];
|
| - float Fcolor[3];
|
| - float Bcolor[3];
|
| - for (int j = 0; j < 3; j++) {
|
| - Faxis[j] = (j + i) % 3;
|
| - Baxis[j] = (j + i) % 3;
|
| - }
|
| - memset(Fcolor, 0, sizeof(float) * 3);
|
| - memset(Bcolor, 0, sizeof(float) * 3);
|
| - Fcolor[i] = 0.5f;
|
| - Bcolor[i] = 1.0f;
|
| - BuildQuad(&verts[0 + i * 4], Faxis, 1.0f, Fcolor);
|
| - BuildQuad(&verts[12 + i * 4], Baxis, -1.0f, Bcolor);
|
| - }
|
| -
|
| - for (int i = 0; i < 6; i++) {
|
| - g_Indices[i * 6 + 0] = 2 + i * 4;
|
| - g_Indices[i * 6 + 1] = 1 + i * 4;
|
| - g_Indices[i * 6 + 2] = 0 + i * 4;
|
| - g_Indices[i * 6 + 3] = 3 + i * 4;
|
| - g_Indices[i * 6 + 4] = 2 + i * 4;
|
| - g_Indices[i * 6 + 5] = 0 + i * 4;
|
| - }
|
| - return verts;
|
| -}
|
| -
|
| -void Render(void) {
|
| - static float xRot = 0.0;
|
| - static float yRot = 0.0;
|
| -
|
| - xRot += 2.0f;
|
| - yRot += 0.5f;
|
| - if (xRot >= 360.0f)
|
| - xRot = 0.0;
|
| - if (yRot >= 360.0f)
|
| - yRot = 0.0;
|
| -
|
| - glClearColor(0.5, 0.5, 0.5, 1);
|
| - glClearDepthf(1.0);
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glEnable(GL_DEPTH_TEST);
|
| -
|
| - //set what program to use
|
| - glUseProgram(g_programObj);
|
| - glActiveTexture(GL_TEXTURE0);
|
| - glBindTexture(GL_TEXTURE_2D, g_textureID);
|
| - glUniform1i(g_textureLoc, 0);
|
| -
|
| - //create our perspective matrix
|
| - float mpv[16];
|
| - float trs[16];
|
| - float rot[16];
|
| -
|
| - identity_matrix(mpv);
|
| - glhPerspectivef2(&mpv[0], 45.0f, 640.0f / 480.0f, 1, 10);
|
| -
|
| - translate_matrix(0, 0, -4.0, trs);
|
| - rotate_matrix(xRot, yRot, 0.0f, rot);
|
| - multiply_matrix(trs, rot, trs);
|
| - multiply_matrix(mpv, trs, mpv);
|
| - glUniformMatrix4fv(g_MVPLoc, 1, GL_FALSE, (GLfloat*)mpv);
|
| -
|
| - //define the attributes of the vertex
|
| - glBindBuffer(GL_ARRAY_BUFFER, g_vboID);
|
| - glVertexAttribPointer(g_positionLoc,
|
| - 3,
|
| - GL_FLOAT,
|
| - GL_FALSE,
|
| - sizeof(Vertex),
|
| - (void*)offsetof(Vertex, loc));
|
| - glEnableVertexAttribArray(g_positionLoc);
|
| - glVertexAttribPointer(g_texCoordLoc,
|
| - 2,
|
| - GL_FLOAT,
|
| - GL_FALSE,
|
| - sizeof(Vertex),
|
| - (void*)offsetof(Vertex, tu));
|
| - glEnableVertexAttribArray(g_texCoordLoc);
|
| - glVertexAttribPointer(g_colorLoc,
|
| - 3,
|
| - GL_FLOAT,
|
| - GL_FALSE,
|
| - sizeof(Vertex),
|
| - (void*)offsetof(Vertex, color));
|
| - glEnableVertexAttribArray(g_colorLoc);
|
| -
|
| - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ibID);
|
| - glDrawElements(GL_TRIANGLES, 36, GL_UNSIGNED_BYTE, 0);
|
| -}
|
| -
|
| -typedef void (*OpenCB)(void* dataPtr);
|
| -struct OpenRequest {
|
| - PP_Resource loader_;
|
| - PP_Resource request_;
|
| - char* buf_;
|
| - void* data_;
|
| - int64_t size_;
|
| - int64_t avail_;
|
| - OpenCB cb_;
|
| -};
|
| -
|
| -void FreeRequest(OpenRequest* req) {
|
| - if (req) {
|
| - ppb_core_interface->ReleaseResource(req->request_);
|
| - ppb_core_interface->ReleaseResource(req->loader_);
|
| - free(req);
|
| - }
|
| -}
|
| -
|
| -static void URLPartialRead(void* user_data, int mode) {
|
| - OpenRequest* req = (OpenRequest*)user_data;
|
| - int64_t total;
|
| - int32_t cnt;
|
| -
|
| - if (mode < 0) {
|
| - free(req->buf_);
|
| - req->cb_(NULL);
|
| - FreeRequest(req);
|
| - return;
|
| - }
|
| -
|
| - req->avail_ += mode;
|
| - total = req->size_ - req->avail_;
|
| -
|
| - cnt = (total > LONG_MAX) ? LONG_MAX : (int32_t) total;
|
| - // If we still have more to do, re-issue the read.
|
| - if (cnt > 0) {
|
| - int32_t bytes = ppb_urlloader_interface->ReadResponseBody(
|
| - req->loader_,
|
| - (void*)&req->buf_[req->avail_],
|
| - cnt,
|
| - PP_MakeCompletionCallback(URLPartialRead, req));
|
| -
|
| - // If the reissue completes immediately, then process it.
|
| - if (bytes != PP_OK_COMPLETIONPENDING) {
|
| - URLPartialRead(user_data, bytes);
|
| - }
|
| - return;
|
| - }
|
| -
|
| - // Nothing left, so signal complete.
|
| - req->cb_(req);
|
| - FreeRequest(req);
|
| - printf("Loaded\n");
|
| -}
|
| -
|
| -static void URLOpened(void* user_data, int mode) {
|
| - OpenRequest* req = (OpenRequest*)user_data;
|
| -
|
| - int64_t cur, total;
|
| - int32_t cnt;
|
| - ppb_urlloader_interface->GetDownloadProgress(req->loader_, &cur, &total);
|
| -
|
| - // If we can't preallocate the buffer because the size is unknown, then
|
| - // fail the load.
|
| - if (total == -1) {
|
| - req->cb_(NULL);
|
| - FreeRequest(req);
|
| - return;
|
| - }
|
| -
|
| - // Otherwise allocate a buffer with enough space for a terminating
|
| - // NULL in case we need one.
|
| - cnt = (total > LONG_MAX) ? LONG_MAX : (int32_t) total;
|
| - req->buf_ = (char*)malloc(cnt + 1);
|
| - req->buf_[cnt] = 0;
|
| - req->size_ = cnt;
|
| - int32_t bytes = ppb_urlloader_interface->ReadResponseBody(
|
| - req->loader_,
|
| - req->buf_,
|
| - cnt,
|
| - PP_MakeCompletionCallback(URLPartialRead, req));
|
| -
|
| - // Usually we are pending.
|
| - if (bytes == PP_OK_COMPLETIONPENDING)
|
| - return;
|
| -
|
| - // But if we did complete the read, then dispatch the handler.
|
| - URLPartialRead(req, bytes);
|
| -}
|
| -
|
| -void LoadURL(PP_Instance inst, const char* url, OpenCB cb, void* data) {
|
| - OpenRequest* req = (OpenRequest*)malloc(sizeof(OpenRequest));
|
| - memset(req, 0, sizeof(OpenRequest));
|
| -
|
| - req->loader_ = ppb_urlloader_interface->Create(inst);
|
| - req->request_ = ppb_urlrequestinfo_interface->Create(inst);
|
| - req->cb_ = cb;
|
| - req->data_ = data;
|
| -
|
| - if (!req->loader_ || !req->request_) {
|
| - cb(NULL);
|
| - FreeRequest(req);
|
| - return;
|
| - }
|
| -
|
| - ppb_urlrequestinfo_interface->SetProperty(
|
| - req->request_, PP_URLREQUESTPROPERTY_URL, CStrToVar(url));
|
| - ppb_urlrequestinfo_interface->SetProperty(
|
| - req->request_, PP_URLREQUESTPROPERTY_METHOD, CStrToVar("GET"));
|
| - ppb_urlrequestinfo_interface->SetProperty(
|
| - req->request_,
|
| - PP_URLREQUESTPROPERTY_RECORDDOWNLOADPROGRESS,
|
| - PP_MakeBool(PP_TRUE));
|
| -
|
| - int val = ppb_urlloader_interface->Open(
|
| - req->loader_, req->request_, PP_MakeCompletionCallback(URLOpened, req));
|
| -
|
| - if (val != PP_OK_COMPLETIONPENDING) {
|
| - cb(NULL);
|
| - free(req);
|
| - }
|
| -}
|
| -
|
| -void Loaded(void* data) {
|
| - OpenRequest* req = (OpenRequest*)data;
|
| - if (req && req->buf_) {
|
| - char** pptr = (char**)req->data_;
|
| - *pptr = req->buf_;
|
| - g_LoadCnt++;
|
| - return;
|
| - }
|
| - PostMessage("Failed to load asset.\n");
|
| -}
|
| -
|
| -/**
|
| - * Called when the NaCl module is instantiated on the web page. The identifier
|
| - * of the new instance will be passed in as the first argument (this value is
|
| - * generated by the browser and is an opaque handle). This is called for each
|
| - * instantiation of the NaCl module, which is each time the <embed> tag for
|
| - * this module is encountered.
|
| - *
|
| - * If this function reports a failure (by returning @a PP_FALSE), the NaCl
|
| - * module will be deleted and DidDestroy will be called.
|
| - * @param[in] instance The identifier of the new instance representing this
|
| - * NaCl module.
|
| - * @param[in] argc The number of arguments contained in @a argn and @a argv.
|
| - * @param[in] argn An array of argument names. These argument names are
|
| - * supplied in the <embed> tag, for example:
|
| - * <embed id="nacl_module" dimensions="2">
|
| - * will produce two arguments, one named "id" and one named "dimensions".
|
| - * @param[in] argv An array of argument values. These are the values of the
|
| - * arguments listed in the <embed> tag. In the above example, there will
|
| - * be two elements in this array, "nacl_module" and "2". The indices of
|
| - * these values match the indices of the corresponding names in @a argn.
|
| - * @return @a PP_TRUE on success.
|
| - */
|
| -static PP_Bool Instance_DidCreate(PP_Instance instance,
|
| - uint32_t argc,
|
| - const char* argn[],
|
| - const char* argv[]) {
|
| - g_instance = instance;
|
| - LoadURL(instance, "hello.raw", Loaded, &g_TextureData);
|
| - LoadURL(instance, "vertex_shader_es2.vert", Loaded, &g_VShaderData);
|
| - LoadURL(instance, "fragment_shader_es2.frag", Loaded, &g_FShaderData);
|
| - g_quadVertices = BuildCube();
|
| - return PP_TRUE;
|
| -}
|
| -
|
| -/**
|
| - * Called when the NaCl module is destroyed. This will always be called,
|
| - * even if DidCreate returned failure. This routine should deallocate any data
|
| - * associated with the instance.
|
| - * @param[in] instance The identifier of the instance representing this NaCl
|
| - * module.
|
| - */
|
| -static void Instance_DidDestroy(PP_Instance instance) {
|
| - delete[] g_TextureData;
|
| - delete[] g_VShaderData;
|
| - delete[] g_FShaderData;
|
| - delete[] g_quadVertices;
|
| -}
|
| -
|
| -/**
|
| - * Called when the position, the size, or the clip rect of the element in the
|
| - * browser that corresponds to this NaCl module has changed.
|
| - * @param[in] instance The identifier of the instance representing this NaCl
|
| - * module.
|
| - * @param[in] position The location on the page of this NaCl module. This is
|
| - * relative to the top left corner of the viewport, which changes as the
|
| - * page is scrolled.
|
| - * @param[in] clip The visible region of the NaCl module. This is relative to
|
| - * the top left of the plugin's coordinate system (not the page). If the
|
| - * plugin is invisible, @a clip will be (0, 0, 0, 0).
|
| - */
|
| -static void Instance_DidChangeView(PP_Instance instance,
|
| - PP_Resource view_resource) {
|
| - if (g_context == 0) {
|
| - InitGL();
|
| - MainLoop(NULL, 0);
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * Notification that the given NaCl module has gained or lost focus.
|
| - * Having focus means that keyboard events will be sent to the NaCl module
|
| - * represented by @a instance. A NaCl module's default condition is that it
|
| - * will not have focus.
|
| - *
|
| - * Note: clicks on NaCl modules will give focus only if you handle the
|
| - * click event. You signal if you handled it by returning @a true from
|
| - * HandleInputEvent. Otherwise the browser will bubble the event and give
|
| - * focus to the element on the page that actually did end up consuming it.
|
| - * If you're not getting focus, check to make sure you're returning true from
|
| - * the mouse click in HandleInputEvent.
|
| - * @param[in] instance The identifier of the instance representing this NaCl
|
| - * module.
|
| - * @param[in] has_focus Indicates whether this NaCl module gained or lost
|
| - * event focus.
|
| - */
|
| -static void Instance_DidChangeFocus(PP_Instance instance, PP_Bool has_focus) {}
|
| -
|
| -/**
|
| - * Handler that gets called after a full-frame module is instantiated based on
|
| - * registered MIME types. This function is not called on NaCl modules. This
|
| - * function is essentially a place-holder for the required function pointer in
|
| - * the PPP_Instance structure.
|
| - * @param[in] instance The identifier of the instance representing this NaCl
|
| - * module.
|
| - * @param[in] url_loader A PP_Resource an open PPB_URLLoader instance.
|
| - * @return PP_FALSE.
|
| - */
|
| -static PP_Bool Instance_HandleDocumentLoad(PP_Instance instance,
|
| - PP_Resource url_loader) {
|
| - /* NaCl modules do not need to handle the document load function. */
|
| - return PP_FALSE;
|
| -}
|
| -
|
| -/**
|
| - * Entry points for the module.
|
| - * Initialize needed interfaces: PPB_Core, PPB_Messaging and PPB_Var.
|
| - * @param[in] a_module_id module ID
|
| - * @param[in] get_browser pointer to PPB_GetInterface
|
| - * @return PP_OK on success, any other value on failure.
|
| - */
|
| -PP_EXPORT int32_t PPP_InitializeModule(PP_Module a_module_id,
|
| - PPB_GetInterface get_browser) {
|
| - ppb_core_interface = (PPB_Core*)(get_browser(PPB_CORE_INTERFACE));
|
| - ppb_instance_interface = (PPB_Instance*)get_browser(PPB_INSTANCE_INTERFACE);
|
| - ppb_messaging_interface =
|
| - (PPB_Messaging*)(get_browser(PPB_MESSAGING_INTERFACE));
|
| - ppb_var_interface = (PPB_Var*)(get_browser(PPB_VAR_INTERFACE));
|
| - ppb_urlloader_interface =
|
| - (PPB_URLLoader*)(get_browser(PPB_URLLOADER_INTERFACE));
|
| - ppb_urlrequestinfo_interface =
|
| - (PPB_URLRequestInfo*)(get_browser(PPB_URLREQUESTINFO_INTERFACE));
|
| - ppb_g3d_interface = (PPB_Graphics3D*)get_browser(PPB_GRAPHICS_3D_INTERFACE);
|
| - if (!glInitializePPAPI(get_browser))
|
| - return PP_ERROR_FAILED;
|
| - return PP_OK;
|
| -}
|
| -
|
| -/**
|
| - * Returns an interface pointer for the interface of the given name, or NULL
|
| - * if the interface is not supported.
|
| - * @param[in] interface_name name of the interface
|
| - * @return pointer to the interface
|
| - */
|
| -PP_EXPORT const void* PPP_GetInterface(const char* interface_name) {
|
| - if (strcmp(interface_name, PPP_INSTANCE_INTERFACE) == 0) {
|
| - static PPP_Instance instance_interface = {
|
| - &Instance_DidCreate,
|
| - &Instance_DidDestroy,
|
| - &Instance_DidChangeView,
|
| - &Instance_DidChangeFocus,
|
| - &Instance_HandleDocumentLoad,
|
| - };
|
| - return &instance_interface;
|
| - }
|
| - return NULL;
|
| -}
|
| -
|
| -/**
|
| - * Called before the plugin module is unloaded.
|
| - */
|
| -PP_EXPORT void PPP_ShutdownModule() {}
|
|
|