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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "base/observer_list.h" | 9 #include "base/observer_list.h" |
10 #include "components/mus/ws/server_window_drawn_tracker_observer.h" | 10 #include "components/mus/ws/server_window_drawn_tracker_observer.h" |
11 | 11 |
12 namespace mus { | 12 namespace mus { |
13 | 13 |
14 namespace ws { | 14 namespace ws { |
15 | 15 |
| 16 class FocusControllerDelegate; |
16 class FocusControllerObserver; | 17 class FocusControllerObserver; |
17 class ServerWindow; | 18 class ServerWindow; |
18 class ServerWindowDrawnTracker; | 19 class ServerWindowDrawnTracker; |
19 | 20 |
20 // Describes the source of the change. | 21 // Describes the source of the change. |
21 enum class FocusControllerChangeSource { | 22 enum class FocusControllerChangeSource { |
22 EXPLICIT, | 23 EXPLICIT, |
23 DRAWN_STATE_CHANGED, | 24 DRAWN_STATE_CHANGED, |
24 }; | 25 }; |
25 | 26 |
26 // Tracks the focused window. Focus is moved to another window when the drawn | 27 // Tracks the focused window. Focus is moved to another window when the drawn |
27 // state of the focused window changes. | 28 // state of the focused window changes. |
28 class FocusController : public ServerWindowDrawnTrackerObserver { | 29 class FocusController : public ServerWindowDrawnTrackerObserver { |
29 public: | 30 public: |
30 FocusController(); | 31 explicit FocusController(FocusControllerDelegate* delegate); |
31 ~FocusController() override; | 32 ~FocusController() override; |
32 | 33 |
33 // Sets the focused window. Does nothing if |window| is currently focused. | 34 // Sets the focused window. Does nothing if |window| is currently focused. |
34 // This does not notify the delegate. | 35 // This does not notify the delegate. |
35 void SetFocusedWindow(ServerWindow* window); | 36 void SetFocusedWindow(ServerWindow* window); |
36 ServerWindow* GetFocusedWindow(); | 37 ServerWindow* GetFocusedWindow(); |
37 | 38 |
38 // Moves activation to the next activatable window. | |
39 void CycleActivationForward(); | |
40 | |
41 void AddObserver(FocusControllerObserver* observer); | 39 void AddObserver(FocusControllerObserver* observer); |
42 void RemoveObserver(FocusControllerObserver* observer); | 40 void RemoveObserver(FocusControllerObserver* observer); |
43 | 41 |
44 private: | 42 private: |
45 // Returns whether |window| can be focused or activated. | 43 // Returns whether |window| can be focused or activated. |
46 bool CanBeFocused(ServerWindow* window) const; | 44 bool CanBeFocused(ServerWindow* window) const; |
47 bool CanBeActivated(ServerWindow* window) const; | 45 bool CanBeActivated(ServerWindow* window) const; |
48 | 46 |
| 47 // Returns the closest activatable ancestor of |window|. Returns nullptr if |
| 48 // there is no such ancestor. |
| 49 ServerWindow* GetActivatableAncestorOf(ServerWindow* window) const; |
| 50 |
49 // Implementation of SetFocusedWindow(). | 51 // Implementation of SetFocusedWindow(). |
50 void SetFocusedWindowImpl(FocusControllerChangeSource change_source, | 52 void SetFocusedWindowImpl(FocusControllerChangeSource change_source, |
51 ServerWindow* window); | 53 ServerWindow* window); |
52 | 54 |
53 // ServerWindowDrawnTrackerObserver: | 55 // ServerWindowDrawnTrackerObserver: |
54 void OnDrawnStateChanged(ServerWindow* ancestor, | 56 void OnDrawnStateChanged(ServerWindow* ancestor, |
55 ServerWindow* window, | 57 ServerWindow* window, |
56 bool is_drawn) override; | 58 bool is_drawn) override; |
57 | 59 |
| 60 FocusControllerDelegate* delegate_; |
| 61 |
| 62 ServerWindow* focused_window_; |
| 63 ServerWindow* active_window_; |
| 64 |
58 base::ObserverList<FocusControllerObserver> observers_; | 65 base::ObserverList<FocusControllerObserver> observers_; |
| 66 |
| 67 // Keeps track of the visibility of the focused and active window. |
59 scoped_ptr<ServerWindowDrawnTracker> drawn_tracker_; | 68 scoped_ptr<ServerWindowDrawnTracker> drawn_tracker_; |
60 | 69 |
61 DISALLOW_COPY_AND_ASSIGN(FocusController); | 70 DISALLOW_COPY_AND_ASSIGN(FocusController); |
62 }; | 71 }; |
63 | 72 |
64 } // namespace ws | 73 } // namespace ws |
65 | 74 |
66 } // namespace mus | 75 } // namespace mus |
67 | 76 |
68 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 77 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
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