Chromium Code Reviews| Index: src/compiler/frame-access-state.h |
| diff --git a/src/compiler/frame-access-state.h b/src/compiler/frame-access-state.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d6138277132cbd3f60b847dc07fcd096fae507e7 |
| --- /dev/null |
| +++ b/src/compiler/frame-access-state.h |
| @@ -0,0 +1,44 @@ |
| +// Copyright 2015 the V8 project authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef V8_COMPILER_FRAME_ACCESS_STATE_H_ |
| +#define V8_COMPILER_FRAME_ACCESS_STATE_H_ |
| + |
| +#include "src/compiler/frame.h" |
| + |
| +class Frame; |
| + |
| +namespace v8 { |
| +namespace internal { |
| +namespace compiler { |
| + |
| +class FrameAccessState : public ZoneObject { |
|
titzer
2015/11/23 20:00:54
What about moving this class into frame.h? The two
danno
2015/11/24 12:02:00
Done.
|
| + public: |
| + explicit FrameAccessState(Frame* const frame) |
| + : frame_(frame), access_frame_with_fp_(false), sp_delta_(0) { |
| + UseDefaultFrameAccess(); |
| + } |
| + |
| + Frame* const frame() const { return frame_; } |
| + |
| + int sp_delta() const { return sp_delta_; } |
| + void ClearSPDelta() { sp_delta_ = 0; } |
| + void IncreaseSPDelta(int amount) { sp_delta_ += amount; } |
| + |
| + bool access_frame_with_fp() const { return access_frame_with_fp_; } |
| + void UseDefaultFrameAccess(); |
| + void UseFPToAccessFrame() { access_frame_with_fp_ = true; } |
|
titzer
2015/11/23 20:00:54
The name of these methods doesn't really indicate
danno
2015/11/24 12:02:00
Done.
|
| + void UseSPToAccessFrame() { access_frame_with_fp_ = false; } |
| + |
| + private: |
| + Frame* const frame_; |
| + bool access_frame_with_fp_; |
| + int sp_delta_; |
| +}; |
| + |
| +} // namespace compiler |
| +} // namespace internal |
| +} // namespace v8 |
| + |
| +#endif // V8_COMPILER_FRAME_ACCESS_STATE_H_ |