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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_DELEGATE_H_ | 5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_DELEGATE_H_ |
6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_DELEGATE_H_ | 6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_DELEGATE_H_ |
7 | 7 |
8 namespace mus { | 8 namespace mus { |
9 | 9 |
10 namespace ws { | 10 namespace ws { |
11 | 11 |
12 class ServerWindow; | 12 class ServerWindow; |
13 | 13 |
14 class FocusControllerDelegate { | 14 class FocusControllerDelegate { |
15 public: | 15 public: |
| 16 virtual bool CanHaveActiveChildren(ServerWindow* window) const = 0; |
| 17 virtual void OnActivationChanged(ServerWindow* old_active_window, |
| 18 ServerWindow* new_active_window) = 0; |
16 virtual void OnFocusChanged(ServerWindow* old_focused_window, | 19 virtual void OnFocusChanged(ServerWindow* old_focused_window, |
17 ServerWindow* new_focused_window) = 0; | 20 ServerWindow* new_focused_window) = 0; |
18 | 21 |
19 protected: | 22 protected: |
20 ~FocusControllerDelegate() {} | 23 ~FocusControllerDelegate() {} |
21 }; | 24 }; |
22 | 25 |
23 } // namespace ws | 26 } // namespace ws |
24 | 27 |
25 } // namespace mus | 28 } // namespace mus |
26 | 29 |
27 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_DELEGATE_H_ | 30 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_DELEGATE_H_ |
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