Index: src/codec/SkCodec_libgif.cpp |
diff --git a/src/codec/SkCodec_libgif.cpp b/src/codec/SkCodec_libgif.cpp |
index 65503558aaab8635899f62a280ead32d96ad5605..393fb43642439b84f4fe903ea691d55552a2a8b0 100644 |
--- a/src/codec/SkCodec_libgif.cpp |
+++ b/src/codec/SkCodec_libgif.cpp |
@@ -506,26 +506,38 @@ SkCodec::Result SkGifCodec::onStartScanlineDecode(const SkImageInfo& dstInfo, |
return this->prepareToDecode(dstInfo, inputColorPtr, inputColorCount, this->options()); |
} |
+void SkGifCodec::handleScanlineFrame(int count, int* rowsBeforeFrame, int* rowsInFrame) { |
scroggo
2015/11/19 22:23:06
SkASSERT(fFrameIsSubset);
msarett
2015/11/19 22:39:22
Acknowledged.
|
+ // The number of rows that remain to be skipped before reaching rows that we |
+ // actually must decode into. |
+ // This must be at least zero. We also make sure that it is less than or |
+ // equal to count, since we will skip at most count rows. |
+ *rowsBeforeFrame = SkTMin(count, SkTMax(0, fFrameRect.top() - INHERITED::nextScanline())); |
scroggo
2015/11/19 22:23:06
Would it make sense to cache the value of nextScan
msarett
2015/11/19 22:39:22
Yeah I think so.
|
+ |
+ // Rows left to decode once we reach the start of the frame. |
+ int rowsLeft = count - *rowsBeforeFrame; |
scroggo
2015/11/19 22:23:06
could be const?
msarett
2015/11/19 22:39:22
Done.
|
+ |
+ // Count the number of that extend beyond the bottom of the frame. We do not |
+ // need to decode into these rows. |
+ int rowsAfterFrame = SkTMax(0, INHERITED::nextScanline() + rowsLeft - fFrameRect.bottom()); |
+ |
+ // Set the actual number of source rows that we need to decode. |
+ *rowsInFrame = rowsLeft - rowsAfterFrame; |
+} |
+ |
int SkGifCodec::onGetScanlines(void* dst, int count, size_t rowBytes) { |
int rowsBeforeFrame = 0; |
- int rowsAfterFrame = 0; |
int rowsInFrame = count; |
if (fFrameIsSubset) { |
+ this->handleScanlineFrame(count, &rowsBeforeFrame, &rowsInFrame); |
msarett
2015/11/19 21:37:23
We could do without the count parameter since we s
scroggo
2015/11/19 22:23:06
Either way. We sometimes use the same variable as
msarett
2015/11/19 22:39:22
Yeah I thought about doing it that way...
I think
|
+ |
// Fill the requested rows |
SkImageInfo fillInfo = this->dstInfo().makeWH(this->dstInfo().width(), count); |
uint32_t fillValue = this->onGetFillValue(this->dstInfo().colorType(), |
this->dstInfo().alphaType()); |
fSwizzler->fill(fillInfo, dst, rowBytes, fillValue, this->options().fZeroInitialized); |
- // Do nothing for rows before the image frame |
- rowsBeforeFrame = SkTMax(0, fFrameRect.top() - this->INHERITED::nextScanline()); |
- rowsInFrame = SkTMax(0, rowsInFrame - rowsBeforeFrame); |
+ // Start to write pixels at the start of the image frame |
dst = SkTAddOffset<void>(dst, rowBytes * rowsBeforeFrame); |
- |
- // Do nothing for rows after the image frame |
- rowsAfterFrame = SkTMax(0, |
- this->INHERITED::nextScanline() + rowsInFrame - fFrameRect.bottom()); |
- rowsInFrame = SkTMax(0, rowsInFrame - rowsAfterFrame); |
} |
for (int i = 0; i < rowsInFrame; i++) { |
@@ -539,6 +551,22 @@ int SkGifCodec::onGetScanlines(void* dst, int count, size_t rowBytes) { |
return count; |
} |
+bool SkGifCodec::onSkipScanlines(int count) { |
+ int rowsBeforeFrame = 0; |
+ int rowsInFrame = count; |
+ if (fFrameIsSubset) { |
+ this->handleScanlineFrame(count, &rowsBeforeFrame, &rowsInFrame); |
+ } |
+ |
+ for (int i = 0; i < rowsInFrame; i++) { |
+ if (!this->readRow()) { |
+ return i + rowsBeforeFrame; |
+ } |
+ } |
+ |
+ return count; |
+} |
+ |
SkCodec::SkScanlineOrder SkGifCodec::onGetScanlineOrder() const { |
if (fGif->Image.Interlace) { |
return kOutOfOrder_SkScanlineOrder; |