| Index: third_party/WebKit/public/platform/WebGraphicsContext3D.h
|
| diff --git a/third_party/WebKit/public/platform/WebGraphicsContext3D.h b/third_party/WebKit/public/platform/WebGraphicsContext3D.h
|
| index f4fcb93313055503d5d6575f5279862e97db9b0c..5c4d0460281939d51fecda021f9f5df5ae32bd31 100644
|
| --- a/third_party/WebKit/public/platform/WebGraphicsContext3D.h
|
| +++ b/third_party/WebKit/public/platform/WebGraphicsContext3D.h
|
| @@ -148,9 +148,8 @@ public:
|
| virtual void discardBackbufferCHROMIUM() { }
|
| virtual void ensureBackbufferCHROMIUM() { }
|
|
|
| - virtual WGC3Duint64 insertFenceSyncCHROMIUM() { return 0; }
|
| - virtual bool genSyncTokenCHROMIUM(WGC3Duint64, WGC3Dbyte*) { return false; }
|
| - virtual void waitSyncTokenCHROMIUM(const WGC3Dbyte*) {}
|
| + virtual bool insertSyncPoint(WGC3Dbyte*) { return false; }
|
| + virtual void waitSyncToken(const WGC3Dbyte*) {}
|
|
|
| // Copies the contents of the off-screen render target used by the WebGL
|
| // context to the corresponding texture used by the compositor.
|
|
|