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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | 5 #ifndef MASH_WM_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |
| 6 #define ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | 6 #define MASH_WM_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "base/macros.h" |
| 9 #include "ash/frame/caption_buttons/caption_button_types.h" | |
| 10 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "mash/wm/frame/caption_buttons/caption_button_types.h" |
| 11 #include "ui/gfx/image/image_skia.h" | 11 #include "ui/gfx/image/image_skia.h" |
| 12 #include "ui/views/controls/button/custom_button.h" | 12 #include "ui/views/controls/button/custom_button.h" |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gfx { |
| 15 class SlideAnimation; | 15 class SlideAnimation; |
| 16 } | 16 } |
| 17 | 17 |
| 18 namespace ash { | 18 namespace mash { |
| 19 namespace wm { |
| 19 | 20 |
| 20 // Base class for the window caption buttons (minimize, maximize, restore, | 21 // Base class for the window caption buttons (minimize, maximize, restore, |
| 21 // close). | 22 // close). |
| 22 class ASH_EXPORT FrameCaptionButton : public views::CustomButton { | 23 class FrameCaptionButton : public views::CustomButton { |
| 23 public: | 24 public: |
| 24 enum Animate { | 25 enum Animate { ANIMATE_YES, ANIMATE_NO }; |
| 25 ANIMATE_YES, | |
| 26 ANIMATE_NO | |
| 27 }; | |
| 28 | 26 |
| 29 static const char kViewClassName[]; | 27 static const char kViewClassName[]; |
| 30 | 28 |
| 31 FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon); | 29 FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon); |
| 32 ~FrameCaptionButton() override; | 30 ~FrameCaptionButton() override; |
| 33 | 31 |
| 34 // Sets the images to use to paint the button. If |animate| is ANIMATE_YES, | 32 // Sets the images to use to paint the button. If |animate| is ANIMATE_YES, |
| 35 // the button crossfades to the new visuals. If the image ids match those | 33 // the button crossfades to the new visuals. If the image ids match those |
| 36 // currently used by the button and |animate| is ANIMATE_NO the crossfade | 34 // currently used by the button and |animate| is ANIMATE_NO the crossfade |
| 37 // animation is progressed to the end. | 35 // animation is progressed to the end. |
| (...skipping 12 matching lines...) Expand all Loading... |
| 50 | 48 |
| 51 // views::View overrides: | 49 // views::View overrides: |
| 52 gfx::Size GetPreferredSize() const override; | 50 gfx::Size GetPreferredSize() const override; |
| 53 const char* GetClassName() const override; | 51 const char* GetClassName() const override; |
| 54 void OnPaint(gfx::Canvas* canvas) override; | 52 void OnPaint(gfx::Canvas* canvas) override; |
| 55 | 53 |
| 56 void set_paint_as_active(bool paint_as_active) { | 54 void set_paint_as_active(bool paint_as_active) { |
| 57 paint_as_active_ = paint_as_active; | 55 paint_as_active_ = paint_as_active; |
| 58 } | 56 } |
| 59 | 57 |
| 60 CaptionButtonIcon icon() const { | 58 CaptionButtonIcon icon() const { return icon_; } |
| 61 return icon_; | |
| 62 } | |
| 63 | 59 |
| 64 int icon_image_id() const { return icon_image_id_; } | 60 int icon_image_id() const { return icon_image_id_; } |
| 65 | 61 |
| 66 protected: | 62 protected: |
| 67 // views::CustomButton override: | 63 // views::CustomButton override: |
| 68 void OnGestureEvent(ui::GestureEvent* event) override; | 64 void OnGestureEvent(ui::GestureEvent* event) override; |
| 69 | 65 |
| 70 private: | 66 private: |
| 71 // Paints |to_center| centered within the button with |alpha|. | 67 // Paints |to_center| centered within the button with |alpha|. |
| 72 void PaintCentered(gfx::Canvas* canvas, | 68 void PaintCentered(gfx::Canvas* canvas, |
| (...skipping 20 matching lines...) Expand all Loading... |
| 93 // The icon image to crossfade from. | 89 // The icon image to crossfade from. |
| 94 gfx::ImageSkia crossfade_icon_image_; | 90 gfx::ImageSkia crossfade_icon_image_; |
| 95 | 91 |
| 96 // Crossfade animation started when the button's images are changed by | 92 // Crossfade animation started when the button's images are changed by |
| 97 // SetImages(). | 93 // SetImages(). |
| 98 scoped_ptr<gfx::SlideAnimation> swap_images_animation_; | 94 scoped_ptr<gfx::SlideAnimation> swap_images_animation_; |
| 99 | 95 |
| 100 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButton); | 96 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButton); |
| 101 }; | 97 }; |
| 102 | 98 |
| 103 } // namespace ash | 99 } // namespace wm |
| 100 } // namespace mash |
| 104 | 101 |
| 105 #endif // ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | 102 #endif // MASH_WM_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |
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