Index: src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp |
diff --git a/src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp b/src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp |
index 591cae349c0f8925b4697ad5f30f352890d125cc..d1335d355f56a7e535641e9cf660e738ad60a880 100644 |
--- a/src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp |
+++ b/src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp |
@@ -13,9 +13,6 @@ |
#include <EGL/egl.h> |
#include <EGL/eglext.h> |
-#include "gl/GrGLDefines.h" |
-#include "gl/GrGLUtil.h" |
- |
namespace { |
// TODO: Share this class with ANGLE if/when it gets support for EGL_KHR_fence_sync. |
@@ -39,11 +36,6 @@ |
public: |
EGLGLContext(GrGLStandard forcedGpuAPI); |
~EGLGLContext() override; |
- |
- GrEGLImage texture2DToEGLImage(GrGLuint texID) const override; |
- void destroyEGLImage(GrEGLImage) const override; |
- GrGLuint eglImageToExternalTexture(GrEGLImage) const override; |
- SkGLContext* createNew() const override; |
private: |
void destroyGLContext(); |
@@ -208,57 +200,6 @@ |
} |
} |
-GrEGLImage EGLGLContext::texture2DToEGLImage(GrGLuint texID) const { |
- if (!this->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) { |
- return GR_EGL_NO_IMAGE; |
- } |
- GrEGLImage img; |
- GrEGLint attribs[] = { GR_EGL_GL_TEXTURE_LEVEL, 0, GR_EGL_NONE }; |
- GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>(texID); |
- GR_GL_CALL_RET(this->gl(), img, |
- EGLCreateImage(fDisplay, fContext, GR_EGL_GL_TEXTURE_2D, clientBuffer, attribs)); |
- return img; |
-} |
- |
-void EGLGLContext::destroyEGLImage(GrEGLImage image) const { |
- GR_GL_CALL(this->gl(), EGLDestroyImage(fDisplay, image)); |
-} |
- |
-GrGLuint EGLGLContext::eglImageToExternalTexture(GrEGLImage image) const { |
- GrGLClearErr(this->gl()); |
- if (!this->gl()->hasExtension("GL_OES_EGL_image_external")) { |
- return 0; |
- } |
- GrGLEGLImageTargetTexture2DProc glEGLImageTargetTexture2D = |
- (GrGLEGLImageTargetTexture2DProc) eglGetProcAddress("glEGLImageTargetTexture2DOES"); |
- if (!glEGLImageTargetTexture2D) { |
- return 0; |
- } |
- GrGLuint texID; |
- glGenTextures(1, &texID); |
- if (!texID) { |
- return 0; |
- } |
- glBindTexture(GR_GL_TEXTURE_EXTERNAL, texID); |
- if (glGetError() != GR_GL_NO_ERROR) { |
- glDeleteTextures(1, &texID); |
- return 0; |
- } |
- glEGLImageTargetTexture2D(GR_GL_TEXTURE_EXTERNAL, image); |
- if (glGetError() != GR_GL_NO_ERROR) { |
- glDeleteTextures(1, &texID); |
- return 0; |
- } |
- return texID; |
-} |
- |
-SkGLContext* EGLGLContext::createNew() const { |
- SkGLContext* ctx = SkCreatePlatformGLContext(this->gl()->fStandard); |
- if (ctx) { |
- ctx->makeCurrent(); |
- } |
- return ctx; |
-} |
void EGLGLContext::onPlatformMakeCurrent() const { |
if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { |