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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/mus/mus_app.h" | 5 #include "components/mus/mus_app.h" |
6 | 6 |
7 #include "base/stl_util.h" | 7 #include "base/stl_util.h" |
8 #include "components/mus/common/args.h" | 8 #include "components/mus/common/args.h" |
9 #include "components/mus/gles2/gpu_impl.h" | 9 #include "components/mus/gles2/gpu_impl.h" |
10 #include "components/mus/surfaces/surfaces_scheduler.h" | 10 #include "components/mus/surfaces/surfaces_scheduler.h" |
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63 #if !defined(OS_ANDROID) | 63 #if !defined(OS_ANDROID) |
64 hardware_rendering_available = gfx::GLSurface::InitializeOneOff(); | 64 hardware_rendering_available = gfx::GLSurface::InitializeOneOff(); |
65 event_source_ = ui::PlatformEventSource::CreateDefault(); | 65 event_source_ = ui::PlatformEventSource::CreateDefault(); |
66 #endif | 66 #endif |
67 | 67 |
68 // TODO(rjkroege): It is possible that we might want to generalize the | 68 // TODO(rjkroege): It is possible that we might want to generalize the |
69 // GpuState object. | 69 // GpuState object. |
70 if (!gpu_state_.get()) | 70 if (!gpu_state_.get()) |
71 gpu_state_ = new GpuState(hardware_rendering_available); | 71 gpu_state_ = new GpuState(hardware_rendering_available); |
72 connection_manager_.reset(new ws::ConnectionManager(this, surfaces_state_)); | 72 connection_manager_.reset(new ws::ConnectionManager(this, surfaces_state_)); |
| 73 |
| 74 tracing_.Initialize(app); |
73 } | 75 } |
74 | 76 |
75 bool MandolineUIServicesApp::ConfigureIncomingConnection( | 77 bool MandolineUIServicesApp::ConfigureIncomingConnection( |
76 ApplicationConnection* connection) { | 78 ApplicationConnection* connection) { |
77 connection->AddService<Gpu>(this); | 79 connection->AddService<Gpu>(this); |
78 connection->AddService<mojom::WindowManager>(this); | 80 connection->AddService<mojom::WindowManager>(this); |
79 connection->AddService<WindowTreeHostFactory>(this); | 81 connection->AddService<WindowTreeHostFactory>(this); |
80 return true; | 82 return true; |
81 } | 83 } |
82 | 84 |
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146 host_client.Pass(), connection_manager_.get(), app_impl_, gpu_state_, | 148 host_client.Pass(), connection_manager_.get(), app_impl_, gpu_state_, |
147 surfaces_state_, window_manager.Pass()); | 149 surfaces_state_, window_manager.Pass()); |
148 | 150 |
149 // WindowTreeHostConnection manages its own lifetime. | 151 // WindowTreeHostConnection manages its own lifetime. |
150 host_impl->Init(new ws::WindowTreeHostConnectionImpl( | 152 host_impl->Init(new ws::WindowTreeHostConnectionImpl( |
151 host.Pass(), make_scoped_ptr(host_impl), tree_client.Pass(), | 153 host.Pass(), make_scoped_ptr(host_impl), tree_client.Pass(), |
152 connection_manager_.get())); | 154 connection_manager_.get())); |
153 } | 155 } |
154 | 156 |
155 } // namespace mus | 157 } // namespace mus |
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