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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_MEDIA_AUDIO_STREAM_INDICATOR_H_ | 5 #ifndef CHROME_BROWSER_MEDIA_AUDIO_STREAM_INDICATOR_H_ |
6 #define CHROME_BROWSER_MEDIA_AUDIO_STREAM_INDICATOR_H_ | 6 #define CHROME_BROWSER_MEDIA_AUDIO_STREAM_INDICATOR_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <set> | |
10 | 9 |
11 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
12 | 11 |
13 namespace content { | 12 namespace content { |
14 class WebContents; | 13 class WebContents; |
15 } | 14 } |
16 | 15 |
17 class AudioStreamIndicator | 16 class AudioStreamIndicator |
18 : public base::RefCountedThreadSafe<AudioStreamIndicator> { | 17 : public base::RefCountedThreadSafe<AudioStreamIndicator> { |
19 public: | 18 public: |
20 AudioStreamIndicator(); | 19 AudioStreamIndicator(); |
21 | 20 |
22 // This method should be called on the IO thread. | 21 // This method should be called on the IO thread. |
23 void UpdateWebContentsStatus(int render_process_id, | 22 void UpdateWebContentsStatus(int render_process_id, |
24 int render_view_id, | 23 int render_view_id, |
25 int stream_id, | 24 int stream_id, |
26 bool is_playing_and_audible); | 25 bool is_playing, |
26 float power_dBFS, | |
DaleCurtis
2013/07/02 22:26:34
Style should be all lowercase I think.
miu
2013/07/09 00:59:56
Done.
| |
27 bool clipped); | |
27 | 28 |
28 // This method should be called on the UI thread. | 29 // This method should be called on the UI thread. |
29 bool IsPlayingAudio(content::WebContents* contents); | 30 bool IsPlayingAudio(const content::WebContents* contents); |
31 | |
32 // Returns the audible |level| in the range [0.0,1.0], where 0.0 means the | |
33 // audio signal is imperceivably silent and 1.0 means it is at maximum | |
34 // volume. |signal_has_clipped| is set to true if any part of the audio | |
35 // signal has clipped since the last call to this method. | |
36 // | |
37 // This method should be called on the UI thread. | |
38 // | |
39 // TODO(miu): Consider replacing this "pull" API with an event-driven "push" | |
40 // API. | |
41 void CurrentAudibleLevel(const content::WebContents* contents, | |
42 float* level, bool* signal_has_clipped); | |
30 | 43 |
31 private: | 44 private: |
32 struct RenderViewId { | 45 struct RenderViewId { |
DaleCurtis
2013/07/02 22:26:34
If you just use std::pair<int, int> you can avoid
miu
2013/07/09 00:59:56
Done.
I absolutely agree. There was a past discu
| |
33 RenderViewId(int render_process_id, | 46 RenderViewId(int render_process_id, |
34 int render_view_id); | 47 int render_view_id); |
35 | 48 |
36 // Required to use this struct in the std::multiset below. | 49 // Required to use this struct in the std::map below. |
37 bool operator<(const RenderViewId& other) const; | 50 bool operator<(const RenderViewId& other) const; |
38 | 51 |
39 int render_process_id; | 52 int render_process_id; |
40 int render_view_id; | 53 int render_view_id; |
41 }; | 54 }; |
42 | 55 |
56 struct SignalPower { | |
57 float power_dBFS; | |
58 bool clipped; | |
59 }; | |
60 | |
43 friend class base::RefCountedThreadSafe<AudioStreamIndicator>; | 61 friend class base::RefCountedThreadSafe<AudioStreamIndicator>; |
44 virtual ~AudioStreamIndicator(); | 62 virtual ~AudioStreamIndicator(); |
45 | 63 |
46 void UpdateWebContentsStatusOnUIThread(int render_process_id, | 64 void UpdateWebContentsStatusOnUIThread(int render_process_id, |
47 int render_view_id, | 65 int render_view_id, |
48 int stream_id, | 66 int stream_id, |
49 bool playing); | 67 bool is_playing, |
68 float power_dBFS, | |
69 bool clipped); | |
50 | 70 |
51 // A map from RenderViews to sets of streams playing in them (each RenderView | 71 // A map from RenderViews to the streams playing in them (each RenderView |
52 // might have more than one stream). | 72 // might have more than one stream). An inner map associates each stream with |
53 std::map<RenderViewId, std::set<int> > audio_streams_; | 73 // its last-known power level. |
74 typedef std::map<int, SignalPower> StreamPowerLevelMap; | |
DaleCurtis
2013/07/02 22:26:34
About how many streams/renderview are we expecting
miu
2013/07/09 00:59:56
Took your advice on eliminating the nested map sin
| |
75 typedef std::map<RenderViewId, StreamPowerLevelMap> RenderViewStreamMap; | |
76 RenderViewStreamMap audio_streams_; | |
54 }; | 77 }; |
55 | 78 |
56 #endif // CHROME_BROWSER_MEDIA_AUDIO_STREAM_INDICATOR_H_ | 79 #endif // CHROME_BROWSER_MEDIA_AUDIO_STREAM_INDICATOR_H_ |
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