| Index: mash/wm/frame/move_loop.cc
|
| diff --git a/mash/wm/move_loop.cc b/mash/wm/frame/move_loop.cc
|
| similarity index 98%
|
| rename from mash/wm/move_loop.cc
|
| rename to mash/wm/frame/move_loop.cc
|
| index 6c3ee7df28024e8bf5f1d8b5943fcad5f8785eeb..786ff76cf8501839046bda9bb7fddb8ceb1a8ca8 100644
|
| --- a/mash/wm/move_loop.cc
|
| +++ b/mash/wm/frame/move_loop.cc
|
| @@ -2,7 +2,7 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "mash/wm/move_loop.h"
|
| +#include "mash/wm/frame/move_loop.h"
|
|
|
| #include "base/auto_reset.h"
|
| #include "components/mus/public/cpp/window.h"
|
| @@ -11,6 +11,9 @@
|
| #include "ui/gfx/geometry/point_conversions.h"
|
| #include "ui/gfx/geometry/rect.h"
|
|
|
| +namespace mash {
|
| +namespace wm {
|
| +
|
| namespace {
|
|
|
| gfx::Point EventLocationToPoint(const mus::mojom::Event& event) {
|
| @@ -221,3 +224,6 @@ void MoveLoop::OnWindowVisibilityChanged(mus::Window* window) {
|
| DCHECK_EQ(window, target_);
|
| Cancel();
|
| }
|
| +
|
| +} // namespace wm
|
| +} // namespace mash
|
|
|